Module:Abilities/card: Difference between revisions

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updated icon colors
LVL (talk | contribs)
Added Hex Duration to Rabbit Hex main stat row to match in-game layout
Line 83: Line 83:
local info1_desc = get_info_desc(hero_key, ability_num, 1)
local info1_desc = get_info_desc(hero_key, ability_num, 1)
local info1_main_boxes = get_main_boxes(hero_key, ability_num, 1)
local info1_main_boxes = get_main_boxes(hero_key, ability_num, 1)
-- Inject Hex Duration only for Rabbit Hex
if ability.Key == "ability_magician_animalhexarea"
  and ability.Other
  and ability.Other.HexDuration
  and ability.Other.HexDuration.Value then
    local icon = get_icon("duration")
    table.insert(info1_main_boxes, 1,
        frame:expandTemplate{
            title = "Ability_card_v2/Card/MainBox",
            args = {
                key = "HexDuration",
                value = ability.Other.HexDuration.Value,
                icon = icon.img,
                icon_link = icon.link,
                icon_color = icon.color,
            }
        })
end
local info1_alt_boxes = get_alt_boxes(hero_key, ability_num, 1)
local info1_alt_boxes = get_alt_boxes(hero_key, ability_num, 1)