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| bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_forge|RoundsPerSecondAtMaxSpin|3}} | | bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_forge|RoundsPerSecondAtMaxSpin|3}} | ||
}}{{Quotation|2=Time to reshape the battlefield.|4=Forge_upgrade_power3_02.mp3}} | }}{{Quotation|2=Time to reshape the battlefield.|4=Forge_upgrade_power3_02.mp3}} | ||
'''McGinnis''' is a [[Hero]] in ''[[Deadlock]].'' The head of [[Fairfax Industries]] Military R&D department, McGinnis has a high opinion of her | '''McGinnis''' is a [[Hero]] in ''[[Deadlock]].'' The head of [[Fairfax Industries]] Military R&D department, McGinnis has a high opinion of her work which includes her machine gun, automatic numerous Mini Turrets, Spectral Walls, that she can create to protect teammates, hold down positions and trap enemies, Medicinal Specter, which dispenses health to nearby allies, and finally, a devastating spectral Heavy Barrage that can reach even faraway enemies. | ||
A talented engineer who started her career from a young age, Margaret "Maggie" McGinnis isn't fond of theoretical work, thus spending most of her time working in a mechanics shop, often meddling with the supernatural. While the ethics of brainstorming the occult war machine are grey at best, McGinnis isn't that fussed so long as she gets her paycheck. | A talented engineer who started her career from a young age, Margaret "Maggie" McGinnis isn't fond of theoretical work, thus spending most of her time working in a mechanics shop, often meddling with the supernatural. While the ethics of brainstorming the occult war machine are grey at best, McGinnis isn't that fussed so long as she gets her paycheck. | ||
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| ability_num = 1 | | ability_num = 1 | ||
| notes = | | notes = | ||
* Turrets have {{#invoke:Abilities|get_ability_prop|Mini Turret|MeleeResist}}% melee resist and {{#invoke:Abilities|get_ability_prop|Mini Turret|TechResist}}% spirit resist. | * Turrets have {{#invoke:Abilities|get_ability_prop|Mini Turret|DecayingResist}}% damage resist that decays over {{#invoke:Abilities|get_ability_prop|Mini Turret|DecayingResistDuration}}s, and {{#invoke:Abilities|get_ability_prop|Mini Turret|MeleeResist}}% melee resist and {{#invoke:Abilities|get_ability_prop|Mini Turret|TechResist}}% spirit resist that do not decay. | ||
* Turrets deal {{#invoke:Abilities|get_ability_prop|Mini Turret|NonHeroDamagePercentOutgoing}}% damage to [[Trooper]]s and [[Denizen]]s and {{#invoke:Abilities|get_ability_prop|Mini Turret|BossDamagePercentOutgoing}}% damage to Objectives. | * Turrets deal {{#invoke:Abilities|get_ability_prop|Mini Turret|NonHeroDamagePercentOutgoing}}% damage to [[Trooper]]s and [[Denizen]]s and {{#invoke:Abilities|get_ability_prop|Mini Turret|BossDamagePercentOutgoing}}% damage to Objectives. | ||
* Turret targeting works as follows: | * Turret targeting works as follows: | ||
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| notes = | | notes = | ||
* Spectral wall has a set time of 1.8 seconds to reach it's max range, with its base speed being 27.8m/s. Thus, the speed of the wall increases proportionally to an increase of its range with items like {{ItemIcon|Mystic Expansion}} or {{ItemIcon|Arcane Surge}}. | * Spectral wall has a set time of 1.8 seconds to reach it's max range, with its base speed being 27.8m/s. Thus, the speed of the wall increases proportionally to an increase of its range with items like {{ItemIcon|Mystic Expansion}} or {{ItemIcon|Arcane Surge}}. | ||
* | * Individual segments of the wall can be destroyed by 2 [[heavy Melee]]s. | ||
* The T3 turrets are deployed on the side of the wall facing McGinnis. | * The T3 turrets are deployed on the side of the wall facing McGinnis. | ||
| interactions = | | interactions = | ||
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{{3D_Model|McGinnis}} | {{3D_Model|McGinnis}} | ||
{{3D Model|Spectral Wall}} | {{3D Model|Spectral Wall}} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:McGinnis card.png|McGinnis portrait | File:McGinnis card.png|McGinnis portrait | ||
File:McGinnis MM.png|McGinnis icon | File:McGinnis MM.png|McGinnis icon | ||
File:McGinnis Render.png|McGinnis in-game render | File:McGinnis Render.png|McGinnis in-game render | ||
File:Mcginnis select background.png|McGinnis select background | File:Mcginnis select background.png|McGinnis select background | ||
File:McGinnis Reference Sheet.png|McGinnis reference sheet | File:McGinnis Reference Sheet.png|McGinnis reference sheet | ||
File:Mcginnis name.svg|McGinnis name typography | |||
File:Mcginnis name.svg|McGinnis | |||
File:Mcginnis russian.svg|McGinnis' Russian typography | File:Mcginnis russian.svg|McGinnis' Russian typography | ||
File:Mcginnis schinese.svg|McGinnis' Simplified Chinese typography | File:Mcginnis schinese.svg|McGinnis' Simplified Chinese typography | ||
File:Mcginnis ukrainian.svg|McGinnis' Ukrainian typography | File:Mcginnis ukrainian.svg|McGinnis' Ukrainian typography | ||
File:McGinnis card v2.png|Previous McGinnis portrait | File:McGinnis card v2.png|Previous McGinnis portrait | ||
File:McGinnis card old.png|Original McGinnis portrait | File:McGinnis card old.png|Original McGinnis portrait | ||
File:McGinnis Render old.png|McGinnis model before the [[Update:May 8, 2025|2025-05-08 Update]] | File:McGinnis Render old.png|McGinnis model before the [[Update:May 8, 2025|2025-05-08 Update]] | ||
File:McGinnis winter.png|McGinnis 2024 [[Seasonal events#Winter|Winter skin]] | File:McGinnis winter.png|McGinnis 2024 [[Seasonal events#Winter|Winter skin]] | ||
File:McGinnis VN.png|McGinnis visual novel art | |||
File:McGinnis dress.png|McGinnis visual novel art - Dress | |||
File:McGinnis Weapon.png|McGinnis weapon - Services Rendered | |||
File:McGinnis temp mm.png|Temporary McGinnis icon [[Update:September 12, 2024|(2024-09-12 update)]] | |||
File:Forge Neon Prime.png|Forge portrait | File:Forge Neon Prime.png|Forge portrait ([[Neon Prime]]) | ||
File:McGinnis Gloat.png|Gloat icon for McGinnis. | |||
File:McGinnis Critical.png|Critical health icon for McGinnis. | |||
</gallery> | </gallery> | ||
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== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||
[[Category:Heroes]] | |||