McGinnis/Sounds: Difference between revisions

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{{HeroTabs}}
{{HeroTabs}}
List of sound effects for '''McGinnis.'''
List of sound effects for '''McGinnis.'''


Line 194: Line 193:
== Abilities ==
== Abilities ==
=== {{AbilityIcon|Mini Turret}} ===
=== {{AbilityIcon|Mini Turret}} ===
'''Audio plays on the turret when deployed'''
'''Audio plays when''' '''McGinnis is selecting/unselecting Mini Turret.'''
 
'''<small>This does not play in-game if</small>''' '''<small>Mini Turret is set to "Quick Cast".</small>'''
{| class="wikitable"
|Select
|[[File:Forge turret select.mp3]]
|-
|Unselect
|[[File:Forge turret unselect.mp3]]
|}
'''Audio plays when Mini Turret is cast.'''
{| class="wikitable"
{| class="wikitable"
|Deploy
|Cast
|[[File:Deploy full.mp3]]
|[[File:Forge turret cast 01.mp3]]
|}
'''Audio plays when Mini Turret is deployed.'''
{| class="wikitable"
|Deploy 01
|[[File:Forge turret deploy 01.mp3]]
|-
|Deploy 02
|[[File:Forge turret deploy 02.mp3]]
|-
|Deploy 03
|[[File:Forge turret deploy 03.mp3]]
|}
|}
'''Audio plays on the turret when shooting'''
'''Audio plays on the turret when shooting'''
Line 231: Line 251:
|[[File:Wpn fire 10.mp3]]
|[[File:Wpn fire 10.mp3]]
|}
|}
'''Audio plays when the turret expires'''
'''Audio plays when the turret is destroyed.'''
{| class="wikitable"
{| class="wikitable"
|Explode 01
|Explode 01
|[[File:Explode 01.mp3]]
|[[File:Forge turret explode 01.mp3]]
|-
|-
|Explode 02
|Explode 02
|[[File:Explode 02.mp3]]
|[[File:Forge turret explode 02.mp3]]
|-
|-
|Explode 03
|Explode 03
|[[File:Explode 03.mp3]]
|[[File:Forge turret explode 03.mp3]]
|-
|Explode 04
|[[File:Explode 04.mp3]]
|}
|}


=== {{AbilityIcon|Medicinal Specter}} ===
=== {{AbilityIcon|Medicinal Specter}} ===
'''Audio plays on the healing specter when deployed'''
'''Audio plays when''' '''McGinnis is selecting/unselecting Medicinal Specter.'''
 
'''<small>This does not play in-game if</small>''' '''<small>Medicinal Specter is set to "Quick Cast".</small>'''
{| class="wikitable"
|Select
|[[File:Forge specter select.mp3]]
|-
|Unselect
|[[File:Forge specter unselect.mp3]]
|}
'''Audio plays when casting Medicinal Specter.'''
{| class="wikitable"
|Cast
|[[File:Forge specter cast.mp3]]
|}
'''Audio plays when Medicinal Specter is deployed.'''
{| class="wikitable"
{| class="wikitable"
|Activate
|Activate
|[[File:Forge a2 mobile resupply activate 01.mp3]]
|[[File:Forge specter deploy.mp3]]
|}
|}
'''Audio loops on the healing specter'''
'''Audio loops while Medicinal Specter is active.'''
{| class="wikitable"
{| class="wikitable"
|Loop
|Loop
|[[File:Forge a2 mobile resupply lp 01.mp3]]
|[[File:Forge specter aura lp.mp3]]
|}
|}
'''Audio plays when the healing specter expires'''
'''Audio plays when Medicinal Specter expires.'''
{| class="wikitable"
{| class="wikitable"
|End
|End
|[[File:Forge a2 mobile resupply end.mp3]]
|[[File:Forge specter aura end.mp3]]
|}
|}


Line 361: Line 393:
|[[File:Forge rocket barrage channel end.mp3]]
|[[File:Forge rocket barrage channel end.mp3]]
|}
|}
== Emotes ==
'''''McGinnis' voice lines that play in specific situations.'''''
=== Efforts ===
'''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
{| class="wikitable"
|Effort 01
|[[File:Forge effort general 01.mp3]]
|-
|Effort 02
|[[File:Forge effort general 02.mp3]]
|-
|Effort 03
|[[File:Forge effort general 03.mp3]]
|-
|Effort 04
|[[File:Forge effort general 04.mp3]]
|-
|Effort 05
|[[File:Forge effort general 05.mp3]]
|-
|Effort 06
|[[File:Forge effort general 06.mp3]]
|-
|Effort 07
|[[File:Forge effort general 07.mp3]]
|}
'''Audio plays when dashing.'''
{| class="wikitable"
|Dash 01
|[[File:Forge effort dash 01.mp3]]
|-
|Dash 02
|[[File:Forge effort dash 02.mp3]]
|-
|Dash 03
|[[File:Forge effort dash 03.mp3]]
|-
|Dash 04
|[[File:Forge effort dash 04.mp3]]
|-
|Dash 05
|[[File:Forge effort dash 05.mp3]]
|-
|Dash 06
|[[File:Forge effort dash 06.mp3]]
|-
|Dash 07
|[[File:Forge effort dash 07.mp3]]
|-
|Dash 08
|[[File:Forge effort dash 08.mp3]]
|-
|Dash 09
|[[File:Forge effort dash 09.mp3]]
|-
|Dash 10
|[[File:Forge effort dash 10.mp3]]
|-
|Dash 11
|[[File:Forge effort dash 11.mp3]]
|-
|Dash 12
|[[File:Forge effort dash 12.mp3]]
|-
|Dash 13
|[[File:Forge effort dash 13.mp3]]
|}
'''Audio plays during light melee. These lines are currently unused.'''
{| class="wikitable"
|Light Melee 01
|[[File:Forge effort melee small 01.mp3]]
|-
|Light Melee 02
|[[File:Forge effort melee small 02.mp3]]
|-
|Light Melee 03
|[[File:Forge effort melee small 03.mp3]]
|-
|Light Melee 04
|[[File:Forge effort melee small 04.mp3]]
|-
|Light Melee 05
|[[File:Forge effort melee small 05.mp3]]
|-
|Light Melee 06
|[[File:Forge effort melee small 06.mp3]]
|}
'''Audio plays during heavy melee. These lines are currently unused.'''
{| class="wikitable"
|Heavy Melee 01
|[[File:Forge effort melee big 01.mp3]]
|-
|Heavy Melee 02
|[[File:Forge effort melee big 02.mp3]]
|-
|Heavy Melee 03
|[[File:Forge effort melee big 03.mp3]]
|-
|Heavy Melee 04
|[[File:Forge effort melee big 04.mp3]]
|-
|Heavy Melee 05
|[[File:Forge effort melee big 05.mp3]]
|-
|Heavy Melee 06
|[[File:Forge effort melee big 06.mp3]]
|-
|Heavy Melee 07
|[[File:Forge effort melee big 07.mp3]]
|-
|Heavy Melee 08
|[[File:Forge effort melee big 08.mp3]]
|-
|Heavy Melee 09
|[[File:Forge effort melee big 09.mp3]]
|-
|Heavy Melee 10
|[[File:Forge effort melee big 10.mp3]]
|}
=== Pain ===
'''Audio sometimes plays when taking a small amount of damage.'''
{| class="wikitable"
|Small Pain 01
|[[File:Forge pain small 01.mp3]]
|-
|Small Pain 02
|[[File:Forge pain small 02.mp3]]
|-
|Small Pain 03
|[[File:Forge pain small 03.mp3]]
|-
|Small Pain 04
|[[File:Forge pain small 04.mp3]]
|-
|Small Pain 05
|[[File:Forge pain small 05.mp3]]
|-
|Small Pain 06
|[[File:Forge pain small 06.mp3]]
|-
|Small Pain 07
|[[File:Forge pain small 07.mp3]]
|-
|Small Pain 08
|[[File:Forge pain small 08.mp3]]
|}
'''Audio sometimes plays when taking a large amount of damage.'''
{| class="wikitable"
|Big Pain 01
|[[File:Forge pain big 01.mp3]]
|-
|Big Pain 02
|[[File:Forge pain big 02.mp3]]
|-
|Big Pain 03
|[[File:Forge pain big 03.mp3]]
|-
|Big Pain 04
|[[File:Forge pain big 04.mp3]]
|-
|Big Pain 05
|[[File:Forge pain big 05.mp3]]
|-
|Big Pain 06
|[[File:Forge pain big 06.mp3]]
|-
|Big Pain 07
|[[File:Forge pain big 07.mp3]]
|-
|Big Pain 08
|[[File:Forge pain big 08.mp3]]
|-
|Big Pain 09
|[[File:Forge pain big 09.mp3]]
|-
|Big Pain 10
|[[File:Forge pain big 10.mp3]]
|-
|Big Pain 11
|[[File:Forge pain big 11.mp3]]
|-
|Big Pain 12
|[[File:Forge pain big 12.mp3]]
|-
|Big Pain 13
|[[File:Forge pain big 13.mp3]]
|}
'''Audio plays when''' '''McGinnis is killed.'''
{| class="wikitable"
|Death 01
|[[File:Forge pain death 01.mp3]]
|-
|Death 02
|[[File:Forge pain death 02.mp3]]
|-
|Death 03
|[[File:Forge pain death 03.mp3]]
|-
|Death 04
|[[File:Forge pain death 04.mp3]]
|-
|Death 05
|[[File:Forge pain death 05.mp3]]
|-
|Death 06
|[[File:Forge pain death 06.mp3]]
|-
|Death 07
|[[File:Forge pain death 07.mp3]]
|-
|Death 08
|[[File:Forge pain death 08.mp3]]
|-
|Death 09
|[[File:Forge pain death 09.mp3]]
|-
|Death 10
|[[File:Forge pain death 10.mp3]]
|-
|Death 11
|[[File:Forge pain death 11.mp3]]
|-
|Death 12
|[[File:Forge pain death 12.mp3]]
|-
|Death 13
|[[File:Forge pain death 13.mp3]]
|-
|Death 14
|[[File:Forge pain death 14.mp3]]
|-
|Death 15
|[[File:Forge pain death 15.mp3]]
|}
'''Audio plays when''' '''McGinnis takes damage while low on health. These lines are currently unused.'''
{| class="wikitable"
|Warning 01
|[[File:Forge pain low health warning.mp3]]
|-
|Warning 02
|[[File:Forge pain low health warning 02.mp3]]
|-
|Warning 03
|[[File:Forge pain low health warning 03.mp3]]
|-
|Warning 04
|[[File:Forge pain low health warning 04.mp3]]
|-
|Warning 05
|[[File:Forge pain low health warning 05.mp3]]
|-
|Warning 06
|[[File:Forge pain low health warning 06.mp3]]
|-
|Warning 07
|[[File:Forge pain low health warning 07.mp3]]
|}
'''Audio plays when hurt by "Akira Laser". These lines are currently unused.'''
{| class="wikitable"
|Scream 01
|[[File:Forge pain akira laser 01.mp3]]
|-
|Scream 02
|[[File:Forge pain akira laser 02.mp3]]
|-
|Scream 03
|[[File:Forge pain akira laser 03.mp3]]
|}
== Removed Sound Effects ==
=== {{AbilityIcon|Mini Turret}} ===
'''Audio played on the turret when deployed'''
{| class="wikitable"
|Deploy
|[[File:Deploy full.mp3]]
|}
'''Audio played when the turret expired'''
{| class="wikitable"
|Explode 01
|[[File:Explode 01.mp3]]
|-
|Explode 02
|[[File:Explode 02.mp3]]
|-
|Explode 03
|[[File:Explode 03.mp3]]
|-
|Explode 04
|[[File:Explode 04.mp3]]
|}
=== {{AbilityIcon|Medicinal Specter}} ===
'''Audio played on the healing specter when deployed'''
{| class="wikitable"
|Activate
|[[File:Forge a2 mobile resupply activate 01.mp3]]
|}
'''Audio looped on the healing specter'''
{| class="wikitable"
|Loop
|[[File:Forge a2 mobile resupply lp 01.mp3]]
|}
'''Audio played when the healing specter expired'''
{| class="wikitable"
|End
|[[File:Forge a2 mobile resupply end.mp3]]
|}
{{Sounds navbox}}
[[Category:McGinnis|S]]

Latest revision as of 18:03, 25 August 2026

List of sound effects for McGinnis.

Weapon

[edit | edit source]

Audio plays on McGinnis when reloading

Clip in
Clip out

3 audios play simultaneously when McGinnis shoots

Fire 01
Fire 02
Fire 03
Fire 04
Fire 05
Fire 06
Fire 07
Fire 08
Tail 01
Tail 02
Tail 03
Tail 04
Tail 05
Tail 06
Tail 07
Tail 08
Release 01
Release 02
Release 03
Release 04
Release 05
Release 06
Release 07
Release 08

Movement

[edit | edit source]

McGinnis's movement consists of 2 audios that play simultaneously, a footstep and a foley

Step 01
Step 02
Step 03
Step 04
Step 05
Step 06
Step 07
Step 08
Step 09
Step 10
Step 11
Step 12
Step 13
Step 14
Step 15
Foley 01
Foley 02
Foley 03
Foley 04
Foley 05
Foley 06
Foley 07
Foley 08

Audio plays on McGinnis when she jumps

Land 01
Land 02
Land 03
Land 04
Land 05
Land 06
Land 07
Land 08
Land 09

Abilities

[edit | edit source]

Audio plays when McGinnis is selecting/unselecting Mini Turret.

This does not play in-game if Mini Turret is set to "Quick Cast".

Select
Unselect

Audio plays when Mini Turret is cast.

Cast

Audio plays when Mini Turret is deployed.

Deploy 01
Deploy 02
Deploy 03

Audio plays on the turret when shooting

Fire 01
Fire 02
Fire 03
Fire 04
Fire 05
Fire 06
Fire 07
Fire 08
Fire 09
Fire 10

Audio plays when the turret is destroyed.

Explode 01
Explode 02
Explode 03

Audio plays when McGinnis is selecting/unselecting Medicinal Specter.

This does not play in-game if Medicinal Specter is set to "Quick Cast".

Select
Unselect

Audio plays when casting Medicinal Specter.

Cast

Audio plays when Medicinal Specter is deployed.

Activate

Audio loops while Medicinal Specter is active.

Loop

Audio plays when Medicinal Specter expires.

End

Audio plays on McGinnis when casting the spell

Cast

Audio loops on the spectral wall before being deployed

Loop

Audio plays on the spectral wall when deployed

Spawn

Audio plays when the spectral wall expires

End 01
End 02
End 03
End 04

Audio plays on McGinnis when casting the channeled spell

Cast

Audio loops throughout the duration of the channel

Loop

2 Audios plays on every shot

Fire 01
Fire 02
Fire 03
Fire 04
Fire 05
Fire 06
Fire 07
Fire 08
Explosion 01
Explosion 02
Explosion 03
Explosion 04
Explosion 05
Explosion 06
Explosion 07
Explosion 08

Audio plays when the channeling stops

End

Emotes

[edit | edit source]

McGinnis' voice lines that play in specific situations.

Efforts

[edit | edit source]

Audio plays for generic efforts (such as jumping or ledge mantling.)

Effort 01
Effort 02
Effort 03
Effort 04
Effort 05
Effort 06
Effort 07

Audio plays when dashing.

Dash 01
Dash 02
Dash 03
Dash 04
Dash 05
Dash 06
Dash 07
Dash 08
Dash 09
Dash 10
Dash 11
Dash 12
Dash 13

Audio plays during light melee. These lines are currently unused.

Light Melee 01
Light Melee 02
Light Melee 03
Light Melee 04
Light Melee 05
Light Melee 06

Audio plays during heavy melee. These lines are currently unused.

Heavy Melee 01
Heavy Melee 02
Heavy Melee 03
Heavy Melee 04
Heavy Melee 05
Heavy Melee 06
Heavy Melee 07
Heavy Melee 08
Heavy Melee 09
Heavy Melee 10

Audio sometimes plays when taking a small amount of damage.

Small Pain 01
Small Pain 02
Small Pain 03
Small Pain 04
Small Pain 05
Small Pain 06
Small Pain 07
Small Pain 08

Audio sometimes plays when taking a large amount of damage.

Big Pain 01
Big Pain 02
Big Pain 03
Big Pain 04
Big Pain 05
Big Pain 06
Big Pain 07
Big Pain 08
Big Pain 09
Big Pain 10
Big Pain 11
Big Pain 12
Big Pain 13

Audio plays when McGinnis is killed.

Death 01
Death 02
Death 03
Death 04
Death 05
Death 06
Death 07
Death 08
Death 09
Death 10
Death 11
Death 12
Death 13
Death 14
Death 15

Audio plays when McGinnis takes damage while low on health. These lines are currently unused.

Warning 01
Warning 02
Warning 03
Warning 04
Warning 05
Warning 06
Warning 07

Audio plays when hurt by "Akira Laser". These lines are currently unused.

Scream 01
Scream 02
Scream 03

Removed Sound Effects

[edit | edit source]

Audio played on the turret when deployed

Deploy

Audio played when the turret expired

Explode 01
Explode 02
Explode 03
Explode 04

Audio played on the healing specter when deployed

Activate

Audio looped on the healing specter

Loop

Audio played when the healing specter expired

End