Home
Random
Log in
Settings
About the Deadlock Wiki
Search
Editing
Mirage
Give feedback
Warning:
You are not logged in. Once you make an edit, a temporary account will be created for you.
Learn more
.
Log in
or
create an account
to continue receiving notifications after this account expires, and to access other features.
Anti-spam check. Do
not
fill this in!
{{HeroTabs}} {{Infobox hero | key = hero_mirage | voice_actor = Fareed Ward<ref>2025-06-10 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - ''"Fareed is in fact currently employed by the djinn"''</ref> | release_date = September 26, 2024 | codenames = Sandeep | pronouns = He/Him }}{{Quotation | 2 = Your life is my life.|4=Mirage_use_power2_02.mp3 }} '''Mirage''' is a [[Hero]] in ''[[Deadlock]]''. He is agile and uses powerful wind-based abilities for disruption. By throwing out '''[[Mirage#Fire Scarabs|Fire Scarabs]]''' and transforming into a '''[[Mirage#Dust Devil|Dust Devil]]''', Mirage can damage, lift up, steal life and elude his targets while applying '''[[Mirage#Djinn's Mark|Djinn's Mark]]''' to enemies to enhance his attacks. When the time is right, he can '''[[Mirage#Traveller|Travel]]''' across the map in an instant to assist his allies, hunt down weak foes and take care of objectives. As an emissary of the Djinn ambassador [[Nashala Dion]], Mirage is a diplomatic bodyguard who is charged with protecting the Djinn while supporting their mission to acquire the state of Wyoming. Mirage was released on [[Update:September 26, 2024|September 26, 2024]]. == Weapon == {{WeaponCard|key=hero_mirage}} == Abilities == {{AbilitySection | hero_name = Mirage | ability_num = 1 | notes = * Applying Fire Scarabs several times to a single enemy only refreshes the duration of the ability. | interactions = {{AbilityInteraction | interaction = Healing | state = partial | text = Healing from Fire Scarabs: * is '''not''' increased by [[Healing#Healing_Amp|Healing Amp]] (e.g. {{ItemIcon|Healing Booster}}); * does get reduced by [[Healing Reduction]]; * triggers {{ItemIcon|Healing Tempo}}'s unique passive; }} {{AbilityInteraction | interaction = unstoppable | text = Unstoppable suppresses and protects against the [[Damage Reduction]], but only for [[Spirit Damage]]. }} }} {{AbilitySection | hero_name = Mirage | ability_num = 2 | notes = * Mirage is [[Status Effects#Invincibility|Invincible]] when casting Dust Devil. }} {{AbilitySection | hero_name = Mirage | ability_num = 3 | notes = * Djinn's Mark is considered a damage-over-time ability. Thus, the damage won't knock a hero off a [[Ziplines|zipline]], and it cannot be blocked by {{ItemIcon|Counterspell}}. * The damage scales with Mirage's Spirit Power at the moment the marks trigger, not when each stack was applied. Temporary Spirit Power changes (e.g. {{ItemIcon|Infuser}} or {{ItemIcon|Focus Lens}}) therefore affect all currently active stacks. * Only the initial proc of Djinn's Mark is subject to the 40m range, subsequent procs have infinite application range. * Deals a net total of 1/2/4/8/(16) times the base damage, at 1/2/3/4/(5) stacks. | interactions = {{AbilityInteraction | interaction = plated armor | state = disabled | text = Neither "Deflection" nor "On-Hit Prevention" on Plated Armor protect against Djinn's Mark. }} }} {{AbilitySection | hero_name = Mirage | ability_num = 4 | notes = * Using Traveler makes Mirage drop the {{PageRef|Soul Urn}}. }} == Street Brawl == === Ability Changes === <!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] --> In addition to [[Street Brawl#Heroes|global changes]], Mirage receives the following modifications to his abilities: ==== {{AbilityIcon|Traveler|no-link=true}} ==== * Cooldown {{#invoke:StreetBrawlAbilities|change|Traveler|AbilityCooldown}}, from {{DataProp|Traveler|AbilityCooldown}}s to {{DataProp|Traveler|AbilityCooldown|streetbrawl}}s. === Item Draft === {{HeroStreetBrawlItems|Mirage}} == Backstory == {{Fates_Tale|mirage}} == Update history == {{Update history}} == 3D model == {{3D_Model|Mirage}} ===Weapon=== {{3D Model|Mirage Weapon|size=240px}} == Gallery == <gallery> File:Mirage card.png|Mirage portrait File:Mirage Gloat .png|Gloat portrait for Mirage File:Mirage Critical.png|Critical health portrait for Mirage File:Mirage MM.png|Mirage icon File:Mirage Render.png|Mirage in-game render File:Mirage select background.png|Mirage select background File:Mirage Reference Sheet.png|Mirage reference sheet File:Mirage Weapon.png|Mirage weapon - ''Promises Kept'' </gallery> === Typography === <gallery> File:Mirage name.svg|Mirage's name typography File:Mirage brazilian.svg|Mirage's Brazilian Portuguese typography File:Mirage polish.svg|Mirage's Polish typography File:Mirage russian.svg|Mirage's Russian typography File:Mirage schinese.svg|Mirage's Simplified Chinese typography File:Mirage spanish.svg|Mirage's typography for Spanish and Spanish-Latin America File:Mirage turkish.svg|Mirage's Turkish typography File:Mirage ukrainian.svg|Mirage's Ukrainian typography </gallery> === Removed/Unused content === <gallery> File:Mirage card old.png|Previous Mirage portrait File:Mirage Render Old.png|Mirage's model before the [[Update:December 6, 2024|2024-12-06 Update]] File:Mirage winter.png|Mirage 2024 [[Seasonal events#Winter|Winter skin]] File:Nashala.png|Nashala model (unused) File:Mirage Unreleased model.png|Mirage's model before his official release </gallery> == Trivia == * Mirage became known in the player community for his screaming voice lines at release (the frequency of which was later reduced according to patch notes),<ref>{{Update link|October|10|2024}} update - ''"Mirage still loves the Djinn, but he yells about them less frequently."''</ref> as well as his unused [https://youtu.be/DhetRNHLI7E?si=7MV6T1tWxzNLHgkK&t=133 "Akira laser"] screams. This has been acknowledged by developer [[Kaori (developer)|Kaori]], who joked that Mirage's voice actor Fareed Ward could be easily identified by his screams,<ref>2025-06-10 - [[Kaori (developer)|Kaori]]; Deadlock Discord - ''"Fareed is in fact currently employed by the djinn (...) like. come on. there's no hiding that scream"''</ref> and referenced in voice lines by {{HeroIcon|Mina}}, {{HeroIcon|Silver}} and {{HeroIcon|Vyper}}.<ref>{{PageRef|name=Mina}}'s in-game [[Mina/Quotes#Enemies|voice line]] (Killed Mirage): ''"You don't have to yell everything, Jesus!"''</ref><ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed Mirage): ''"Won't have to hear that guy scream about the Djinn for a while."''</ref><ref>{{VoiceLineCite|name=Vyper|file=Viper kill mirage 03.mp3|transcription=Anything to stop that guy from yelling about the Djinn!}}</ref> * Nashala has an unused human-sized model in the game files. * Mirage's model was updated in the [[Update:December 6, 2024|2024-12-06 Update]]. * Mirage carries Nashala in the bottle in his hand. In his previous model, it used to be attached to his chest. * Mirage's first official model wasn't shipped in the game files until he was officially released. However, the model was leaked a couple weeks earlier by an updated portrait art. * Mirage's pre-release model was based on {{HeroIcon|Paradox}}'s model with a modified {{HeroIcon|McGinnis}} head. * "Dreaming of Wyoming in the Hideout" is displayed as one's status in the in-game Friends List when playing as Mirage in the [[Hideout]]. == References == <references /> == Navigation == {{Hero Navbox}}
Summary:
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
Deadlock:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Pages included on this page:
Mirage/Update history
(
edit
)
Template:3D Model
(
edit
)
Template:AbilityIcon
(
edit
)
Template:AbilityInteraction
(
edit
)
Template:AbilitySection
(
edit
)
Template:AbilitySection/styles.css
(
edit
)
Template:Ability card v2
(
edit
)
Template:Ability card v2/Card
(
edit
)
Template:Ability card v2/Card/AltBox
(
edit
)
Template:Ability card v2/Card/HeaderAttr
(
edit
)
Template:Ability card v2/Card/MainBox
(
edit
)
Template:Ability card v2/Card/Scaling
(
edit
)
Template:Ability card v2/Card/UpgradeBox
(
edit
)
Template:Ability card v2/Card/styles.css
(
edit
)
Template:Anchor
(
edit
)
Template:Ap
(
edit
)
Template:Audio link
(
edit
)
Template:Audio link/styles.css
(
edit
)
Template:DataProp
(
edit
)
Template:Fates Tale
(
edit
)
Template:HeroIcon
(
edit
)
Template:HeroStreetBrawlItems
(
edit
)
Template:HeroStreetBrawlItems/styles.css
(
edit
)
Template:HeroTabs
(
edit
)
Template:HeroTabs/styles.css
(
edit
)
Template:Hero Navbox
(
edit
)
Template:Hero Navbox/styles.css
(
edit
)
Template:Hero card2
(
edit
)
Template:Hero card2/styles.css
(
edit
)
Template:Icon/Brown
(
edit
)
Template:Icon/Green
(
edit
)
Template:Icon/Grey
(
edit
)
Template:Icon/NoColor
(
edit
)
Template:Icon/Purple
(
edit
)
Template:Icon/White
(
edit
)
Template:IconBox
(
edit
)
Template:IconBox/styles.css
(
edit
)
Template:If lang
(
view source
) (⧼restriction-level-bot+⧽)
Template:Infobox hero
(
edit
)
Template:Infobox hero/styles.css
(
edit
)
Template:Infobox hero/themes.css
(
edit
)
Template:ItemBox
(
edit
)
Template:ItemBox/styles.css
(
edit
)
Template:ItemIcon
(
edit
)
Template:Lang
(
edit
)
Template:Lang cat
(
view source
) (⧼restriction-level-bot+⧽)
Template:MissingValveTranslationTooltip
(
edit
)
Template:PI
(
edit
)
Template:PI/styles.css
(
edit
)
Template:PageRef
(
edit
)
Template:Quotation
(
edit
)
Template:Tooltip
(
edit
)
Template:Translate
(
edit
)
Template:Update history
(
edit
)
Template:Update history table
(
edit
)
Template:Update history table/row
(
edit
)
Template:Update link
(
edit
)
Template:ValueAndUom
(
edit
)
Template:VoiceLineCite
(
edit
)
Template:WeaponCard
(
edit
)
Template:WeaponCard/styles.css
(
edit
)
Module:Abilities/card
(
edit
)
Module:Abilities/icon
(
edit
)
Module:Abilities/utils
(
edit
)
Module:AbilityHints
(
edit
)
Module:AbilityInteraction
(
edit
)
Module:AbilitySection
(
edit
)
Module:AbilityTable
(
edit
)
Module:AbilityTable/ComplexRenderers
(
edit
)
Module:AbilityTable/Lists
(
edit
)
Module:AbilityTable/Notes
(
edit
)
Module:Arguments
(
edit
)
Module:Dictionary
(
edit
)
Module:GameData
(
edit
)
Module:HeroData
(
edit
)
Module:HeroData/nav
(
edit
)
Module:HeroData/release
(
edit
)
Module:HeroTabs
(
edit
)
Module:Icon
(
edit
)
Module:Icon/attr
(
edit
)
Module:Icon/data
(
edit
)
Module:InfoboxHero
(
edit
)
Module:ItemBox
(
edit
)
Module:ItemData
(
edit
)
Module:Lang
(
edit
)
Module:PageRef
(
edit
)
Module:StreetBrawlAbilities
(
edit
)
Module:StreetBrawlItems
(
edit
)
Module:TextFit
(
edit
)
Module:Update history
(
edit
)
Module:Utilities
(
edit
)
Data:AbilityCards.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:AbilityData.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:Dictionary
(
edit
)
Data:HeroData.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:Infobox hero.json
(
edit
)
Data:ItemData.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:LangCodes.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:Lang en.json
(
view source
) (⧼restriction-level-bot+⧽)
Data:ResourceLookup.json
(
edit
)
Data:ResourceLookup2.json
(
edit
)
Data:StreetBrawlData.json
(
edit
)
This page is a member of a hidden category:
Category:Pages using Tabber parser tag