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== Movement == | == Movement == | ||
'''Mina's left and right footsteps make different sounds <small>(shares same sounds with Calico)</small>''' | |||
{| class="wikitable" | {| class="wikitable" | ||
| | |Left 01 | ||
| | |[[File:Nano_l_01.mp3]] | ||
|- | |||
|Left 02 | |||
|[[File:Nano_l_03.mp3]] | |||
|- | |||
|Left 03 | |||
|[[File:Nano_l_04.mp3]] | |||
|- | |||
|Left 04 | |||
|[[File:Nano_l_05.mp3]] | |||
|- | |||
|Left 05 | |||
|[[File:Nano_l_06.mp3]] | |||
|- | |||
|Left 06 | |||
|[[File:Nano_l_07.mp3]] | |||
|- | |||
|Left 07 | |||
|[[File:Nano_l_08.mp3]] | |||
|- | |||
|Left 08 | |||
|[[File:Nano_l_09.mp3]] | |||
|- | |||
|Left 09 | |||
|[[File:Nano_l_10.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Right 01 | |||
|[[File:Nano_r_01.mp3]] | |||
|- | |||
|Right 02 | |||
|[[File:Nano_r_02.mp3]] | |||
|- | |||
|Right 03 | |||
|[[File:Nano_r_03.mp3]] | |||
|- | |||
|Right 04 | |||
|[[File:Nano_r_04.mp3]] | |||
|- | |||
|Right 05 | |||
|[[File:Nano_r_05.mp3]] | |||
|- | |||
|Right 06 | |||
|[[File:Nano_r_06.mp3]] | |||
|- | |||
|Right 07 | |||
|[[File:Nano_r_07.mp3]] | |||
|- | |||
|Right 08 | |||
|[[File:Nano_r_08.mp3]] | |||
|- | |||
|Right 09 | |||
|[[File:Nano_r_09.mp3]] | |||
|} | |} | ||
Revision as of 20:17, 20 August 2025
List of sound effects for Mina.
Weapon
Mina's weapon consists of 3 audios that play simultaneously
| Fire Main 01 | |
| Fire Main 02 | |
| Fire Main 03 | |
| Fire Main 04 | |
| Fire Main 05 | |
| Fire Main 06 | |
| Fire Main 07 | |
| Fire Main 08 | |
| Fire Main 09 | |
| Fire Main 10 |
| Fire Mech 01 | |
| Fire Mech 02 | |
| Fire Mech 03 | |
| Fire Mech 04 | |
| Fire Mech 05 | |
| Fire Mech 06 |
| Fire Tail 01 | |
| Fire Tail 02 | |
| Fire Tail 03 | |
| Fire Tail 04 | |
| Fire Tail 05 | |
| Fire Tail 06 |
The first bullet Mina shoots uses a slightly different audio
| Fire First 01 | |
| Fire First 02 | |
| Fire First 03 | |
| Fire First 04 | |
| Fire First 05 | |
| Fire First 06 | |
| Fire First 07 | |
| Fire First 08 | |
| Fire First 09 | |
| Fire First 10 |
Audio plays when Mina reloads
| Reload Start 01 | |
| Reload Start 02 | |
| Reload Start 03 |
| Reload Mid 01 | |
| Reload Mid 02 | |
| Reload Mid 03 |
| Reload End 01 | |
| Reload End 02 | |
| Reload End 03 |
Movement
Mina's left and right footsteps make different sounds (shares same sounds with Calico)
| Left 01 | |
| Left 02 | |
| Left 03 | |
| Left 04 | |
| Left 05 | |
| Left 06 | |
| Left 07 | |
| Left 08 | |
| Left 09 |
| Right 01 | |
| Right 02 | |
| Right 03 | |
| Right 04 | |
| Right 05 | |
| Right 06 | |
| Right 07 | |
| Right 08 | |
| Right 09 |
Abilities
Audio plays when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 |
Audio plays when the spell connects with an enemy unit
| Hit 01 | |
| Hit 02 | |
| Hit 03 |
Killing an enemy unit with the spell triggers a heal
| Kill Confirm |
Audio plays when casting the spell
| Start 01 | |
| Start 02 | |
| Start 03 |
The spell transforms Mina into bats, becoming invulnerable and dashing a short distance, audio loops throughout the duration
| Loop |
Audio plays when the dash ends
| End 01 | |
| End 02 | |
| End 03 |
After the first dash ends, Mina has a short window of time to perform a second final dash which uses a different audio when it ends
| End Final 01 | |
| End Final 02 | |
| End Final 03 |
If the window of time ends and Mina didn't use the second dash, a different unique audio plays
| Mod End |
Audio plays if Mina's dash whizzes by you
| Whiz By 01 | |
| Whiz By 02 | |
| Whiz By 03 | |
| Whiz By 04 | |
| Whiz By 05 |
Audio plays each time the meter is build up
| Build Up 01 | |
| Build Up 02 | |
| Build Up 03 | |
| Build Up 04 | |
| Build Up 05 | |
| Build Up 06 | |
| Build Up 07 | |
| Build Up 08 |
Audio plays each time the meter is filled and activates
| Proc 01 | |
| Proc 02 | |
| Proc 03 | |
| Proc 04 | |
| Proc 05 |
After Mina unlocks her ultimate, each time the meter is filled, Mina gets permanent bats for her ultimate
| Bats Gained 01 | |
| Bats Gained 02 | |
| Bats Gained 03 | |
| Bats Gained 04 | |
| Bats Gained 05 |
Audio plays when casting the spell
| Cast |
Audio loops on Mina throughout the duration of the spell
| Loop |
Audio plays each time a bat connects with an enemy unit
| Impact 01 | |
| Impact 02 | |
| Impact 03 | |
| Impact 04 | |
| Impact 05 | |
| Impact 06 | |
| Impact 07 | |
| Impact 08 |
Audio plays when the spell ends
| End |