Editing Intensifying MagazineGive feedback
Jump to navigation
Jump to search
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 6: | Line 6: | ||
Intensifying Magazine ramps up the bonus weapon damage from 0% to {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercentAtMaxDuration}} while the player holds down the Fire button and their weapon is in a firing state. Some abilities will still flag the hero as "firing" while the character isn't actually firing, but if the user continues to hold down their Fire button then they will continue charging up their bonus weapon damage. This can be used to charge up the bonus damage before a fight or maintain the bonus damage for longer. | Intensifying Magazine ramps up the bonus weapon damage from 0% to {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercentAtMaxDuration}} while the player holds down the Fire button and their weapon is in a firing state. Some abilities will still flag the hero as "firing" while the character isn't actually firing, but if the user continues to hold down their Fire button then they will continue charging up their bonus weapon damage. This can be used to charge up the bonus damage before a fight or maintain the bonus damage for longer. | ||
=== Abilities that continue to allow building Intensifying Magazine damage during casting despite not shooting === | |||
* {{HeroIcon|Bebop}}'s {{AbilityIcon|Exploding Uppercut}} | * {{HeroIcon|Bebop}}'s {{AbilityIcon|Exploding Uppercut}} | ||