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{{HeroTabs}} | |||
List of sound effects for '''Holliday.''' | List of sound effects for '''Holliday.''' | ||
== Weapon == | == Weapon == | ||
=== Firing === | |||
'''Audio plays when Holliday shoots.''' | |||
{| class="wikitable" | |||
|Fire 01 | |||
|[[File:Astro wpn fire main 01.mp3]] | |||
|- | |||
|Fire 02 | |||
|[[File:Astro wpn fire main 02.mp3]] | |||
|- | |||
|Fire 03 | |||
|[[File:Astro wpn fire main 03.mp3]] | |||
|- | |||
|Fire 04 | |||
|[[File:Astro wpn fire main 04.mp3]] | |||
|- | |||
|Fire 05 | |||
|[[File:Astro wpn fire main 05.mp3]] | |||
|- | |||
|Fire 06 | |||
|[[File:Astro wpn fire main 06.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Tail 01 | |||
|[[File:Astro wpn fire tail ext 01.mp3]] | |||
|- | |||
|Tail 02 | |||
|[[File:Astro wpn fire tail ext 02.mp3]] | |||
|- | |||
|Tail 03 | |||
|[[File:Astro wpn fire tail ext 03.mp3]] | |||
|- | |||
|Tail 04 | |||
|[[File:Astro wpn fire tail ext 04.mp3]] | |||
|- | |||
|Tail 05 | |||
|[[File:Astro wpn fire tail ext 05.mp3]] | |||
|- | |||
|Tail 06 | |||
|[[File:Astro wpn fire tail ext 06.mp3]] | |||
|} | |||
'''The last bullet''' '''Holliday shoots uses unique audio.''' | |||
{| class="wikitable" | |||
|Last Shot | |||
|[[File:Holliday wpn last shot 01.mp3]] | |||
|} | |||
'''Audio played when''' '''Holliday's bullets whiz past you.''' | |||
<small>'''Allies cannot hear this'''</small> | |||
{| class="wikitable" | |||
|Whiz By Group A 01 | |||
|[[File:Holliday weapon whizby groupa-001.mp3]] | |||
|- | |||
|Whiz By Group A 02 | |||
|[[File:Holliday weapon whizby groupa-002.mp3]] | |||
|- | |||
|Whiz By Group A 03 | |||
|[[File:Holliday weapon whizby groupa-003.mp3]] | |||
|- | |||
|Whiz By Group A 04 | |||
|[[File:Holliday weapon whizby groupa-004.mp3]] | |||
|- | |||
|Whiz By Group A 05 | |||
|[[File:Holliday weapon whizby groupa-005.mp3]] | |||
|- | |||
|Whiz By Group A 06 | |||
|[[File:Holliday weapon whizby groupa-006.mp3]] | |||
|- | |||
|Whiz By Group A 07 | |||
|[[File:Holliday weapon whizby groupa-007.mp3]] | |||
|- | |||
|Whiz By Group A 08 | |||
|[[File:Holliday weapon whizby groupa-008.mp3]] | |||
|- | |||
|Whiz By Group A 09 | |||
|[[File:Holliday weapon whizby groupa-009.mp3]] | |||
|- | |||
|Whiz By Group A 10 | |||
|[[File:Holliday weapon whizby groupa-010.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Whiz By Group B 01 | |||
|[[File:Holliday weapon whizby groupb-001.mp3]] | |||
|- | |||
|Whiz By Group B 02 | |||
|[[File:Holliday weapon whizby groupb-002.mp3]] | |||
|- | |||
|Whiz By Group B 03 | |||
|[[File:Holliday weapon whizby groupb-003.mp3]] | |||
|- | |||
|Whiz By Group B 04 | |||
|[[File:Holliday weapon whizby groupb-004.mp3]] | |||
|- | |||
|Whiz By Group B 05 | |||
|[[File:Holliday weapon whizby groupb-005.mp3]] | |||
|- | |||
|Whiz By Group B 06 | |||
|[[File:Holliday weapon whizby groupb-006.mp3]] | |||
|- | |||
|Whiz By Group B 07 | |||
|[[File:Holliday weapon whizby groupb-007.mp3]] | |||
|- | |||
|Whiz By Group B 08 | |||
|[[File:Holliday weapon whizby groupb-008.mp3]] | |||
|- | |||
|Whiz By Group B 09 | |||
|[[File:Holliday weapon whizby groupb-009.mp3]] | |||
|- | |||
|Whiz By Group B 10 | |||
|[[File:Holliday weapon whizby groupb-010.mp3]] | |||
|} | |||
=== Reloading === | |||
'''Audio plays when''' '''Holliday is reloading.''' | |||
{| class="wikitable" | |||
|Reload Start 01 | |||
|[[File:Holliday wpn reload start 01.mp3]] | |||
|- | |||
|Reload Start 02 | |||
|[[File:Holliday wpn reload start 02.mp3]] | |||
|- | |||
|Reload Start 03 | |||
|[[File:Holliday wpn reload start 03.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Reload Mid 01 | |||
|[[File:Holliday wpn reload mid 01.mp3]] | |||
|- | |||
|Reload Mid 02 | |||
|[[File:Holliday wpn reload mid 02.mp3]] | |||
|- | |||
|Reload Mid 03 | |||
|[[File:Holliday wpn reload mid 03.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Reload End 01 | |||
|[[File:Holliday wpn reload end 01.mp3]] | |||
|- | |||
|Reload End 02 | |||
|[[File:Holliday wpn reload end 02.mp3]] | |||
|- | |||
|Reload End 03 | |||
|[[File:Holliday wpn reload end 03.mp3]] | |||
|} | |||
== Movement == | == Movement == | ||
'''Holliday's movement consists of 2 audios that play simultaneously, a footstep and a foley sound''' | |||
{| class="wikitable" | |||
|Footstep 01 | |||
|[[File:Holliday footstep 01.mp3]] | |||
|- | |||
|Footstep 02 | |||
|[[File:Holliday footstep 02.mp3]] | |||
|- | |||
|Footstep 03 | |||
|[[File:Holliday footstep 03.mp3]] | |||
|- | |||
|Footstep 04 | |||
|[[File:Holliday footstep 04.mp3]] | |||
|- | |||
|Footstep 05 | |||
|[[File:Holliday footstep 05.mp3]] | |||
|- | |||
|Footstep 06 | |||
|[[File:Holliday footstep 06.mp3]] | |||
|- | |||
|Footstep 07 | |||
|[[File:Holliday footstep 07.mp3]] | |||
|- | |||
|Footstep 08 | |||
|[[File:Holliday footstep 08.mp3]] | |||
|- | |||
|Footstep 09 | |||
|[[File:Holliday footstep 09.mp3]] | |||
|- | |||
|Footstep 10 | |||
|[[File:Holliday footstep 10.mp3]] | |||
|- | |||
|Footstep 11 | |||
|[[File:Holliday footstep 11.mp3]] | |||
|- | |||
|Footstep 12 | |||
|[[File:Holliday footstep 12.mp3]] | |||
|- | |||
|Footstep 13 | |||
|[[File:Holliday footstep 13.mp3]] | |||
|- | |||
|Footstep 14 | |||
|[[File:Holliday footstep 14.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Foley 01 | |||
|[[File:Astro foley long 01.mp3]] | |||
|- | |||
|Foley 02 | |||
|[[File:Astro foley long 02.mp3]] | |||
|- | |||
|Foley 03 | |||
|[[File:Astro foley long 03.mp3]] | |||
|- | |||
|Foley 04 | |||
|[[File:Astro foley long 04.mp3]] | |||
|- | |||
|Foley 05 | |||
|[[File:Astro foley long 05.mp3]] | |||
|- | |||
|Foley 06 | |||
|[[File:Astro foley long 06.mp3]] | |||
|- | |||
|Foley 07 | |||
|[[File:Astro foley long 07.mp3]] | |||
|- | |||
|Foley 08 | |||
|[[File:Astro foley long 08.mp3]] | |||
|- | |||
|Foley 09 | |||
|[[File:Astro foley long 09.mp3]] | |||
|- | |||
|Foley 10 | |||
|[[File:Astro foley long 10.mp3]] | |||
|- | |||
|Foley 11 | |||
|[[File:Astro foley long 11.mp3]] | |||
|- | |||
|Foley 12 | |||
|[[File:Astro foley long 12.mp3]] | |||
|} | |||
== Abilities == | == Abilities == | ||
=== {{AbilityIcon|Powder Keg}} === | === {{AbilityIcon|Powder Keg}} === | ||
'''Audio plays on Holliday when casting | '''Audio plays on Holliday when casting Powder Keg''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cast | |Cast | ||
| Line 34: | Line 260: | ||
=== {{AbilityIcon|Bounce Pad}} === | === {{AbilityIcon|Bounce Pad}} === | ||
'''Audio plays on Holliday when casting the spell''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Holliday a2 bounce pad cast delay.mp3]] | |||
|} | |||
'''Audio plays when an unit is launched''' | |||
{| class="wikitable" | |||
|Launch 01 | |||
|[[File:Holliday a2 bounce pad launch basic 01.mp3]] | |||
|- | |||
|Launch 02 | |||
|[[File:Holliday a2 bounce pad launch basic 02.mp3]] | |||
|- | |||
|Launch 03 | |||
|[[File:Holliday a2 bounce pad launch basic 03.mp3]] | |||
|- | |||
|Launch 04 | |||
|[[File:Holliday a2 bounce pad launch basic 04.mp3]] | |||
|- | |||
|Launch 05 | |||
|[[File:Holliday a2 bounce pad launch basic 05.mp3]] | |||
|- | |||
|Launch 06 | |||
|[[File:Holliday a2 bounce pad launch basic 06.mp3]] | |||
|} | |||
'''Only the first launch from the bounce pad allows you to make a damaging stomp on the ground, an audio is added that plays simultaneously with the normal one''' | |||
{| class="wikitable" | |||
|Explosive Launch 01 | |||
|[[File:Holliday a2 bounce pad launch 01.mp3]] | |||
|- | |||
|Explosive Launch 02 | |||
|[[File:Holliday a2 bounce pad launch 02.mp3]] | |||
|- | |||
|Explosive Launch 03 | |||
|[[File:Holliday a2 bounce pad launch 03.mp3]] | |||
|- | |||
|Explosive Launch 04 | |||
|[[File:Holliday a2 bounce pad launch 04.mp3]] | |||
|- | |||
|Explosive Launch 05 | |||
|[[File:Holliday a2 bounce pad launch 05.mp3]] | |||
|- | |||
|Explosive Launch 06 | |||
|[[File:Holliday a2 bounce pad launch 06.mp3]] | |||
|} | |||
'''Audio loops on the launched unit while airborne''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Holliday a2 mod travel lp.mp3]] | |||
|} | |||
'''Audio plays on the stomp''' | |||
{| class="wikitable" | |||
|Stomp | |||
|[[File:Holliday a2 bounce pad stomp.mp3]] | |||
|} | |||
'''You can also launch the barrel on the bounce pad, a different audio is used for it''' | |||
{| class="wikitable" | |||
|Barrel Launch 01 | |||
|[[File:Holliday a2 jump pad barrel launch 01.mp3]] | |||
|- | |||
|Barrel Launch 02 | |||
|[[File:Holliday a2 jump pad barrel launch 02.mp3]] | |||
|- | |||
|Barrel Launch 03 | |||
|[[File:Holliday a2 jump pad barrel launch 03.mp3]] | |||
|- | |||
|Barrel Launch 04 | |||
|[[File:Holliday a2 jump pad barrel launch 04.mp3]] | |||
|- | |||
|Barrel Launch 05 | |||
|[[File:Holliday a2 jump pad barrel launch 05.mp3]] | |||
|- | |||
|Barrel Launch 06 | |||
|[[File:Holliday a2 jump pad barrel launch 06.mp3]] | |||
|} | |||
'''Audio plays when the bounce pad expires''' | |||
{| class="wikitable" | |||
|Expire | |||
|[[File:Holliday a2 bounce pad expire.mp3]] | |||
|} | |||
=== {{AbilityIcon|Crackshot}} === | === {{AbilityIcon|Crackshot}} === | ||
'''Audio plays on a headshot''' | |||
{| class="wikitable" | |||
|Headshot Confirmation | |||
|[[File:Holliday a3 crackshot headshot confirmation player.mp3]] | |||
|} | |||
'''Audio plays when the spell recharges''' | |||
{| class="wikitable" | |||
|Ready | |||
|[[File:Holliday a3 crackshot ready.mp3]] | |||
|} | |||
=== {{AbilityIcon|Spirit Lasso}} === | === {{AbilityIcon|Spirit Lasso}} === | ||
'''Audio plays on Holliday when casting the spell''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Holliday a4 lasso cast delay.mp3]] | |||
|} | |||
'''Audio plays when Holliday throws her lasso''' | |||
{| class="wikitable" | |||
|Throw | |||
|[[File:Holliday a4 lasso throw.mp3]] | |||
|} | |||
'''Audio plays if the lasso impacts an enemy hero''' | |||
{| class="wikitable" | |||
|Impact | |||
|[[File:Holliday a4 lasso impact.mp3]] | |||
|} | |||
'''Audio loops while having captured the enemy hero''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Holliday a4 lasso captured lp.mp3]] | |||
|} | |||
'''Audio plays when the spell expires''' | |||
{| class="wikitable" | |||
|Expire | |||
|[[File:Holliday a4 lasso expire.mp3]] | |||
|} | |||
== Emotes == | |||
'''''Holliday's voice lines that play in specific situations.''''' | |||
=== Efforts === | |||
'''Audio plays for generic efforts (such as jumping or ledge mantling.)''' | |||
{| class="wikitable" | |||
|Effort 01 | |||
|[[File:Astro effort general 01.mp3]] | |||
|- | |||
|Effort 02 | |||
|[[File:Astro effort general 02.mp3]] | |||
|- | |||
|Effort 03 | |||
|[[File:Astro effort general 03.mp3]] | |||
|- | |||
|Effort 04 | |||
|[[File:Astro effort general 04.mp3]] | |||
|- | |||
|Effort 05 | |||
|[[File:Astro effort general 05.mp3]] | |||
|- | |||
|Effort 06 | |||
|[[File:Astro effort general 06.mp3]] | |||
|- | |||
|Effort 07 | |||
|[[File:Astro effort general 07.mp3]] | |||
|} | |||
'''Audio plays when dashing.''' | |||
{| class="wikitable" | |||
|Dash 01 | |||
|[[File:Astro effort dash 01.mp3]] | |||
|- | |||
|Dash 02 | |||
|[[File:Astro effort dash 06.mp3]] | |||
|} | |||
'''Audio plays during light melee. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Light Melee 01 | |||
|[[File:Astro effort melee small 01.mp3]] | |||
|- | |||
|Light Melee 02 | |||
|[[File:Astro effort melee small 02.mp3]] | |||
|- | |||
|Light Melee 03 | |||
|[[File:Astro effort melee small 03.mp3]] | |||
|- | |||
|Light Melee 04 | |||
|[[File:Astro effort melee small 04.mp3]] | |||
|- | |||
|Light Melee 05 | |||
|[[File:Astro effort melee small 05.mp3]] | |||
|- | |||
|Light Melee 06 | |||
|[[File:Astro effort melee small 06.mp3]] | |||
|- | |||
|Light Melee 07 | |||
|[[File:Astro effort melee small 07.mp3]] | |||
|} | |||
'''Audio plays during heavy melee. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Heavy Melee 01 | |||
|[[File:Astro effort melee big 01.mp3]] | |||
|- | |||
|Heavy Melee 02 | |||
|[[File:Astro effort melee big 02.mp3]] | |||
|- | |||
|Heavy Melee 03 | |||
|[[File:Astro effort melee big 03.mp3]] | |||
|- | |||
|Heavy Melee 04 | |||
|[[File:Astro effort melee big 04.mp3]] | |||
|- | |||
|Heavy Melee 05 | |||
|[[File:Astro effort melee big 05.mp3]] | |||
|- | |||
|Heavy Melee 06 | |||
|[[File:Astro effort melee big 06.mp3]] | |||
|- | |||
|Heavy Melee 07 | |||
|[[File:Astro effort melee big 07.mp3]] | |||
|- | |||
|Heavy Melee 08 | |||
|[[File:Astro effort melee big 08.mp3]] | |||
|- | |||
|Heavy Melee 09 | |||
|[[File:Astro effort melee big 09.mp3]] | |||
|} | |||
=== Pain === | |||
'''Audio sometimes plays when taking a small amount of damage.''' | |||
{| class="wikitable" | |||
|Small Pain 01 | |||
|[[File:Astro pain small 01.mp3]] | |||
|- | |||
|Small Pain 02 | |||
|[[File:Astro pain small 02.mp3]] | |||
|- | |||
|Small Pain 03 | |||
|[[File:Astro pain small 03.mp3]] | |||
|- | |||
|Small Pain 04 | |||
|[[File:Astro pain small 04.mp3]] | |||
|- | |||
|Small Pain 05 | |||
|[[File:Astro pain small 05.mp3]] | |||
|- | |||
|Small Pain 06 | |||
|[[File:Astro pain small 06.mp3]] | |||
|- | |||
|Small Pain 07 | |||
|[[File:Astro pain small 07.mp3]] | |||
|- | |||
|Small Pain 08 | |||
|[[File:Astro pain small 08.mp3]] | |||
|- | |||
|Small Pain 09 | |||
|[[File:Astro pain small 09.mp3]] | |||
|- | |||
|Small Pain 10 | |||
|[[File:Astro pain small 10.mp3]] | |||
|- | |||
|Small Pain 11 | |||
|[[File:Astro pain small 11.mp3]] | |||
|} | |||
'''Audio sometimes plays when taking a large amount of damage.''' | |||
{| class="wikitable" | |||
|Big Pain 01 | |||
|[[File:Astro pain big 01.mp3]] | |||
|- | |||
|Big Pain 02 | |||
|[[File:Astro pain big 02.mp3]] | |||
|- | |||
|Big Pain 03 | |||
|[[File:Astro pain big 03.mp3]] | |||
|- | |||
|Big Pain 04 | |||
|[[File:Astro pain big 04.mp3]] | |||
|- | |||
|Big Pain 05 | |||
|[[File:Astro pain big 05.mp3]] | |||
|- | |||
|Big Pain 06 | |||
|[[File:Astro pain big 06.mp3]] | |||
|- | |||
|Big Pain 07 | |||
|[[File:Astro pain big 07.mp3]] | |||
|- | |||
|Big Pain 08 | |||
|[[File:Astro pain big 08.mp3]] | |||
|- | |||
|Big Pain 09 | |||
|[[File:Astro pain big 09.mp3]] | |||
|- | |||
|Big Pain 10 | |||
|[[File:Astro pain big 10.mp3]] | |||
|- | |||
|Big Pain 11 | |||
|[[File:Astro pain big 11.mp3]] | |||
|} | |||
'''Audio plays when Holliday is killed.''' | |||
{| class="wikitable" | |||
|Death 01 | |||
|[[File:Astro pain death 01.mp3]] | |||
|- | |||
|Death 02 | |||
|[[File:Astro pain death 02.mp3]] | |||
|- | |||
|Death 03 | |||
|[[File:Astro pain death 03.mp3]] | |||
|- | |||
|Death 04 | |||
|[[File:Astro pain death 04.mp3]] | |||
|- | |||
|Death 05 | |||
|[[File:Astro pain death 05.mp3]] | |||
|} | |||
'''Audio plays when Holliday takes damage while low on health. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Warning 01 | |||
|[[File:Astro pain low health warning.mp3]] | |||
|- | |||
|Warning 02 | |||
|[[File:Astro pain low health warning 02.mp3]] | |||
|- | |||
|Warning 03 | |||
|[[File:Astro pain low health warning 03.mp3]] | |||
|- | |||
|Warning 04 | |||
|[[File:Astro pain low health warning 04.mp3]] | |||
|- | |||
|Warning 05 | |||
|[[File:Astro pain low health warning 05.mp3]] | |||
|- | |||
|Warning 06 | |||
|[[File:Astro pain low health warning 06.mp3]] | |||
|- | |||
|Warning 07 | |||
|[[File:Astro pain low health warning 07.mp3]] | |||
|- | |||
|Warning 08 | |||
|[[File:Astro pain low health warning 08.mp3]] | |||
|- | |||
|Warning 09 | |||
|[[File:Astro pain low health warning 09.mp3]] | |||
|- | |||
|Warning 10 | |||
|[[File:Astro pain low health warning 10.mp3]] | |||
|} | |||
'''Audio plays when hurt by "Akira Laser". These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Scream 01 | |||
|[[File:Astro pain akira laser 01.mp3]] | |||
|- | |||
|Scream 02 | |||
|[[File:Astro pain akira laser 02.mp3]] | |||
|- | |||
|Scream 03 | |||
|[[File:Astro pain akira laser 03.mp3]] | |||
|} | |||
== Removed Sound Effects == | |||
'''Audio played when Holliday reloads''' | |||
{| class="wikitable" | |||
|Clip in | |||
|[[File:Holliday clip in.mp3]] | |||
|- | |||
|Clip out | |||
|[[File:Holliday clip out.mp3]] | |||
|} | |||
'''Audio played when Holliday shoots''' | |||
{| class="wikitable" | |||
|Fire 01 | |||
|[[File:Astro weapon fire 01.mp3]] | |||
|- | |||
|Fire 02 | |||
|[[File:Astro weapon fire 02.mp3]] | |||
|- | |||
|Fire 03 | |||
|[[File:Astro weapon fire 03.mp3]] | |||
|- | |||
|Fire 04 | |||
|[[File:Astro weapon fire 04.mp3]] | |||
|- | |||
|Fire 05 | |||
|[[File:Astro weapon fire 05.mp3]] | |||
|- | |||
|Fire 06 | |||
|[[File:Astro weapon fire 06.mp3]] | |||
|} | |||
{{Sounds navbox}} | |||
[[Category:Holliday|S]] | |||
Latest revision as of 17:54, 25 August 2026
List of sound effects for Holliday.
Weapon
[edit | edit source]Firing
[edit | edit source]Audio plays when Holliday shoots.
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 | |
| Fire 06 |
| Tail 01 | |
| Tail 02 | |
| Tail 03 | |
| Tail 04 | |
| Tail 05 | |
| Tail 06 |
The last bullet Holliday shoots uses unique audio.
| Last Shot |
Audio played when Holliday's bullets whiz past you.
Allies cannot hear this
| Whiz By Group A 01 | |
| Whiz By Group A 02 | |
| Whiz By Group A 03 | |
| Whiz By Group A 04 | |
| Whiz By Group A 05 | |
| Whiz By Group A 06 | |
| Whiz By Group A 07 | |
| Whiz By Group A 08 | |
| Whiz By Group A 09 | |
| Whiz By Group A 10 |
| Whiz By Group B 01 | |
| Whiz By Group B 02 | |
| Whiz By Group B 03 | |
| Whiz By Group B 04 | |
| Whiz By Group B 05 | |
| Whiz By Group B 06 | |
| Whiz By Group B 07 | |
| Whiz By Group B 08 | |
| Whiz By Group B 09 | |
| Whiz By Group B 10 |
Reloading
[edit | edit source]Audio plays when Holliday is reloading.
| Reload Start 01 | |
| Reload Start 02 | |
| Reload Start 03 |
| Reload Mid 01 | |
| Reload Mid 02 | |
| Reload Mid 03 |
| Reload End 01 | |
| Reload End 02 | |
| Reload End 03 |
Movement
[edit | edit source]Holliday's movement consists of 2 audios that play simultaneously, a footstep and a foley sound
| Footstep 01 | |
| Footstep 02 | |
| Footstep 03 | |
| Footstep 04 | |
| Footstep 05 | |
| Footstep 06 | |
| Footstep 07 | |
| Footstep 08 | |
| Footstep 09 | |
| Footstep 10 | |
| Footstep 11 | |
| Footstep 12 | |
| Footstep 13 | |
| Footstep 14 |
| Foley 01 | |
| Foley 02 | |
| Foley 03 | |
| Foley 04 | |
| Foley 05 | |
| Foley 06 | |
| Foley 07 | |
| Foley 08 | |
| Foley 09 | |
| Foley 10 | |
| Foley 11 | |
| Foley 12 |
Abilities
[edit | edit source]Audio plays on Holliday when casting Powder Keg
| Cast |
Audio loops on the barrel throughout it's duration
| Loop |
After a short delay, the barrel is armed and ready to explode
| Armed |
Audio plays if you melee the barrel
| Melee |
Audio plays when the barrel explodes
| Explode |
Audio plays on Holliday when casting the spell
| Cast |
Audio plays when an unit is launched
| Launch 01 | |
| Launch 02 | |
| Launch 03 | |
| Launch 04 | |
| Launch 05 | |
| Launch 06 |
Only the first launch from the bounce pad allows you to make a damaging stomp on the ground, an audio is added that plays simultaneously with the normal one
| Explosive Launch 01 | |
| Explosive Launch 02 | |
| Explosive Launch 03 | |
| Explosive Launch 04 | |
| Explosive Launch 05 | |
| Explosive Launch 06 |
Audio loops on the launched unit while airborne
| Loop |
Audio plays on the stomp
| Stomp |
You can also launch the barrel on the bounce pad, a different audio is used for it
| Barrel Launch 01 | |
| Barrel Launch 02 | |
| Barrel Launch 03 | |
| Barrel Launch 04 | |
| Barrel Launch 05 | |
| Barrel Launch 06 |
Audio plays when the bounce pad expires
| Expire |
Audio plays on a headshot
| Headshot Confirmation |
Audio plays when the spell recharges
| Ready |
Audio plays on Holliday when casting the spell
| Cast |
Audio plays when Holliday throws her lasso
| Throw |
Audio plays if the lasso impacts an enemy hero
| Impact |
Audio loops while having captured the enemy hero
| Loop |
Audio plays when the spell expires
| Expire |
Emotes
[edit | edit source]Holliday's voice lines that play in specific situations.
Efforts
[edit | edit source]Audio plays for generic efforts (such as jumping or ledge mantling.)
| Effort 01 | |
| Effort 02 | |
| Effort 03 | |
| Effort 04 | |
| Effort 05 | |
| Effort 06 | |
| Effort 07 |
Audio plays when dashing.
| Dash 01 | |
| Dash 02 |
Audio plays during light melee. These lines are currently unused.
| Light Melee 01 | |
| Light Melee 02 | |
| Light Melee 03 | |
| Light Melee 04 | |
| Light Melee 05 | |
| Light Melee 06 | |
| Light Melee 07 |
Audio plays during heavy melee. These lines are currently unused.
| Heavy Melee 01 | |
| Heavy Melee 02 | |
| Heavy Melee 03 | |
| Heavy Melee 04 | |
| Heavy Melee 05 | |
| Heavy Melee 06 | |
| Heavy Melee 07 | |
| Heavy Melee 08 | |
| Heavy Melee 09 |
Pain
[edit | edit source]Audio sometimes plays when taking a small amount of damage.
| Small Pain 01 | |
| Small Pain 02 | |
| Small Pain 03 | |
| Small Pain 04 | |
| Small Pain 05 | |
| Small Pain 06 | |
| Small Pain 07 | |
| Small Pain 08 | |
| Small Pain 09 | |
| Small Pain 10 | |
| Small Pain 11 |
Audio sometimes plays when taking a large amount of damage.
| Big Pain 01 | |
| Big Pain 02 | |
| Big Pain 03 | |
| Big Pain 04 | |
| Big Pain 05 | |
| Big Pain 06 | |
| Big Pain 07 | |
| Big Pain 08 | |
| Big Pain 09 | |
| Big Pain 10 | |
| Big Pain 11 |
Audio plays when Holliday is killed.
| Death 01 | |
| Death 02 | |
| Death 03 | |
| Death 04 | |
| Death 05 |
Audio plays when Holliday takes damage while low on health. These lines are currently unused.
| Warning 01 | |
| Warning 02 | |
| Warning 03 | |
| Warning 04 | |
| Warning 05 | |
| Warning 06 | |
| Warning 07 | |
| Warning 08 | |
| Warning 09 | |
| Warning 10 |
Audio plays when hurt by "Akira Laser". These lines are currently unused.
| Scream 01 | |
| Scream 02 | |
| Scream 03 |
Removed Sound Effects
[edit | edit source]Audio played when Holliday reloads
| Clip in | |
| Clip out |
Audio played when Holliday shoots
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 | |
| Fire 06 |