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| Latest revision | Your text | ||
| Line 21: | Line 21: | ||
| ability_num = 1 | | ability_num = 1 | ||
| notes = | | notes = | ||
* The self damage is Spirit, can be mitigated, and is not lethal. Self damage is calculated at 30% of the damage | * The self damage is Spirit, can be mitigated, and is not lethal. Self damage is calculated at 30% of the damage you would deal. | ||
* Touching an enemy unit while in flight starts the explosion delay timer early. | * Touching an enemy unit while in flight starts the explosion delay timer early. | ||
| Line 43: | Line 43: | ||
| ability_num = 3 | | ability_num = 3 | ||
| notes = | | notes = | ||
* The self damage is Spirit, based on current health | * The self damage type is Spirit, based on current health not max health, can be mitigated, and is not lethal. | ||
* The blood shards can be used to secure [[Souls#Soul Orbs|Soul Orbs]]. | * The blood shards can be used to secure [[Souls#Soul Orbs|Soul Orbs]]. | ||
}} | }} | ||