Infernus: Difference between revisions

Jump to navigation Jump to search
m Updated ammo count to match the in-game value.
m Added reload time and bullet velocity values.
Line 1: Line 1:
{{Infobox hero
{{Infobox hero
| name           = Infernus
| name = Infernus
| art             = Infernus full.png
| art = Infernus full.png
| card           = Infernus card.png
| card = Infernus card.png
| summary         = Lights up enemies and watches them burn
| summary = Lights up enemies and watches them burn
| description     = Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus’s blazing speed, his enemies won’t be able to escape the flames.
| description = Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus’s blazing speed, his enemies won’t be able to escape the flames.
| dps             = 66
| dps = 66
| bullet_damage   = 6.6
| bullet_damage = 6.6
| ammo           = 29
| ammo = 29
| bullets_per_sec = 10
| bullets_per_sec = 10
| light_melee     = 63
| light_melee = 63
| heavy_melee     = 116
| heavy_melee = 116
| max_health     = 600
| max_health = 600
| health_regen   = 2
| health_regen = 2
| bullet_resist   = 0
| bullet_resist = 0
| spirit_resist   = 0
| spirit_resist = 0
| move_speed     = 6.5
| move_speed = 6.5
| sprint_speed   = 0
| sprint_speed = 0
| stamina         = 3
| stamina = 3
| increase1_value = 0.36
| increase1_value = 0.36
| increase1_stat = Base Bullet Damage
| increase1_stat = Base Bullet Damage
| increase2_value = 3.4
| increase2_value = 3.4
| increase2_stat = Base Melee Damage
| increase2_stat = Base Melee Damage
| increase3_value = 33
| increase3_value = 33
| increase3_stat = Base Health
| increase3_stat = Base Health
| range           = 22m → 58m
| range = 22m → 58m
| weapon_name     = Incendiary Remarks
| weapon_name = Incendiary Remarks
| reload_time = 2.49
| bullet_velocity = 660
}}
}}