Kinetic Dash: Difference between revisions

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<tabber>
{{Infobox item/auto|Kinetic Dash| sound1 = kinetic dash proc 01.mp3}}
Default=
{{Infobox item
| item_name            = Kinetic Dash
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|Stamina}} [[Stamina]]
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|StaminaCooldownReduction}} [[Stamina|Stamina Recovery]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_kinetic_sash_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = +{{ItemData|{{#var:item_key_or_en}}|BonusFireRate}} [[Fire Rate]] (Conditional)
| passive1_stat2      = +{{ItemData|{{#var:item_key_or_en}}|BonusClipSize}} Temporary [[Ammo]] (Conditional)
| passive1_stat3      = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| component1_name      = Extra Stamina
| sound1               = kinetic dash proc 01.mp3
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Kinetic Dash
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|Stamina|prefix=+|suffix=|noicon=true}} [[Stamina]]
| item_stat2          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|StaminaCooldownReduction|prefix=+|suffix=|noicon=true}} [[Stamina|Stamina Recovery]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_kinetic_sash_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusFireRate|prefix=+|suffix=|noicon=true}} [[Fire Rate]] (Conditional)
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusClipSize|prefix=+|suffix=|noicon=true}} Temporary [[Ammo]] (Conditional)
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityDuration|prefix=|suffix=s|noicon=true}} Duration
| component1_name      = Extra Stamina
| sound1              = kinetic dash proc 01.mp3
}}
</tabber>


'''Kinetic Dash''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants [[Stamina]] and Stamina Recovery. Its passive effect causes a hero's next [[Movement#Dash Jump|Dash Jump]] to grant bonus [[Fire Rate]] and [[Ammo]] until they next reload.
'''Kinetic Dash''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants [[Stamina]] and Stamina Recovery. Its passive effect causes a hero's next [[Movement#Dash Jump|Dash Jump]] to grant bonus [[Fire Rate]] and [[Ammo]] until they next reload.

Revision as of 18:02, 2 March 2026

Kinetic Dash
Image for the Deadlock item Kinetic Dash
Cost Souls1,600
Tier 2
+1 Stamina
+12% Stamina Recovery
Passive
When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.
+25%
Fire Rate
Conditional
+6
Temporary Ammo
Conditional
Upgrades From:
Extra Stamina
Internal name: upgrade_kinetic_sash
Sounds

Kinetic Dash is a Tier 2 Weapon Item that grants Stamina and Stamina Recovery. Its passive effect causes a hero's next Dash Jump to grant bonus Fire Rate and Ammo until they next reload.

Kinetic Dash is a Tier 2 Weapon Item that can be purchased from the Shop for Souls1,600. Its component, Extra Stamina, makes up Souls800 of the cost.

Update history

View the full update history: Kinetic Dash/Update history

Update Changes

January 30, 2026

  • Bonus ammo no longer scales with % increase.
  • Conditional Fire Rate reduced from 30% to 25%.

January 20, 2026

  • Ammo count reduced from +8 to +6

May 8, 2025

  • Cost increased from 1250 to 1600 (Global item change)
  • No longer grants 100 Bonus health
  • No Longer grants 1.5 Health regen
  • Now grants +1 Stamina
  • Now grants +12% Stamina recovery
  • No longer causes the next Dash-Jump to cost 1 less stamina.
  • No longer has a 10.5s Cooldown.
  • Conditional fire rate increased from 20% to 30%.
  • Conditional temporary ammo increased from +5 to +8.
  • Now upgrades from Extra Stamina
  • No longer upgrades into Arcane Surge
Weapon
Vitality
Spirit