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| {{Infobox item/auto|Indomitable| sound1 = Indomitable_proc_01.mp3 | sound2 = Indomitable_proc_02.mp3 | sound3 = Indomitable_proc_03.mp3}} | | {{stub}} |
| | {{Infobox item/auto|Indomitable}} |
| {{ItemSummary|{{#var:item_key_or_en}}}} | | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| == Notes ==
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| * Indomitable triggers even if the player is already [[Status Effects#Unstoppable|Unstoppable]].
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| == Indomitable Triggers ==
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| === Abilities ===
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| {{AbilityTable|indomitable|compact=true}}
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| === Items ===
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| * {{ItemIcon|Knockdown}}
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| * {{ItemIcon|Silence Wave}}
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| * {{ItemIcon|Crushing fists}}
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| * {{ItemIcon|Silencer}}
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| * {{ItemIcon|Cursed Relic}}
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| * {{ItemIcon|Focus Lens}}
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| * {{ItemIcon|Arctic blast}}
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| * {{ItemIcon|Lightning Scroll}}
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| * {{ItemIcon|Vortex Web}} (prevents the pull but not the slow)
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| == Notable Interactions ==
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| * Indomitable will prevent the player from being teleported to The Baroness if hit with {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}}.
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| * Indomitable is not triggered by {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} or {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}}, even though both abilities trigger {{ItemIcon|Reactive Barrier}}.
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| * Indomitable will trigger if the player is dragged down by {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} and {{HeroIcon|Billy}}'s {{AbilityIcon|Bashdown}}, but will not detach the player from their immobilize & pull effects, which continue until they reach the floor.
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| ** Indomitable is triggered by and will fully prevent the drag-down effects of {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} and{{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form}}.
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| ** While performing a similar effect, {{ItemIcon|Phantom Strike}}'s pull does not trigger Indomitable.
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| * Indomitable will prevent an {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}} from dragging the player with it. However, the stun will still apply if Abrams continues the charge into a wall, even to detached heroes. This is likely unintentional.
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| * Indomitable will prevent players from being stunned after being parried.
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| * Indomitable will prevent players from being stunned after getting hit by bullets while on a zipline. They will still fall off the zipline.
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| * The following abilities and items deal damage to the player's health before Indomitable's barrier is applied:
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| ** {{HeroIcon|Graves}} - {{AbilityIcon|Grasping Hands}}
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| ** {{HeroIcon|Grey Talon}} - {{AbilityIcon|Guided Owl}}
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| ** {{HeroIcon|Haze}} - {{AbilityIcon|Sleep Dagger}}
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| ** {{HeroIcon|Holliday}} - {{AbilityIcon|Spirit Lasso}}
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| ** {{HeroIcon|Infernus}} - {{AbilityIcon|Concussive Combustion}}
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| ** {{HeroIcon|Ivy}} - {{AbilityIcon|Stone Form}}, {{AbilityIcon|Air Drop}} with T3 upgrade and {{AbilityIcon|Entangling Thorns}} with T3 upgrade
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| ** {{HeroIcon|Mirage}} - {{AbilityIcon|Tornado}} and {{AbilityIcon|Djinn's Mark}} with T3 upgrade
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| ** {{HeroIcon|Paige}} - {{AbilityIcon|Captivating Read}}
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| ** {{HeroIcon|Seven}} - {{AbilityIcon|Static Charge}}
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| ** {{HeroIcon|Venator}} - {{AbilityIcon|Hex-Lined Snap Trap}}
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| ** {{HeroIcon|Victor}} - {{AbilityIcon|Shocking reanimation}}
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| ** {{HeroIcon|Viscous}} - {{AbilityIcon|Goo Ball}}
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| ** {{HeroIcon|Vyper}} - {{AbilityIcon|Petrifying Bola}}
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| ** {{HeroIcon|Warden}} - {{AbilityIcon|Binding Word}}
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| ** {{ItemIcon|Silence Wave}}
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| ** {{ItemIcon|Arctic blast}}
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| == Update history == | | == Update history == |