Haunting Shot: Difference between revisions

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Chlo (talk | contribs)
did as much as i could, stats such as Current Health Damage, Damage Penalty, Move Speed i cannot find the variable names for. also stat 7 wont show
Chlo (talk | contribs)
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Line 4: Line 4:
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_eldritch_shot_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_eldritch_shot_desc}}
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthDamage}} Current Health Damage
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealthDamage}}10% Current Health Damage
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamagePenaltyPercent}} Damage Penalty
| passive1_stat2 = -{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamagePenaltyPercent}}40% Damage Penalty
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Healing#Healing Reduction|Healing Reduction]]  
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Healing#Healing Reduction|Healing Reduction]]  
| passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletRadius}} [[Healing#Healing Reduction|Bullet Radius]]  
| passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletRadius}} [[Healing#Healing Reduction|Bullet Radius]]  
| passive1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s Duration
| passive1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s Duration
| passive1_stat6 =-{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowPercent}} [[Move Speed]]
| passive1_stat6 = -{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SlowPercent}}40% [[Movement Slow]]
| passive1_stat7 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|GroundDashReductionPercent}} Dash Distance
| passive1_stat7 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|GroundDashReductionPercent}} Dash Distance
}}
}}

Revision as of 18:36, 24 January 2026

Haunting Shot
Image for the Deadlock item Haunting Shot
Cost Souls9,999
Tier 5
Passive 2.5s
Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals bonus spirit damage based on the targets current Health.

The bullet is larger and penetrates through targets.
Internal name: upgrade_eldritch_shot

Haunting Shot is a Street Brawl Weapon Item.

It can only be obtained in Street Brawl.

Update history

View the full update history: Haunting Shot/Update history

Update Changes

January 22, 2026

  • Added to the game.
Weapon
Vitality
Spirit