Lucky Shot: Difference between revisions

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{{Infobox item
{{Infobox item/auto|Lucky Shot| sound1 = lucky proc 01.mp3}}{{Quotation|[[Shopkeeper]]|They say a little luck never hurt anyone, but in this case it's gonna do some serious damage amirite?
| item_name            = Lucky Shot
| has_passive1        = true
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusClipSizePercent}}% [[Ammo|Max Ammo]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_critshot_desc}}
| passive1_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CritDamagePercent}}% [[Weapon Damage|Bonus Weapon Damage]]
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcChance}}% Proc Chance
}}
}}
 
{{ItemSummary|{{#var:item_key_or_en}}}}
'''Lucky Shot''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Ammo|Max Ammo]]. Its passive effect gives bullets a {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcChance}}% chance to deal bonus [[Weapon Damage]].
 
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.


== Notes ==
== Notes ==
* The Bonus Damage is based on the total bullet damage and is not a [[Weapon Damage]] bonus.
* The Bonus Damage is based on the total bullet damage and is not a [[Weapon Damage]] bonus.
* Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit)
* Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit).
* Lucky Shot is immune to [[Bullet Evasion]].


== Update history ==
== Update history ==
{{Main|Lucky Shot/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}

Latest revision as of 18:33, 25 May 2026

Lucky Shot
Image for the Deadlock item Lucky Shot
Cost Souls6,400
Tier 4
+30% Max Ammo
Passive
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.
25% Proc Chance
Internal name: upgrade_critshot
Sounds

Lucky Shot
Image for the Deadlock item Lucky Shot
Cost Souls6,400
Tier 4
Enhanced
+70% Max Ammo
Passive
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.
30% Proc Chance
Internal name: upgrade_critshot
Sounds
They say a little luck never hurt anyone, but in this case it's gonna do some serious damage amirite?

Shopkeeper

Lucky Shot is a Tier 4 Weapon Item that can be purchased from the Shop for Souls6,400.

Notes

[edit | edit source]
  • The Bonus Damage is based on the total bullet damage and is not a Weapon Damage bonus.
  • Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit).
  • Lucky Shot is immune to Bullet Evasion.

Update history

[edit | edit source]

View the full update history: Lucky Shot/Update history

Update Changes

January 30, 2026

  • Ammo reduced from +40% to +30%.
  • Crit reduced from 110% to 100%.

November 21, 2025

  • Damage reduced from 125% to 110%.

May 19, 2025

  • Proc Chance increased from 20% to 25%.
[edit | edit source]
Weapon
Vitality
Spirit