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=== {{AbilityIcon|Spirit Lasso}} === | === {{AbilityIcon|Spirit Lasso}} === | ||
'''Audio plays on Holliday when casting the spell''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Holliday a4 lasso cast delay.mp3]] | |||
|} | |||
'''Audio plays when Holliday throws her lasso''' | |||
{| class="wikitable" | |||
|Throw | |||
|[[File:Holliday a4 lasso throw.mp3]] | |||
|} | |||
'''Audio plays if the lasso impacts an enemy hero''' | |||
{| class="wikitable" | |||
|Impact | |||
|[[File:Holliday a4 lasso impact.mp3]] | |||
|} | |||
'''Audio loops while having captured the enemy hero''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Holliday a4 lasso captured lp.mp3]] | |||
|} | |||
'''Audio plays when the spell expires''' | |||
{| class="wikitable" | |||
|Expire | |||
|[[File:Holliday a4 lasso expire.mp3]] | |||
|} | |||
Revision as of 18:53, 26 July 2025
List of sound effects for Holliday.
Weapon
Movement
Abilities
Audio plays on Holliday when casting the spell
| Cast |
Audio loops on the barrel throughout it's duration
| Loop |
After a short delay, the barrel is armed and ready to explode
| Armed |
Audio plays if you melee the barrel
| Melee |
Audio plays when the barrel explodes
| Explode |
Audio plays on Holliday when casting the spell
| Cast |
Audio plays when an unit is launched
| Launch 01 | |
| Launch 02 | |
| Launch 03 | |
| Launch 04 | |
| Launch 05 | |
| Launch 06 |
Only the first launch from the bounce pad allows you to make a damaging stomp on the ground, an audio is added that plays simultaneously with the normal one
| Explosive Launch 01 | |
| Explosive Launch 02 | |
| Explosive Launch 03 | |
| Explosive Launch 04 | |
| Explosive Launch 05 | |
| Explosive Launch 06 |
Audio loops on the launched unit while airborne
| Loop |
Audio plays on the stomp
| Stomp |
You can also launch the barrel on the bounce pad, a different audio is used for it
| Barrel Launch 01 | |
| Barrel Launch 02 | |
| Barrel Launch 03 | |
| Barrel Launch 04 | |
| Barrel Launch 05 | |
| Barrel Launch 06 |
Audio plays when the bounce pad expires
| Expire |
Audio plays on a headshot
| Headshot Confirmation |
Audio plays when the spell recharges
| Ready |
Audio plays on Holliday when casting the spell
| Cast |
Audio plays when Holliday throws her lasso
| Throw |
Audio plays if the lasso impacts an enemy hero
| Impact |
Audio loops while having captured the enemy hero
| Loop |
Audio plays when the spell expires
| Expire |