Lady Geist/Sounds: Difference between revisions

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=== {{AbilityIcon|Malice}} ===
=== {{AbilityIcon|Malice}} ===
'''Audio plays on Lady Geist when casting the spell'''
{| class="wikitable"
|Cast 01
|[[File:Geist malice cast 01.mp3]]
|-
|Cast 02
|[[File:Geist malice cast 02.mp3]]
|-
|Cast 03
|[[File:Geist malice cast 03.mp3]]
|-
|Cast 04
|[[File:Geist malice cast 04.mp3]]
|-
|Cast 05
|[[File:Geist malice cast 05.mp3]]
|-
|Cast 06
|[[File:Geist malice cast 06.mp3]]
|}
'''If the spell hits an enemy, an audio plays'''
{| class="wikitable"
|Impact 01
|[[File:Geist malice proj impact 01.mp3]]
|-
|Impact 02
|[[File:Geist malice proj impact 02.mp3]]
|-
|Impact 03
|[[File:Geist malice proj impact 03.mp3]]
|-
|Impact 04
|[[File:Geist malice proj impact 04.mp3]]
|-
|Impact 05
|[[File:Geist malice proj impact 05.mp3]]
|-
|Impact 06
|[[File:Geist malice proj impact 06.mp3]]
|}
'''the spell applies a modifier on hit, an audio loops on the enemy unit throughout it's duration'''
{| class="wikitable"
|Modifier Loop
|[[File:Geist malice modifier lp.mp3]]
|}
'''If the projectile whizzes by you, an audio plays'''
{| class="wikitable"
|Whiz By 01
|[[File:Geist malice proj whizby 01.mp3]]
|-
|Whiz By 02
|[[File:Geist malice proj whizby 02.mp3]]
|-
|Whiz By 03
|[[File:Geist malice proj whizby 03.mp3]]
|-
|Whiz By 04
|[[File:Geist malice proj whizby 04.mp3]]
|-
|Whiz By 05
|[[File:Geist malice proj whizby 05.mp3]]
|-
|Whiz By 06
|[[File:Geist malice proj whizby 06.mp3]]
|-
|Whiz By 07
|[[File:Geist malice proj whizby 07.mp3]]
|-
|Whiz By 08
|[[File:Geist malice proj whizby 08.mp3]]
|-
|Whiz By 09
|[[File:Geist malice proj whizby 09.mp3]]
|-
|Whiz By 10
|[[File:Geist malice proj whizby 10.mp3]]
|-
|Whiz By 11
|[[File:Geist malice proj whizby 11.mp3]]
|-
|Whiz By 12
|[[File:Geist malice proj whizby 12.mp3]]
|}
=== {{AbilityIcon|Soul Exchange}} ===
=== {{AbilityIcon|Soul Exchange}} ===

Revision as of 05:26, 13 July 2025

List of sound effects for Lady Geist.

Weapon

Movement

Abilities

Audio loops on Lady Geist when selecting the spell

Select Loop

Audio plays on Lady Geist when casting the spell

Cast

An audio loops on the projectile

Projectile Loop

When the projectile hits a surface, a warning audio plays before it explodes

Warning

Audio plays when the bomb explodes

Explosion

Audio loops on Lady Geist when selecting the spell (can be heard by enemies even behind a wall)

Select Loop

Audio plays when casting the spell

Cast

Audio loops on Lady Geist throughout the duration of the spell

Loop

Audio loops on the selected victim throughout the duration of the spell

Victim Loop

Audio plays at the end of the spell

End

Audio plays on Lady Geist when casting the spell

Cast 01
Cast 02
Cast 03
Cast 04
Cast 05
Cast 06

If the spell hits an enemy, an audio plays

Impact 01
Impact 02
Impact 03
Impact 04
Impact 05
Impact 06

the spell applies a modifier on hit, an audio loops on the enemy unit throughout it's duration

Modifier Loop

If the projectile whizzes by you, an audio plays

Whiz By 01
Whiz By 02
Whiz By 03
Whiz By 04
Whiz By 05
Whiz By 06
Whiz By 07
Whiz By 08
Whiz By 09
Whiz By 10
Whiz By 11
Whiz By 12