Inhibitor/Update history: Difference between revisions

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Mandon (talk | contribs)
nov 7
Update from April 30, 2026
 
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{{Update history table
{{Update history table
| contents =  
| contents =
{{Update history table/row
{{Update history table/row
| update = November 7, 2024
| update = {{Update link|April|30|2026}}
| changes =  
| changes =  
*Slow reduced from 25% to 20%
* Weapon Damage reduced from 25% to 10%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = {{Update link|March|6|2026}}
| changes =  
| changes =  
*Weapon Damage increased from 20% to 25%
* Damage Penalty reduced from -35% to -30%
* Weapon Damage bonus increased from +22% to +25%
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = {{Update link|January|30|2026}}
| changes =  
| changes =  
*Debuff duration increased from 2s to 2.5s
* Weapon Damage increased from 15% to 22%.
* Bonus Health increased from 125 to 150.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 4, 2024
| update = {{Update link|November|21|2025}}
| changes =  
| changes =  
*No longer grants +10% Fire Rate
* Healing Reduction increased from -35% to -40%.
*Slow reduced from 35% to 25%
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = {{Update link|October|2|2025}}
| changes =  
| changes =  
*Moved from Weapon tree to Vitality
* Buildup rate increased (now matches {{ItemIcon|Slowing Bullets}} buildup rate)
*No longer requires the component {{ItemIcon|Slowing Bullets}}
* No longer limited to hero only targets.
*Now has +175 Health
}}
*Weapon Damage reduced from 30% to 20%
{{Update history table/row
| update = {{Update link|September|4|2025}}
| changes =
* Healing Reduction increased from -30% to -35%.
* Debuff duration increased from 4s to 5s.
}}
{{Update history table/row
| update = {{Update link|July|4|2025}}
| changes =
* Now uses the buildup proc mechanic
* Debuff duration increased from 3s to 4s
}}
{{Update history table/row
| update = {{Update link|May|8|2025}}
| changes =
* Cost increased from 6000 to 6400.
* Weapon Damage reduced from 25% to 15%.
* Bonus Health reduced from 175 to 125.
* No longer applies 20% Movement Slow.
* Now applies -30% Healing Reduction.
* Debuff duration increased from 2.5s to 3s.
}}
{{Update history table/row
| update = {{Update link|December|21|2024}}
| changes =
* Cost reduced from 6.2k to 6k souls (global T4 item change).
}}
{{Update history table/row
| update = {{Update link|November|7|2024}}
| changes =
* Slow reduced from 25% to 20%.
}}
{{Update history table/row
| update = {{Update link|September|12|2024}}
| changes =
* Cost reduced from 6.3k to 6.2k souls (global T4 item change).
* Fixed damage reduction on bullets not being reduced by a percentage properly.
}}
{{Update history table/row
| update = {{Update link|August|15|2024}}
| changes =
* Weapon Damage increased from 20% to 25%.
}}
{{Update history table/row
| update = {{Update link|August|1|2024}}
| changes =
* Debuff duration increased from 2s to 2.5s.
}}
{{Update history table/row
| update = {{Update link|July|18|2024}}
| changes =
* Cost reduced from 6.5k to 6.3k souls (global T4 item change).
}}
{{Update history table/row
| update = {{Update link|July|4|2024}}
| changes =
* No longer grants +10% Fire Rate.
* Slow reduced from 35% to 25%.
}}
{{Update history table/row
| update = {{Update link|June|20|2024}}
| changes =
* Moved from Weapon tree to Vitality.
* No longer requires the component {{ItemIcon|Slowing Bullets}}.
* Now has +175 Health.
* Weapon Damage reduced from 30% to 20%.
}}
}}
}}
}}
[[Category:Item changelogs]]
[[Category:Item changelogs]]

Latest revision as of 19:31, 4 May 2026

Update Changes

April 30, 2026

  • Weapon Damage reduced from 25% to 10%.

March 6, 2026

  • Damage Penalty reduced from -35% to -30%
  • Weapon Damage bonus increased from +22% to +25%

January 30, 2026

  • Weapon Damage increased from 15% to 22%.
  • Bonus Health increased from 125 to 150.

November 21, 2025

  • Healing Reduction increased from -35% to -40%.

October 2, 2025

  • Buildup rate increased (now matches Slowing Bullets buildup rate)
  • No longer limited to hero only targets.

September 4, 2025

  • Healing Reduction increased from -30% to -35%.
  • Debuff duration increased from 4s to 5s.

July 4, 2025

  • Now uses the buildup proc mechanic
  • Debuff duration increased from 3s to 4s

May 8, 2025

  • Cost increased from 6000 to 6400.
  • Weapon Damage reduced from 25% to 15%.
  • Bonus Health reduced from 175 to 125.
  • No longer applies 20% Movement Slow.
  • Now applies -30% Healing Reduction.
  • Debuff duration increased from 2.5s to 3s.

December 21, 2024

  • Cost reduced from 6.2k to 6k souls (global T4 item change).

November 7, 2024

  • Slow reduced from 25% to 20%.

September 12, 2024

  • Cost reduced from 6.3k to 6.2k souls (global T4 item change).
  • Fixed damage reduction on bullets not being reduced by a percentage properly.

August 15, 2024

  • Weapon Damage increased from 20% to 25%.

August 1, 2024

  • Debuff duration increased from 2s to 2.5s.

July 18, 2024

  • Cost reduced from 6.5k to 6.3k souls (global T4 item change).

July 4, 2024

  • No longer grants +10% Fire Rate.
  • Slow reduced from 35% to 25%.

June 20, 2024

  • Moved from Weapon tree to Vitality.
  • No longer requires the component Slowing Bullets.
  • Now has +175 Health.
  • Weapon Damage reduced from 30% to 20%.