Kelvin/Sounds: Difference between revisionsGive feedback
< Kelvin
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=== {{AbilityIcon|Arctic Beam}} === | === {{AbilityIcon|Arctic Beam}} === | ||
'''Audio plays when casting the spell''' | |||
{| class="wikitable" | {| class="wikitable" | ||
| | |Cast | ||
| | |[[File:Kelvin ice beam start.mp3]] | ||
|} | |||
'''Audio loops on Kelvin throughout the duration of the spell''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Kelvin ice beam lp point start.mp3]] | |||
|} | |||
'''Audio loops on the beam throughout the duration of the spell''' | |||
{| class="wikitable" | |||
|Beam Loop | |||
|[[File:Kelvin ice beam lp point closest.mp3]] | |||
|} | |||
'''If an enemy is being hit, audio plays on them''' | |||
{| class="wikitable" | |||
|Hit Loop | |||
|[[File:Kelvin ice beam lp point end.mp3]] | |||
|} | |||
'''Audio plays when the spell ends''' | |||
{| class="wikitable" | |||
|End | |||
|[[File:Kelvin ice beam stop.mp3]] | |||
|} | |} | ||
Revision as of 21:29, 8 August 2025
List of sound effects for Kelvin.
Weapon
Movement
Abilities
Audio plays when casting the spell
| Cast |
Audio loops on the projectile
| Loop |
Audio plays in the area of the explosion
| Explosion |
Audio plays when casting the spell
| Cast |
Audio loops throughout the duration of the spell
| Loop |
Audio plays when the spell ends
| End |
Audio plays when casting the spell
| Cast |
Audio loops on Kelvin throughout the duration of the spell
| Loop |
Audio loops on the beam throughout the duration of the spell
| Beam Loop |
If an enemy is being hit, audio plays on them
| Hit Loop |
Audio plays when the spell ends
| End |