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Added max health damage |
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The landing location is usually indicated by a white graffiti on the ground. The player can air strafe by looking and moving to a different direction mid-jump. | The landing location is usually indicated by a white graffiti on the ground. The player can air strafe by looking and moving to a different direction mid-jump. | ||
Taking damage in the first 0.6s after using a Jump Pad will stun the player until 0.2s after landing, apply a 30% slow for 2s, and deal | Taking damage in the first 0.6s after using a Jump Pad will stun the player until 0.2s after landing, apply a 30% slow for 2s, and deal 15% Max Health damage. | ||
{{HeroIcon|Holliday}} has the ability to place {{AbilityIcon|Bounce Pad|l1=Bounce Pads}}. Holliday's pads launch the player upwards in the direction they were moving on the ground. | {{HeroIcon|Holliday}} has the ability to place {{AbilityIcon|Bounce Pad|l1=Bounce Pads}}. Holliday's pads launch the player upwards in the direction they were moving on the ground. | ||
{{Navbox gameplay}} | {{Navbox gameplay}} | ||
Revision as of 20:43, 16 December 2025
Jump Pads, also known as Bounce Pads, Launch Pads or Air Vents, are structures on the Map that launch a player in the air in a specific direction, indicated by the wind above the pad.
Overview
The landing location is usually indicated by a white graffiti on the ground. The player can air strafe by looking and moving to a different direction mid-jump.
Taking damage in the first 0.6s after using a Jump Pad will stun the player until 0.2s after landing, apply a 30% slow for 2s, and deal 15% Max Health damage.
Holliday has the ability to place Bounce Pads. Holliday's pads launch the player upwards in the direction they were moving on the ground.
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