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'''Lifesteal''' is a mechanic which heals a player by a portion of the damage they deal to an opponent. There are two main types of lifesteal, each with an associated [[stats|stat]]: {{plink|Bullet Lifesteal}}, which returns a portion of the [[Bullet Damage|bullet damage]] dealt, and {{plink|Spirit Lifesteal}}, which returns a portion of the [[Spirit Damage|spirit damage]] dealt. Bullet and Spirit Lifesteal are calculated identically, but are affected by different [[item|items]]. | '''Lifesteal''' is a mechanic which heals a player by a portion of the damage they deal to an opponent. There are two main types of lifesteal, each with an associated [[stats|stat]]: {{plink|Bullet Lifesteal|pic=AttributeIconBulletLifesteal}}, which returns a portion of the [[Bullet Damage|bullet damage]] dealt, and {{plink|Spirit Lifesteal|pic=AttributeIconSpiritLifesteal}}, which returns a portion of the [[Spirit Damage|spirit damage]] dealt. Bullet and Spirit Lifesteal are calculated identically, but are affected by different [[item|items]]. | ||
== Formula == | == Formula == | ||