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{{HeroTabs}}
{{Infobox hero
{{Infobox hero
| key = hero_haze
| name            = Haze
| release_date = April 24, 2024
| art            = Haze full.png
| pronouns = She/Her
| card            = Haze card.png
}}{{Quotation|2=They won't see me until it's too late.|4=Haze_upgrade_power2_10.mp3}}
| summary        = Sneaks in and sprays bullets
'''Haze''' is a [[Hero]] in ''[[Deadlock]]''. She works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character who excels in '''[[Haze#Fixation|Fixating]]''' on foes that are out of position and swiftly ending them. Her '''[[Haze#Smoke Bomb|Smoke Bomb]]''' lets her sneak up on enemies before knocking them out with a '''[[Haze#Sleep Dagger|Sleep Dagger]]''' and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her '''[[Haze#Bullet Dance|Bullet Dance]]''' to avoid return fire while dispatching her remaining targets.
| description    = When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.
 
| dps            = 53
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the [[United States of America]]. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.
| bullet_damage  = 5.6
| ammo            = 25 {{ss|0.5}}
| bullets_per_sec = 10
| light_melee    = 63
| heavy_melee    = 116
| max_health      = 500
| health_regen    = 2
| bullet_resist  = 0
| spirit_resist  = 0
| move_speed      = 8
| sprint_speed    = 0
| stamina        = 3
| increase1_value = 0.90
| increase1_stat  = Base Bullet Damage
| increase2_value = 1.46
| increase2_stat  = Base Melee Damage
| increase3_value = 3.4
| increase3_stat  = Base Health
| increase4_value = 27
}}


== Weapon ==
'''Haze''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]].
{{WeaponCard|key=hero_haze}}


== Abilities ==
== Abilities ==
 
<tabber>
{{AbilitySection
|-|(1) Sleep Dagger=
| hero_name  = Haze
{{Ability card
| ability_num = 1
| name            = Sleep Dagger
| notes      =
| key            = 1
| interactions=
| cooldown        = 25s
{{AbilityInteraction
| description    = Throw a dagger that '''damages''' and '''sleeps''' the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
| interaction = dispel
| effect1        = '''Status Effect:''' Sleep
| state = partial
| effect2        = '''Damage:''' 70 {{ss|2.8}}
| text =
| effect3        = '''Wake Up Time:''' 0.1s {{ss|0.003}}
* Dispels on-wake-up effects and Fixation stacks from upgrades.
| effect4        = '''Min Sleep Time:''' 0.2s
* Cannot be activated during sleep.
| effect5        = '''Sleep Duration:''' 3s
| upgrade1        = '''Removes 1 stamina'''
| upgrade2        = '''-13s''' Cooldown
| upgrade3        = Applies '''-12% Bullet Resist''' for 6s on wake-up
}}
|-|(2) Smoke Bomb=
{{Ability card
| name            = Smoke Bomb
| key            = 2
| duration        = 8s {{ss|0.2}}
| cooldown        = 35s
| description    = Fade out of sight, becoming '''invisible''' and gaining '''sprint speed.''' Attacking removes invisibility. Close enemies can see through your invisibility.
| effect1        = '''Status Effect:''' Invisible
| effect2        = '''Fade Time:''' 1.5s
| effect3        = '''Spot Radius:''' 18m
| effect4        = '''Invis Sprint Speed:''' +2m/s
| upgrade1        = '''-15s''' Cooldown
| upgrade2        = '''+6m/s''' Invis Sprint Speed
| upgrade3        = After invis, gain'''+30% Bullet Lifesteal''' for 8s
}}
}}
{{AbilityInteraction
|-|(3) Fixation=
| interaction = Unstoppable
{{Ability card
| state = partial
| name            = Fixation
| text =
| key            = 3
* Grants immunity to Sleep (and subsequently on-wake-up effects) while Active.
| description    = Shooting a target '''increases your bullet damage on that target'''. Gain one '''stack''' per bullet hit, two if the hit is a headshot.
* Dispels T3 Move & Dash Speed slow on-wake-up effects.
| effect1        = '''Weapon Damage:''' +0.2 per stack
* Cannot be activated during sleep.
| effect2        = '''Max Stacks:''' 30
| upgrade1        = '''60''' Spirit damage and '''15%''' slow for 2s to target every '''20''' stacks.
| upgrade2        = '''40''' Max Stacks and '''+5s''' Duration
| upgrade3        = '''+0.2 per stack''' Weapon Damage
}}
}}
|-|(4) Bullet Dance=
{{Ability card
| name            = Bullet Dance
| key            = 4
| duration        = 3s {{ss|0.07}}
| range          = 15m
| cooldown        = 130s
| description    = Enter a flurry, '''firing your weapon''' at nearby enemies with '''perfect accuracy'''. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.
| effect1        = '''Fire Rate:''' +25%
| effect2        = '''Targets Hit Per Shot:''' 1
| effect3        = '''Evasion Chance:''' 50%
| effect4        = '''Weapon Damage:''' +2
| upgrade1        = '''+7''' Weapon Damage
| upgrade2        = '''-40s''' Cooldown
| upgrade3        = '''+1''' Targets Hit Per Shot
}}
}}
</tabber>
== Background ==
{{Quotation||
'''A FATE'S TALE:'''
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.
As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.}}
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%"
|- style="text-align: center; background-color:#f0dbbb;"
|<b>Patch</b>
|<b>Changes</b>
|-
|[[Update:08-29-2024 Update|Update 08-29-2024]]
| - Base Bullet Damage increased: 5.3 → <u>5.6</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Cooldown reduced: 27s → <u>25s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Drowsy Period increased: 0.25s → <u>0.35s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Impact Damage now happens immediately.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb Radius reduced: 20m → <u>18m</u>.
- {{AbilityIcon|Ability=Fixation|Size=20}} Fixation T2 Max Stacks increased: 30 → <u>40</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Base now provides +2 Weapon Damage
|-
|Update 08-15-2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger now puts targets in a brief drowsy state for 0.25s, reducing move speed.
- {{AbilityIcon|Ability=Fixation|Size=20}} Fixation T2 Duration reduced: +6s → <u>+5s</u>.
- {{AbilityIcon|Ability=Fixation|Size=20}} Fixation T3 Damage per Stack reduced: 0.25 → <u>0.2</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance T1 Damage increased: +6 → <u>+7</u>.
|-
|Update 08-01-2024
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Damage Falloff increased by <u>20%</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb can now be cast while ziplining.
|-
|Update 07-18-2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Min. Sleep Time reduced: 0.3s → <u>0.2s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Wake-up Time reduced: 0.15s → <u>0.1s</u>.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Projectile Size reduced by <u>10%</u>.
- {{AbilityIcon|Ability=Fixation|Size=20}} Fixation T1 & T2 have been swapped.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Fire Rate increased: +20% → <u>+25%</u>.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Radius increased: 14m → <u>15m</u>.
|-
|Update 07-11-2024
| - Ammo Spirit Scaling reduced: {{Ss|0.6}} → {{Ss|0.5}}.
|-
|Update 07-04-2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger T1 Changed: +1s Sleep Duration → <u>Drains 1 Stamina</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb no longer instantly grants sprint.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb Duration increased: 6s → <u>8s</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T1 is now <u>-15s Cooldown</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T2 is now <u>+6 Invis Sprint</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T3 is now <u>Gain +30% Bullet Lifesteal for 8s</u>.
|-
|Update 06-27-2024
| - {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance T1 Weapon Damage increased: +5 → <u>+6</u>.
- Fixed various bugs with {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance and fire rate (net effects of the bugs often caused it to fire a little faster than intended)
|-
|Update 06-20-2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Cooldown reduced: 29s → 27s.
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger T2 Cooldown reduced: -15s → <u>-13s</u>.


[[File:haze_stealth_closetoenemy.png|thumb|250px|Haze in stealth partially revealed due to being close to enemy {{HeroIcon|Wraith}}]]
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T2 now replenishes stamina on cast and grants +40% stamina regen.
{{AbilitySection
| hero_name  = Haze
| ability_num = 2
| notes =
* Smoke Bomb has a {{DataProp|Smoke Bomb|InvisFadeToDuration}}s fade time after cast where Haze is still visible.
* Reveal due to being close can last up to {{DataProp|Smoke Bomb|RevealOnSpottedDuration}}s. Reveal due to being damaged lasts for {{DataProp|Smoke Bomb|RevealOnDamageDuration}}s
* Haze enters a special "sneaking" stance while in stealth that makes her harder to notice and hit.  
}}


{{AbilitySection
- {{AbilityIcon|Ability=Fixation|Size=20}} Fixation Bonus Damage no longer ignores bullet falloff.
| hero_name  = Haze
| ability_num = 3
| notes      =
* Deals 80% damage against objectives.
* Fixation extra weapon damage gets reduced by [[Falloff Range|damage falloff]]. The spirit damage from the Tier 1 upgrade, however, is 𝘯𝘰𝘵 affected by damage falloff.
| interactions=
{{AbilityInteraction | interaction = dispel | text =
Dispels both applied stacks and T1 [[Move Slow]].
}}
{{AbilityInteraction | interaction = unstoppable | text =
Protects against T1 [[Move Slow]], does not affect stacks or extra damage.
}}
}}


{{AbilitySection
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Cast Point reduced: 0.8s → <u>0.4s</u>.
| hero_name  = Haze
| ability_num = 4
| notes      =
* Bullet Dance has an angle of 65°, it cannot be increased by any means.
* Bullet Dance isn't affected by [[Disarm]].
* Bullet Dance procs bullet-based effects, such as {{ItemIcon|Mystic Shot}} and {{ItemIcon|Lucky Shot}}.
* Haze can [[Sliding|slide]] and cast [[Items#Active_Items|active items]] while channeling.
}}


== Street Brawl ==
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Move Speed increased: 3.5m/s → <u>4m/s</u>.
=== Ability Changes ===
|-
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
|Update 06-13-2024
Apart from [[Street Brawl#Heroes|global changes]], Haze does '''not''' have any special modifications for her abilities in Street Brawl.
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Damage Spirit Scaling increased: {{Ss|2.5}} → {{Ss|2.8}}.
=== Item Draft ===
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger T3 is now <u>-12% Bullet Resist for 6s</u>.
{{HeroStreetBrawlItems|Haze}}


== Backstory ==
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T1 Invis Sprint Speed increased: +4m/s → <u>+5m/s</u>.
{{Fates_Tale|haze}}


== Update history ==
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb now causes your footsteps to be silent.
{{Update history}}
|-
|Update 06-06-2024
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger T3 Target Damage Reduction increased: -30% → <u>-40%</u>.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb Sprint Speed now activates immediately after casting.


== 3D model ==
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Cooldown reduced: 160s → <u>130s</u>.
{{3D_Model|Haze}}
===Weapon===
{{3D Model|Haze Weapon|size=240px}}


== Gallery ==
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance T2 changed to <u>-40s Cooldown</u>.
<gallery>
File:Haze card.png|Haze portrait
File:Haze Gloat.png|Gloat portrait for Haze
File:Haze Critical.png|Critical health portrait for Haze
File:Haze MM.png|Haze icon
File:Haze Render.png|Haze in-game render
File:Haze select background.png|Haze select background
File:Haze Reference Sheet.png|Haze reference sheet
File:Haze Weapon.png|Haze weapon - ''Censure & Penance''
</gallery>


=== Typography ===
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance T3 changed to <u>+1 Targets Hit per Shot</u>.
<gallery>
|-
File:Haze name.svg|Haze's name typography
|Update 05-30-2024
File:Haze spanish.svg|Haze's typography for Brazilian Portuguese, Spanish, and Spanish-Latin America
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Cooldown increased: 27s → <u>29s</u>.
File:Haze french.svg|Haze's French typography
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Spirit Scaling increased: {{Ss|2.2}} → {{Ss|2.5}}.
File:Haze polish.svg|Haze's Polish typography
File:Haze italian.svg|Haze's Italian typography
File:Haze russian.svg|Haze's Russian typography
File:Haze turkish.svg|Haze's Turkish typography
File:Haze schinese.svg|Haze's Simplified Chinese typography
File:Haze ukrainian.svg|Haze's Ukrainian typography
</gallery>


=== Concept art ===
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T2 and T3 have been swapped.
<gallery>
File:Haze concept art.png|Haze concept art
</gallery>


=== Removed/Unused content ===
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T3 Cooldown Reduction increased: -20s → <u>-25s</u>.
<gallery>
|-
File:Haze card old.png|Previous Haze portrait
|Update 05-23-2024
File:Haze icon old.png|Previous Haze icon
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger no longer breaks invisibility when cast.
File:Haze Render old.png|Previous Haze model
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Spirit Scaling increased: {{Ss|2.3}} → {{Ss|2.6}}.
File:Haze winter.png|Haze 2024 [[Seasonal events#Winter|Winter skin]]
File:Haze temp mm.png|Temporary Haze icon [[Update:September 12, 2024|(2024-09-12 update)]]
File:Old haze.png|Haze v2 unused model
</gallery>


=== [[Neon Prime]] ===
- {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger T3 changed to <u>-30% Damage Penalty on victim for 4s after wakeup</u>.
<gallery>
File:Haze v1.png|Haze v1 portrait
File:Haze v1 model Neon Prime.png|Haze v1 model (back)
File:Cadence MM.png|Edited icon of Haze v1
File:Clothchain extrude twist.png|Haze v1 cloth image leaked in ''Dota 2'' files in 2020
</gallery>


== Trivia ==
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Cast Time increased: 0.7s → <u>0.8s</u>.
* Haze has a model in the files named '''"Haze_v2,"''' which includes blue skin and a red beret. Its textures refer to her as '''"fr_haze"'''.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Evasion Chance reduced: 70% → <u>50%</u>.
* Haze's voice actress is currently unknown. Developer [[Kaori (developer)|Kaori]] said that she is voiced by a prolific performer,<ref>2025-12-18 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"[Haze] is not a yamato or doorman situation - she's prolific enough that she is guessable"''</ref> and debunked popular fan guesses of Eve Lindley<ref>2024-11-17 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"Neither Troy [Baker] nor Eve Lindley are haze or shiv"''</ref> and Meli Grant.<ref>2026-01-22 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"its not [Meli Grant]"''</ref>
|-
* ''[[Neon Prime]]'' "Haze v1" was first leaked within ''[[wikipedia:Dota_2|Dota 2]]'' files in [https://github.com/SteamDatabase/GameTracking-Dota2/blob/master/game/core/tools/images/model_editor/clothchain_extrude_twist.png October 29th 2020 update]. The png is named "clothchain_extrude_twist"
|Update 05-16-2024
* The artwork previously used as the game's Steam cover and loading screen showed a slightly older version of Haze wearing a yellow jacket instead of orange.
| - {{AbilityIcon|Ability=Sleep Dagger|Size=20}} Sleep Dagger Cooldown increased: 25s → <u>27s</u>.
* "Sleep Walking in the Hideout" is displayed as one's status in the in-game Friends List when playing as Haze in the [[Hideout]].
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb Cooldown reduced: 45s → <u>35s</u>.
* The [[OSIC]] Sandman Division is named after the [[wikipedia:Sandman|Sandman]], a mythical creature in Germanic and Scandinavian folklore that brings dreams to sleeping children by sprinkling sand in their eyes.
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T1 changed to <u>+4 Invis Sprint</u>.


== References ==
- {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb T2 change to <u>-20s Cooldown</u>.
<references />
|-
|Update 05-03-2024
| - {{AbilityIcon|Ability=Smoke Bomb|Size=20}} Smoke Bomb Duration Spirit Scaling increased: {{Ss|0.2}} → {{Ss|0.3}}.
- {{AbilityIcon|Ability=Bullet Dance|Size=20}} Bullet Dance Bonus Fire Rate reduced: +30 → <u>+20</u>.
|}


== Navigation ==
== Trivia ==
{{Hero Navbox}}
* Haze's current model is temporary and is linked to when the game was still called ''Neon Prime.''{{Heroes}}
[[Category:Heroes]]
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