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{{Infobox hero | {{Infobox hero | ||
| | | name = Kelvin | ||
| | | art = Kelvin full.png | ||
| | | card = Kelvin card.png | ||
| | | summary = Freezes enemies in their tracks | ||
| description = Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin’s team the maneuvering advantage to make this happen. | |||
| | | dps = 83 | ||
| | | bullet_damage = 21 | ||
| ammo = 15 | |||
| bullets_per_sec = 4 | |||
| light_melee = 63 | |||
| heavy_melee = 116 | |||
| max_health = 600 | |||
| health_regen = 2 | |||
| bullet_resist = 0 | |||
| spirit_resist = 10 | |||
| move_speed = 6.5 | |||
| sprint_speed = 0 | |||
| stamina = 3 | |||
| increase1_value = 0.9 | |||
| increase1_stat = Base Bullet Damage | |||
| increase2_value = 3.4 | |||
| increase2_stat = Base Melee Damage | |||
| increase3_value = 50 | |||
| increase3_stat = Base Health | |||
| range = 22m → 58m | |||
| weapon_name = Expedition's End | |||
}} | }} | ||
'''Kelvin''' is a dedicated, undead scientist with a bevy of freezing abilities to slow his enemies and heal allies. He can conjure an Ice Path under his feet for faster movement for himself and his team, throwing Frost Grenades and firing his Arctic Beam at nearby enemies to set them up for his companions' attacks. Tactical usage of his Frozen Shelter ice dome can protect and heal allies while trapping hapless opponents. | |||
As an adventuring scientist, Kelvin was particularly excited for rumours of an 8th [[Astral gate]] opening in the Arctic, developing an expedition to hunt for it. However, something went wrong with the expedition, vanishing into the snow and leaving Kelvin's frozen, animate body to be discovered over a year later. | |||
== Abilities == | == Abilities == | ||
<tabber> | |||
{{ | |-|(1) Frost Grenade= | ||
| | {{Ability card | ||
| | | name = Frost Grenade | ||
| description = Throws a grenade that explodes in a cloud of freezing ice, '''damaging''' and '''slowing''' enemies. | |||
| radius = 6.5m | |||
| duration = 4s | |||
| cooldown = 22s | |||
| effect1 = '''Charges:''' 1 | |||
| effect2 = '''Charge Cooldown:''' 7s | |||
| effect3 = '''Damage:''' 80 {{ss|1.0}} | |||
| effect4 = '''Movement Slow:''' 40% | |||
| effect5 = '''Slow Duration:''' 4s | |||
| upgrade1 = '''+1''' Charges | |||
| upgrade2 = Frost Grenade now '''heals 145 HP''' to friendly targets. Scales with Spirit {{ss|2.0}} | |||
| upgrade3 = '''+175''' Damage | |||
}} | |||
|-|(2) Ice Path= | |||
{{Ability card | |||
| name = Ice Path | |||
| description = Kelvin creates a '''floating trail''' of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. Press '''{{Tooltip|[Roll]|Defaults to Left Shift}} / {{Tooltip|[Crouch]|Defaults to Left Control}}''' to travel up or down while in Ice Path. | |||
| range = 25m | |||
| duration = 8s | |||
| cooldown = 38s | |||
| effect1 = '''Move Speed:''' +2m/s | |||
| effect2 = '''Sprint Speed:''' +2m/s | |||
| effect3 = '''Ice Trail Duration:''' 18s | |||
| upgrade1 = '''+4m/s''' Sprint Speed | |||
| upgrade2 = '''-15s''' Cooldown | |||
| upgrade3 = While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power | |||
}} | }} | ||
|-|(3) Arctic Beam= | |||
{{ | {{Ability card | ||
| | | name = Arctic Beam | ||
| | | description = Shoot freezing cold energy out in front of you, '''damaging targets''' and '''building up movement and fire rate slow''' against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam. | ||
| duration = 5s | |||
| cooldown = 24s | |||
| effect1 = '''DPS:''' 60 {{ss|0.9}} | |||
| effect2 = '''Movement Slow:''' 70% | |||
| effect3 = '''Fire Rate Slow:''' 40% | |||
| | | effect4 = '''Max Slow Build Time:''' 2s | ||
| | | effect5 = '''Slow Linger Duration:''' 2s | ||
| | | effect6 = '''Beam Length:''' 25m | ||
| upgrade1 = '''-7.5s''' Cooldown | |||
| upgrade2 = '''+40''' DPS | |||
| | | upgrade3 = Fires '''2 additional Arctic Beams''' toward enemies with '''13m''' of the last target hit | ||
}} | }} | ||
|-|(4) Frozen Shelter= | |||
{{Ability card | |||
| name = Frozen Shelter | |||
| description = Kelvin freezes the air around him, creating an '''impenetrable dome''' around himself. While in the dome, allies rapidly '''regenerate health''' and enemies are '''slowed'''. | |||
| radius = 10m | |||
| duration = 5.5s | |||
| cooldown = 127s | |||
| effect1 = '''Health Regen:''' +120 | |||
| effect2 = '''Movement Slow:''' 35% | |||
| upgrade1 = '''+40%''' Fire Rate Slow | |||
| upgrade2 = '''-38s''' Cooldown | |||
| upgrade3 = '''+70''' Health Regen and now scales with Spirit Power {{ss|1.6}} | |||
}} | }} | ||
</tabber> | |||
== Weapon == | |||
{{WeaponCard|Kelvin}} | |||
}} | |||
== | == Background == | ||
{{Quotation|'''A FATE'S TALE'''| | |||
A famed adventuring scientist, Kelvin made it his life’s mission to explore and understand the unknowable. So naturally when rumors surfaced regarding an 8th astral gate hidden in the arctic, Kelvin couldn’t build an expedition team fast enough. Assembling the brightest minds of his generation, Kelvin and his team set forth with much fanfare. | |||
They never returned. | |||
A year and a half later the frozen body of Kelvin was found by a fishing trawler, his corpse clutching a rock etched with glowing runes. The crew chipped away at the ice, looking to get a closer look at the body and were shocked when Kelvin opened his eyes. They checked his vitals… there was no pulse. They sought to bandage his open wounds… there was no blood. And yet, impossibly, Kelvin was "alive". | |||
Having no memory of what happened on the expedition, Kelvin is looking for answers. | |||
}} | |||
== Update history == | == Update history == | ||
{{Main|Kelvin/Update history|l1=Update history}} | |||
{{Update history}} | {{Update history}} | ||
== Trivia == | == Trivia == | ||
* Kelvin is the base unit for temperature and the Kelvin scale is an absolute temperature scale that starts at the lowest possible temperature, 0 K. | |||
{{Hero Navbox}} | {{Hero Navbox}} | ||