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Update from January 30, 2026 |
July 28, 2026 update |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|July|28|2026}} | |||
| changes = | |||
* When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}}) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Heal on melee hit reduced from 160 to 100 + 1.5/boon | |||
* Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|January|30|2026}} | | update = {{Update link|January|30|2026}} | ||
Latest revision as of 22:26, 28 July 2026
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