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jump pad damage is reduced by spirit resist |
3D model |
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Taking damage in the first 0.9s after using a Jump Pad will stun the player until 0.2s after landing, apply a 30% slow for 2s, and deal 15% Max Health damage (reducible by [[Spirit Resist]]). | Taking damage in the first 0.9s after using a Jump Pad will stun the player until 0.2s after landing, apply a 30% slow for 2s, and deal 15% Max Health damage (reducible by [[Spirit Resist]]). | ||
== 3D model == | |||
{{3D Model|Jump pad}} | |||
{{Navbox gameplay}} | {{Navbox gameplay}} | ||
Revision as of 13:38, 29 August 2026
- For Holliday's ability, see Bounce Pad.

“I ride the wind!
Jump Pads, also known as Bounce Pads, Launch Pads or Air Vents, are structures on the Map that launch a player in the air in a specific direction, indicated by the wind above the pad.
Overview
The landing location is usually indicated by a white graffiti on the ground. The player can air strafe by looking and moving to a different direction mid-jump.
Taking damage in the first 0.9s after using a Jump Pad will stun the player until 0.2s after landing, apply a 30% slow for 2s, and deal 15% Max Health damage (reducible by Spirit Resist).
3D model
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