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Gammaton32 (talk | contribs) No edit summary |
July 28, 2026 update |
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| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 19 | | update = {{Update link|July|28|2026}} | ||
| changes = | |||
* When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}}) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Heal on melee hit reduced from 160 to 100 + 1.5/boon | |||
* Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|30|2026}} | |||
| changes = | |||
* Light Melee cooldown penalty reduced from 2x to 1.5x. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|4|2025}} | |||
| changes = | |||
* Now has double cooldown when triggered via light melee. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|19|2025}} | |||
| changes = | | changes = | ||
* Heal reduced from 60% to 50% | * Heal reduced from 60% to 50% | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 21 | | update = {{Update link|May|8|2025}} | ||
| changes = | |||
* Cost reduced from 3500 to 3200. | |||
* Cooldown reduced from 5s to 4s. | |||
* Melee damage reduced from 35% to 16%. | |||
* Flat heal increased from 110 to 160. | |||
* Percentage lifesteal increased from 50% to 60%. | |||
* No longer grants +10% Bullet Resist. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2024}} | |||
| changes = | | changes = | ||
* Lifesteal reduced from 65% to 55% | * Lifesteal reduced from 65% to 55% | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 7 | | update = {{Update link|November|7|2024}} | ||
| changes = | | changes = | ||
* Bullet resistance increased from 8% to 10%. | * Bullet resistance increased from 8% to 10%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|10|2024}} | ||
| changes = | | changes = | ||
* Heal increased from 55% of melee damage to 65%. | * Heal increased from 55% of melee damage to 65%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 26 | | update = {{Update link|September|26|2024}} | ||
| changes = | | changes = | ||
* Cooldown reduced from 5.25s to 5s. | * Cooldown reduced from 5.25s to 5s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* Melee damage reduced from 40% to 35%. | * Melee damage reduced from 40% to 35%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* Effectiveness vs non-heroes increased from 35% to 40%. | * Effectiveness vs non-heroes increased from 35% to 40%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Heal effectiveness vs non-heroes increased from 25% to 35%. | * Heal effectiveness vs non-heroes increased from 25% to 35%. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 1 | | update = {{Update link|August|1|2024}} | ||
| changes = | | changes = | ||
* Bullet Resist increased from 6% to 8%. | * Bullet Resist increased from 6% to 8%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 18 | | update = {{Update link|July|18|2024}} | ||
| changes = | | changes = | ||
* Works against creeps for 25% effectiveness. | * Works against creeps for 25% effectiveness. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 11 | | update = {{Update link|July|11|2024}} | ||
| changes = | | changes = | ||
* Now grants +6% bullet resist. | * Now grants +6% bullet resist. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 27 | | update = {{Update link|June|27|2024}} | ||
| changes = | | changes = | ||
* Slow duration increased from 2s to 2.5s. | * Slow duration increased from 2s to 2.5s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 20 | | update = {{Update link|June|20|2024}} | ||
| changes = | | changes = | ||
* Slow duration increased from 1.5s to 2s. | * Slow duration increased from 1.5s to 2s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 30 | | update = {{Update link|May|30|2024}} | ||
| changes = | | changes = | ||
* Melee damage increased from +35% to +40%. | * Melee damage increased from +35% to +40%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 23 | | update = {{Update link|May|23|2024}} | ||
| changes = | | changes = | ||
* Flat portion of the lifesteal increased from 90 to 110. | * Flat portion of the lifesteal increased from 90 to 110. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 16 | | update = {{Update link|May|16|2024}} | ||
| changes = | | changes = | ||
* Cooldown reduced from 8s to 5s. | * Cooldown reduced from 8s to 5s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 10 | | update = {{Update link|May|10|2024}} | ||
| changes = | | changes = | ||
* Slow duration increased from 1s to 1.5s. | * Slow duration increased from 1s to 1.5s. | ||
Latest revision as of 22:26, 28 July 2026
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