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Sounds |
m →top: Template Renaming, replaced: }}% → }} (4) |
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| item_name = Lucky Shot | | item_name = Lucky Shot | ||
| has_passive1 = true | | has_passive1 = true | ||
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusClipSizePercent}} | | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusClipSizePercent}} [[Ammo|Max Ammo]] | ||
| passive1_description = {{#invoke:Lang|get_string|upgrade_critshot_desc}} | | passive1_description = {{#invoke:Lang|get_string|upgrade_critshot_desc}} | ||
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CritDamagePercent}} | | passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CritDamagePercent}} [[Weapon Damage|Bonus Weapon Damage]] | ||
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcChance}} | | passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcChance}} Proc Chance | ||
| sound1 = lucky proc 01.mp3 | | sound1 = lucky proc 01.mp3 | ||
}} | }} | ||
'''Lucky Shot''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Ammo|Max Ammo]]. Its passive effect gives bullets a {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcChance}} | '''Lucky Shot''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Ammo|Max Ammo]]. Its passive effect gives bullets a {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcChance}} chance to deal bonus damage. | ||
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. | It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. | ||
Revision as of 16:29, 22 August 2025
| Lucky Shot | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| +30% Max Ammo | |||
| Passive | |||
| Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit. Bonus damage cannot Crit. | |||
| Internal name: upgrade_critshot | |||
| Sounds | |||
Lucky Shot is a Tier 4 Weapon Item that grants increased Max Ammo. Its passive effect gives bullets a 25% chance to deal bonus damage.
It can be purchased from the Shop for
6,400.
Notes
- The Bonus Damage is based on the total bullet damage and is not a Weapon Damage bonus.
- Headshot damage is considered a crit and is not taken into account for the bonus damage calculation (the lucky damage cannot crit and does the same bonus damage no matter where you hit)
Update history
- Main article: Update history
View the full update history: Lucky Shot/Update history
| Update | Changes |
|---|---|
| |
| |
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Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit