McGinnis/SoundsGive feedback
< McGinnis
“Let's get started, shall we?”
This article is a stub. You can help the Deadlock Wiki by expanding it.
List of sound effects for McGinnis.
Weapon
Movement
Abilities
Audio plays on the turret when deployed
| Deploy |
Audio plays on the turret when shooting
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 | |
| Fire 06 | |
| Fire 07 | |
| Fire 08 | |
| Fire 09 | |
| Fire 10 |
Audio plays when the turret expires
| Explode 01 | |
| Explode 02 | |
| Explode 03 | |
| Explode 04 |
Audio plays on the healing specter when deployed
| Activate |
Audio loops on the healing specter
| Loop |
Audio plays when the healing specter expires
| End |