Health
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Revision as of 05:41, 31 August 2024 by
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'''Health''' is a stat that all
heroes
and units possess. Death occurs once health reaches 0. {{Stats}}")
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Health
is a stat that all
heroes
and units possess. Death occurs once health reaches 0.
v
•
d
•
e
Stats
Weapon
Ammo
•
Bullet Damage
•
Bullet Radius
•
Bullet Velocity
•
Damage per second
•
Falloff Range
•
Fire Rate
•
Melee Damage
•
Melee Distance
•
Reload Time
•
Weapon Damage
Vitality
Bullet Evasion
•
Damage Barrier
•
Damage Resistance
•
Debuff Resist
•
Gravity Scale
•
Health
•
Health Regen
•
Healing
•
Lifesteal
•
Movement Slow
•
Move Speed
•
Slide Distance
•
Stamina
Spirit
Ability Cooldown
•
Ability Duration
•
Ability Range
•
Bonus Ability Charges
•
Imbue
•
Spirit Damage
•
Spirit Power
Other
Abilities
•
Build-Up
•
Charge-Up
•
Damage Amplification
•
Hero Comparison Table
•
Pure Damage
•
Scaling
•
Stack
Category
:
Stats
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