McGinnis/Sounds: Difference between revisions

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=== {{AbilityIcon|Medicinal Specter}} ===
=== {{AbilityIcon|Medicinal Specter}} ===
'''Audio plays on the healing specter when deployed'''
{| class="wikitable"
|Activate
|[[File:Forge a2 mobile resupply activate 01.mp3]]
|}
'''Audio loops on the healing specter'''
{| class="wikitable"
|Loop
|[[File:Forge a2 mobile resupply lp 01.mp3]]
|}
'''Audio plays when the healing specter expires'''
{| class="wikitable"
|End
|[[File:Forge a2 mobile resupply end.mp3]]
|}
=== {{AbilityIcon|Spectral Wall}} ===
=== {{AbilityIcon|Spectral Wall}} ===
=== {{AbilityIcon|Heavy Barrage}} ===
=== {{AbilityIcon|Heavy Barrage}} ===

Revision as of 20:55, 25 July 2025

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List of sound effects for McGinnis.

Weapon

Movement

Abilities

Audio plays on the turret when deployed

Deploy

Audio plays on the turret when shooting

Fire 01
Fire 02
Fire 03
Fire 04
Fire 05
Fire 06
Fire 07
Fire 08
Fire 09
Fire 10

Audio plays when the turret expires

Explode 01
Explode 02
Explode 03
Explode 04

Audio plays on the healing specter when deployed

Activate

Audio loops on the healing specter

Loop

Audio plays when the healing specter expires

End