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{{HeroTabs}}
{{Infobox hero
{{Infobox hero
| key = hero_haze
| name            = Haze
| release_date = April 24, 2024
| art            = Haze full.png
| pronouns = She/Her
| card            = Haze card.png
}}{{Quotation|2=They won't see me until it's too late.|4=Haze_upgrade_power2_10.mp3}}
| summary        = Sneaks in and sprays bullets
'''Haze''' is a [[Hero]] in ''[[Deadlock]]''. She works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character who excels in '''[[Haze#Fixation|Fixating]]''' on foes that are out of position and swiftly ending them. Her '''[[Haze#Smoke Bomb|Smoke Bomb]]''' lets her sneak up on enemies before knocking them out with a '''[[Haze#Sleep Dagger|Sleep Dagger]]''' and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her '''[[Haze#Bullet Dance|Bullet Dance]]''' to avoid return fire while dispatching her remaining targets.
| description    = When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.
| dps            = 56
| bullet_damage  = 5.6
| ammo            = 25 {{ss|0.5}}
| bullets_per_sec = 10
| light_melee    = 63
| heavy_melee    = 116
| max_health      = 500
| health_regen    = 2
| bullet_resist  = 0
| spirit_resist  = 0
| move_speed      = 8
| sprint_speed    = 0
| stamina        = 3
| increase1_value = 0.28
| increase1_stat  = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat  = Base Melee Damage
| increase3_value = 27
| increase3_stat  = Base Health
| range          = 22m → 46m
| weapon_name    = Censure & Penance
}}


In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the [[United States of America]]. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.
A secret agent in the Sandman Division of [[OSIC]], '''Haze''' is a secretive and devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, '''Haze''' can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.  


== Weapon ==
In her position at the Occult Security and Investigation Commission, '''Haze''' is regularly tasked with infiltrating the dreams of "Persons of Interest" to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.
{{WeaponCard|key=hero_haze}}


== Abilities ==
== Abilities ==
 
<tabber>
{{AbilitySection
|-|(1) Sleep Dagger=
| hero_name  = Haze
{{Ability card
| ability_num = 1
| name            = Sleep Dagger
| notes      =
| cooldown        = 26s
| interactions=
| description    = Throw a dagger that '''damages''' and '''sleeps''' the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
{{AbilityInteraction
| effect1        = '''Status Effect:''' Sleep
| interaction = dispel
| effect2        = '''Damage:''' 70 {{ss|2.8}}
| state = partial
| effect3        = '''Wake Up Time:''' 0.1s {{ss|0.003}}
| text =
| effect4        = '''Min Sleep Time:''' 0.2s
* Dispels on-wake-up effects and Fixation stacks from upgrades.
| effect5        = '''Sleep Duration:''' 3s
* Cannot be activated during sleep.
| upgrade1        = '''Removes 1 stamina'''
| upgrade2        = '''-12s''' Cooldown
| upgrade3        = Applies '''-12% Bullet Resist''' for 6s on wake-up
}}
|-|(2) Smoke Bomb=
{{Ability card
| name            = Smoke Bomb
| duration        = 8s {{ss|0.2}}
| cooldown        = 37s
| description    = Fade out of sight, becoming '''invisible''' and gaining '''sprint speed.''' Attacking removes invisibility. Close enemies can see through your invisibility.
| effect1        = '''Status Effect:''' Invisible
| effect2        = '''Fade Time:''' 1.5s
| effect3        = '''Spot Radius:''' 18m
| effect4        = '''Invis Sprint Speed:''' +2m/s
| upgrade1        = '''Cooldown''' -14s
| upgrade2        = '''+6m/s''' Invis Sprint Speed
| upgrade3        = After invis, gain '''+30% Bullet Lifesteal''' for 8s
}}
}}
{{AbilityInteraction
|-|(3) Fixation=
| interaction = Unstoppable
{{Ability card
| state = partial
| name            = Fixation
| text =
| description    = Shooting a target '''increases your bullet damage on that target'''. Gain one '''stack''' per bullet hit, two if the hit is a headshot.
* Grants immunity to Sleep (and subsequently on-wake-up effects) while Active.
| effect1        = '''Weapon Damage:''' +0.2 per stack
* Dispels T3 Move & Dash Speed slow on-wake-up effects.
| effect2        = '''Max Stacks:''' 30
* Cannot be activated during sleep.
| upgrade1        = '''60''' Spirit damage and '''15%''' slow for 2s to target every '''20''' stacks.
| upgrade2        = '''40''' Max Stacks and '''+5s''' Duration
| upgrade3        = '''+0.2 per stack''' Weapon Damage
}}
}}
|-|(4) Bullet Dance=
{{Ability card
| name            = Bullet Dance
| duration        = 3s {{ss|0.07}}
| range          = 15m
| cooldown        = 138s
| description    = Enter a flurry, '''firing your weapon''' at nearby enemies with '''perfect accuracy'''. During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.
| effect1        = '''Fire Rate:''' +25%
| effect2        = '''Targets Hit Per Shot:''' 1
| effect3        = '''Weapon Damage:''' +2
| effect4        = '''Evasion Chance:''' 50%
| upgrade1        = '''+7''' Weapon Damage
| upgrade2        = '''-38s''' Cooldown
| upgrade3        = '''+1''' Targets Hit Per Shot
}}
}}
</tabber>
== Background ==
{{Quotation||
'''A FATE'S TALE:'''


[[File:haze_stealth_closetoenemy.png|thumb|250px|Haze in stealth partially revealed due to being close to enemy {{HeroIcon|Wraith}}]]
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.
{{AbilitySection
 
| hero_name  = Haze
As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.}}
| ability_num = 2
 
| notes =
== Update history ==
* Smoke Bomb has a {{DataProp|Smoke Bomb|InvisFadeToDuration}}s fade time after cast where Haze is still visible.
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%"
* Reveal due to being close can last up to {{DataProp|Smoke Bomb|RevealOnSpottedDuration}}s. Reveal due to being damaged lasts for {{DataProp|Smoke Bomb|RevealOnDamageDuration}}s
|- style="text-align: center; background-color:#f0dbbb;"
* Haze enters a special "sneaking" stance while in stealth that makes her harder to notice and hit.  
|'''Patch'''
}}
|'''Changes'''
|-
|[[Update:September 12, 2024|Update: September 12, 2024]]
| - Fixed issues with {{AbilityIcon|Sleep Dagger|Size=20}} hitting targets behind walls.
|-
|[[Update: August 29, 2024]]
| - Base bullet damage Increased: 5.3 → <u>5.6</u>.
- {{AbilityIcon|Sleep Dagger|Size=20}} Impact damage now happens immediately.
 
- {{AbilityIcon|Sleep Dagger|Size=20}} Drowsy period Increased: 0.25s → <u>0.35s</u>.
 
- {{AbilityIcon|Sleep Dagger|Size=20}} Cooldown Reduced: 27s → <u>25s</u>.
 
- {{AbilityIcon|Smoke Bomb|Size=20}} Radius Reduced: 20m → <u>18m</u>.
 
- {{AbilityIcon|Fixation|Size=20}} T2 Max stacks Increased: 30 → <u>40</u>.
 
- {{AbilityIcon|Bullet Dance|Size=20}} Base now provides <u>+2</u> weapon damage (''similar to the T1'').
|-
|Update: August 15, 2024
| - Updated {{AbilityIcon|Sleep Dagger|Size=20}} Cast, projectile loop and whizby.
- Updated {{AbilityIcon|Smoke Bomb|Size=20}} Sound.
 
- Removed {{AbilityIcon|Smoke Bomb|Size=20}} Voice line for everyone except the casting player and spectators.
 
- {{AbilityIcon|Sleep Dagger|Size=20}} Now puts targets in a brief drowsy state for 0.25s, where you move slowly before falling asleep (''you still have the ability to shoot/cast/move/etc during this period'').
 
- {{AbilityIcon|Fixation|Size=20}} T2 Duration Reduced: +6s → <u>+5s</u>.
 
- {{AbilityIcon|Fixation|Size=20}} T3 Damage per Stack Reduced: 0.25 → <u>0.2</u>.
 
- {{AbilityIcon|Bullet Dance|Size=20}} T1 Damage Increased: +6 → <u>+7</u>.
|-
|Update: August 1, 2024
| - {{AbilityIcon|Bullet Dance|Size=20}} Falloff Increased by <u>20%</u>.
- {{AbilityIcon|Smoke Bomb|Size=20}} Can now be cast while ziplining.
|-
|Update: July 18, 2024
| - {{AbilityIcon|Sleep Dagger|Size=20}} Min. sleep time Reduced: 0.3s → <u>0.2s</u>.
- {{AbilityIcon|Sleep Dagger|Size=20}} Wake-up time Reduced: 0.15s → <u>0.1s</u>.
 
- {{AbilityIcon|Sleep Dagger|Size=20}} Projectile size Reduced by <u>10%</u>.
 
- {{AbilityIcon|Fixation|Size=20}} T1 & T2 have been Swapped.
 
- {{AbilityIcon|Fixation|Size=20}} Damage per stack Reduced: 0.25 → <u>0.2</u>.
 
- {{AbilityIcon|Bullet Dance|Size=20}} Fire rate Increased: +20% → <u>+25%</u>.
 
- {{AbilityIcon|Bullet Dance|Size=20}} Radius Increased: 14m → <u>15m</u>.
|-
|Update: July 11, 2024
| - Ammo spirit scaling Reduced: {{Ss|0.6}} → <u>{{Ss|0.5}}</u>.
|-
|Update July 4, 2024
| - {{AbilityIcon|Smoke Bomb|Size=20}} No longer instantly grants sprint.
- {{AbilityIcon|Smoke Bomb|Size=20}} Duration Increased: 6s → <u>8s</u>.
 
- {{AbilityIcon|Smoke Bomb|Size=20}} T1 Is now <u>-15s Cooldown</u>.
 
- {{AbilityIcon|Smoke Bomb|Size=20}} T2 Is now <u>+6 Invis sprint</u>.
 
- {{AbilityIcon|Smoke Bomb|Size=20}} T3 Is now <u>Gain +30% bullet lifesteal for 8s</u>.
 
- {{AbilityIcon|Sleep Dagger|Size=20}} T1 Changed: +1s Sleep duration → <u>Drains 1 stamina</u>.
|-
|Update: June 27, 2024
| - {{AbilityIcon|Bullet Dance|Size=20}} T1 Weapon damage Increased: +5 → <u>+6</u>.
- Fixed various bugs with {{AbilityIcon|Bullet Dance|Size=20}} and fire rate (''net effects of the bugs often caused it to fire a little faster than intended'').
|-
|Update: June 20, 2024
| - {{AbilityIcon|Sleep Dagger|Size=20}} Cooldown Reduced: 29s → <u>27s</u>.
- {{AbilityIcon|Sleep Dagger|Size=20}} T2 Cooldown Reduced: -15s → <u>-13s</u>.
 
- {{AbilityIcon|Smoke Bomb|Size=20}} T2 Changed to <u>Replenishes stamina on cast and grants +40% stamina regen</u>.
 
- {{AbilityIcon|Fixation|Size=20}} Bonus damage no longer ignores bullet falloff.
 
- {{AbilityIcon|Bullet Dance|Size=20}} Cast point Reduced: 0.8s → <u>0.4s</u>.
 
- {{AbilityIcon|Bullet Dance|Size=20}} Move speed Increased: 3.5&nbsp;m/s → <u>4&nbsp;m/s</u>.
|-
|Update: June 13, 2024
| - {{AbilityIcon|Sleep Dagger|Size=20}} Damage spirit scaling Increased: {{Ss|2.5}} → <u>{{Ss|2.8}}</u>.
- {{AbilityIcon|Sleep Dagger|Size=20}} T3 Is now <u>-12% Bullet resist for 6s</u>.
 
- {{AbilityIcon|Smoke Bomb|Size=20}} T1 Invis sprint speed Increased: +4&nbsp;m/s → <u>+5&nbsp;m/s</u>.
 
- {{AbilityIcon|Smoke Bomb|Size=20}} Now causes your footsteps to be silent.
|-
|Update: June 6, 2024
| - {{AbilityIcon|Sleep Dagger|Size=20}} T3 Target damage reduction Increased: -30% → <u>-40%</u>.
- {{AbilityIcon|Smoke Bomb|Size=20}} Sprint speed now activates immediately after casting.
 
- {{AbilityIcon|Bullet Dance|Size=20}} Cooldown Reduced: 160s → <u>130s</u>.
 
- {{AbilityIcon|Bullet Dance|Size=20}} T2 Changed to <u>-40s Cooldown</u>.


{{AbilitySection
- {{AbilityIcon|Bullet Dance|Size=20}} T3 Changed to <u>+1 Targets hit per shot</u>.
| hero_name  = Haze
|-
| ability_num = 3
|Update: May 30, 2024
| notes      =
| - {{AbilityIcon|Sleep Dagger|Size=20}} Cooldown Increased: 27s → <u>29s</u>.
* Deals 80% damage against objectives.
- {{AbilityIcon|Sleep Dagger|Size=20}} Spirit Scaling increased: {{Ss|2.2}} → <u>{{Ss|2.5}}</u>.
* Fixation extra weapon damage gets reduced by [[Falloff Range|damage falloff]]. The spirit damage from the Tier 1 upgrade, however, is 𝘯𝘰𝘵 affected by damage falloff.
| interactions=
{{AbilityInteraction | interaction = dispel | text =
Dispels both applied stacks and T1 [[Move Slow]].
}}
{{AbilityInteraction | interaction = unstoppable | text =
Protects against T1 [[Move Slow]], does not affect stacks or extra damage.
}}
}}


{{AbilitySection
- {{AbilityIcon|Smoke Bomb|Size=20}} T2 and T3 have been swapped.
| hero_name  = Haze
| ability_num = 4
| notes      =
* Bullet Dance has an angle of 65°, it cannot be increased by any means.
* Bullet Dance isn't affected by [[Disarm]].
* Bullet Dance procs bullet-based effects, such as {{ItemIcon|Mystic Shot}} and {{ItemIcon|Lucky Shot}}.
* Haze can [[Sliding|slide]] and cast [[Items#Active_Items|active items]] while channeling.
}}


== Street Brawl ==
- {{AbilityIcon|Smoke Bomb|Size=20}} T3 Cooldown reduction Increased: -20s → <u>-25s</u>.
=== Ability Changes ===
|-
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
|Update: May 23, 2024
Apart from [[Street Brawl#Heroes|global changes]], Haze does '''not''' have any special modifications for her abilities in Street Brawl.
| - Added unique Haze footstep sound effects.
=== Item Draft ===
- Improved visibility of Haze’s bullet and travel path.
{{HeroStreetBrawlItems|Haze}}


== Backstory ==
- {{AbilityIcon|Sleep Dagger|Size=20}} No longer breaks invisibility when cast (''previously was part of the T3'').
{{Fates_Tale|haze}}


== Update history ==
- {{AbilityIcon|Sleep Dagger|Size=20}} Spirit scaling Increased: {{Ss|2.3}} → <u>{{Ss|2.6}}</u>.
{{Update history}}


== 3D model ==
- {{AbilityIcon|Sleep Dagger|Size=20}} No longer gets +140 damage with the T3.
{{3D_Model|Haze}}
===Weapon===
{{3D Model|Haze Weapon|size=240px}}


== Gallery ==
- {{AbilityIcon|Sleep Dagger|Size=20}} T3 Changed to <u>-30% Damage Penalty on victim for 4s after wakeup</u>.
<gallery>
File:Haze card.png|Haze portrait
File:Haze Gloat.png|Gloat portrait for Haze
File:Haze Critical.png|Critical health portrait for Haze
File:Haze MM.png|Haze icon
File:Haze Render.png|Haze in-game render
File:Haze select background.png|Haze select background
File:Haze Reference Sheet.png|Haze reference sheet
File:Haze Weapon.png|Haze weapon - ''Censure & Penance''
</gallery>


=== Typography ===
- {{AbilityIcon|Bullet Dance|Size=20}} Cast time Increased: 0.7s → <u>0.8s</u>.
<gallery>
File:Haze name.svg|Haze's name typography
File:Haze spanish.svg|Haze's typography for Brazilian Portuguese, Spanish, and Spanish-Latin America
File:Haze french.svg|Haze's French typography
File:Haze polish.svg|Haze's Polish typography
File:Haze italian.svg|Haze's Italian typography
File:Haze russian.svg|Haze's Russian typography
File:Haze turkish.svg|Haze's Turkish typography
File:Haze schinese.svg|Haze's Simplified Chinese typography
File:Haze ukrainian.svg|Haze's Ukrainian typography
</gallery>


=== Concept art ===
- {{AbilityIcon|Bullet Dance|Size=20}} Evasion chance Reduced: 70% → <u>50%</u>.
<gallery>
|-
File:Haze concept art.png|Haze concept art
|Update: May 16, 2024
</gallery>
| - {{AbilityIcon|Sleep Dagger|Size=20}} Cooldown Increased: 25s → <u>27s</u>.
- {{AbilityIcon|Smoke Bomb|Size=20}} Cooldown Reduced: 45s → <u>35s</u>.


=== Removed/Unused content ===
- {{AbilityIcon|Smoke Bomb|Size=20}} T1 Changed to <u>+4 Invis Sprint</u>.
<gallery>
File:Haze card old.png|Previous Haze portrait
File:Haze icon old.png|Previous Haze icon
File:Haze Render old.png|Previous Haze model
File:Haze winter.png|Haze 2024 [[Seasonal events#Winter|Winter skin]]
File:Haze temp mm.png|Temporary Haze icon [[Update:September 12, 2024|(2024-09-12 update)]]
File:Old haze.png|Haze v2 unused model
</gallery>


=== [[Neon Prime]] ===
- {{AbilityIcon|Smoke Bomb|Size=20}} T2 Change to <u>-20s Cooldown</u>.
<gallery>
|-
File:Haze v1.png|Haze v1 portrait
|Update: May 3, 2024
File:Haze v1 model Neon Prime.png|Haze v1 model (back)
| - {{AbilityIcon|Bullet Dance|Size=20}}  Bonus fire rate Reduced: +30 → <u>+20</u>.
File:Cadence MM.png|Edited icon of Haze v1
- {{AbilityIcon|Smoke Bomb|Size=20}} Duration spirit scaling Increased: {{Ss|0.2}} → <u>{{Ss|0.3}}</u>.
File:Clothchain extrude twist.png|Haze v1 cloth image leaked in ''Dota 2'' files in 2020
|}
</gallery>


== Trivia ==
== Trivia ==
* Haze has a model in the files named '''"Haze_v2,"''' which includes blue skin and a red beret. Its textures refer to her as '''"fr_haze"'''.
* Haze has an upcoming model in the files named '''"Haze_v2,"''' which includes blue skin and a red beret. Its textures refer to her as '''"fr_haze."'''.
* Haze's voice actress is currently unknown. Developer [[Kaori (developer)|Kaori]] said that she is voiced by a prolific performer,<ref>2025-12-18 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"[Haze] is not a yamato or doorman situation - she's prolific enough that she is guessable"''</ref> and debunked popular fan guesses of Eve Lindley<ref>2024-11-17 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"Neither Troy [Baker] nor Eve Lindley are haze or shiv"''</ref> and Meli Grant.<ref>2026-01-22 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"its not [Meli Grant]"''</ref>
* The current main menu background and loading screen show a slightly older version of Haze wearing a yellow jacket instead of orange.
* ''[[Neon Prime]]'' "Haze v1" was first leaked within ''[[wikipedia:Dota_2|Dota 2]]'' files in [https://github.com/SteamDatabase/GameTracking-Dota2/blob/master/game/core/tools/images/model_editor/clothchain_extrude_twist.png October 29th 2020 update]. The png is named "clothchain_extrude_twist"
* Haze and Yamato are currently the only heroes whose Ammo is directly affected by [[Spirit Power]].
* The artwork previously used as the game's Steam cover and loading screen showed a slightly older version of Haze wearing a yellow jacket instead of orange.
* "Sleep Walking in the Hideout" is displayed as one's status in the in-game Friends List when playing as Haze in the [[Hideout]].
* The [[OSIC]] Sandman Division is named after the [[wikipedia:Sandman|Sandman]], a mythical creature in Germanic and Scandinavian folklore that brings dreams to sleeping children by sprinkling sand in their eyes.
 
== References ==
<references />


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