Lady Geist/Sounds: Difference between revisionsGive feedback
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=== {{AbilityIcon|Malice}} === | === {{AbilityIcon|Malice}} === | ||
'''Audio plays on Lady Geist when casting the spell''' | |||
{| class="wikitable" | |||
|Cast 01 | |||
|[[File:Geist malice cast 01.mp3]] | |||
|- | |||
|Cast 02 | |||
|[[File:Geist malice cast 02.mp3]] | |||
|- | |||
|Cast 03 | |||
|[[File:Geist malice cast 03.mp3]] | |||
|- | |||
|Cast 04 | |||
|[[File:Geist malice cast 04.mp3]] | |||
|- | |||
|Cast 05 | |||
|[[File:Geist malice cast 05.mp3]] | |||
|- | |||
|Cast 06 | |||
|[[File:Geist malice cast 06.mp3]] | |||
|} | |||
'''If the spell hits an enemy, an audio plays''' | |||
{| class="wikitable" | |||
|Impact 01 | |||
|[[File:Geist malice proj impact 01.mp3]] | |||
|- | |||
|Impact 02 | |||
|[[File:Geist malice proj impact 02.mp3]] | |||
|- | |||
|Impact 03 | |||
|[[File:Geist malice proj impact 03.mp3]] | |||
|- | |||
|Impact 04 | |||
|[[File:Geist malice proj impact 04.mp3]] | |||
|- | |||
|Impact 05 | |||
|[[File:Geist malice proj impact 05.mp3]] | |||
|- | |||
|Impact 06 | |||
|[[File:Geist malice proj impact 06.mp3]] | |||
|} | |||
'''the spell applies a modifier on hit, an audio loops on the enemy unit throughout it's duration''' | |||
{| class="wikitable" | |||
|Modifier Loop | |||
|[[File:Geist malice modifier lp.mp3]] | |||
|} | |||
'''If the projectile whizzes by you, an audio plays''' | |||
{| class="wikitable" | |||
|Whiz By 01 | |||
|[[File:Geist malice proj whizby 01.mp3]] | |||
|- | |||
|Whiz By 02 | |||
|[[File:Geist malice proj whizby 02.mp3]] | |||
|- | |||
|Whiz By 03 | |||
|[[File:Geist malice proj whizby 03.mp3]] | |||
|- | |||
|Whiz By 04 | |||
|[[File:Geist malice proj whizby 04.mp3]] | |||
|- | |||
|Whiz By 05 | |||
|[[File:Geist malice proj whizby 05.mp3]] | |||
|- | |||
|Whiz By 06 | |||
|[[File:Geist malice proj whizby 06.mp3]] | |||
|- | |||
|Whiz By 07 | |||
|[[File:Geist malice proj whizby 07.mp3]] | |||
|- | |||
|Whiz By 08 | |||
|[[File:Geist malice proj whizby 08.mp3]] | |||
|- | |||
|Whiz By 09 | |||
|[[File:Geist malice proj whizby 09.mp3]] | |||
|- | |||
|Whiz By 10 | |||
|[[File:Geist malice proj whizby 10.mp3]] | |||
|- | |||
|Whiz By 11 | |||
|[[File:Geist malice proj whizby 11.mp3]] | |||
|- | |||
|Whiz By 12 | |||
|[[File:Geist malice proj whizby 12.mp3]] | |||
|} | |||
=== {{AbilityIcon|Soul Exchange}} === | === {{AbilityIcon|Soul Exchange}} === | ||
Revision as of 05:26, 13 July 2025
List of sound effects for Lady Geist.
Weapon
Movement
Abilities
Audio loops on Lady Geist when selecting the spell
| Select Loop |
Audio plays on Lady Geist when casting the spell
| Cast |
An audio loops on the projectile
| Projectile Loop |
When the projectile hits a surface, a warning audio plays before it explodes
| Warning |
Audio plays when the bomb explodes
| Explosion |
Audio loops on Lady Geist when selecting the spell (can be heard by enemies even behind a wall)
| Select Loop |
Audio plays when casting the spell
| Cast |
Audio loops on Lady Geist throughout the duration of the spell
| Loop |
Audio loops on the selected victim throughout the duration of the spell
| Victim Loop |
Audio plays at the end of the spell
| End |
Audio plays on Lady Geist when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 | |
| Cast 04 | |
| Cast 05 | |
| Cast 06 |
If the spell hits an enemy, an audio plays
| Impact 01 | |
| Impact 02 | |
| Impact 03 | |
| Impact 04 | |
| Impact 05 | |
| Impact 06 |
the spell applies a modifier on hit, an audio loops on the enemy unit throughout it's duration
| Modifier Loop |
If the projectile whizzes by you, an audio plays
| Whiz By 01 | |
| Whiz By 02 | |
| Whiz By 03 | |
| Whiz By 04 | |
| Whiz By 05 | |
| Whiz By 06 | |
| Whiz By 07 | |
| Whiz By 08 | |
| Whiz By 09 | |
| Whiz By 10 | |
| Whiz By 11 | |
| Whiz By 12 |