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| === hero_has_stat === | | === hero_has_stat === |
| Checks if a hero possesses a specific stat in their Base data, Level Scaling (Boons), or Spirit Scaling. Used primarily for conditionally hiding rows in infoboxes. | | Checks if a hero possesses a specific stat in their Base data, Level Scaling (Boons), or Spirit Scaling. Used primarily for conditionally hiding rows in infoboxes. |
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| The base value is looked up in the hero's top-level data, then the 'Weapon' block, then the 'AltFire' block, the same as get_hero_var. A stat counts as present when its base value is non-zero, or when it has any non-zero scaling.
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| ====Parameters==== | | ====Parameters==== |
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| === get_hero_key === | | === get_hero_key === |
| Returns the key of the specified hero's english name. A hero key may also be passed, in which case it is returned unchanged. Matching is case-insensitive. Returns "Hero not found." when the input matches no hero. | | Returns the key of the specified hero's english name |
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| ====Parameters==== | | ====Parameters==== |
| * '''hero_name''' - Name of the hero in english, or a hero key | | * '''hero_name''' - Name of the hero in english |
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| ====Example==== | | ====Example==== |
| <pre>{{#invoke:HeroData|get_hero_key|Abrams}}</pre> | | <pre>{{#invoke:HeroData|get_hero_key|Abrams}}</pre> |
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| === resolve_key ===
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| The same lookup as get_hero_key, but returns an empty string instead of "Hero not found." when the input matches no hero. Intended for templates that need to branch on whether the input names a hero at all.
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| ====Parameters====
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| * '''hero_name_or_key''' - Name of the hero in english, or a hero key
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| ====Example====
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| <pre>{{#invoke:HeroData|resolve_key|Abrams}}</pre>
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| {{#invoke:HeroData|resolve_key|Abrams}}
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| === get_ability_key === | | === get_ability_key === |
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| ====Example==== | | ====Example==== |
| <pre>{{#invoke:HeroData|get_hero_tag|Abrams|1}}</pre> | | <pre>{{#invoke:HeroData|get_hero_tag|Abrams|1}}</pre> |
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| === has_tags ===
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| Returns "true" when the hero has description tags, or an empty string otherwise. Intended for templates that need to hide a tag block entirely for heroes without tags.
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| ====Parameters====
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| * '''name''' - Name of the hero in english
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| ====Example====
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| <pre>{{#invoke:HeroData|has_tags|Abrams}}</pre>
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| {{#invoke:HeroData|has_tags|Abrams}}
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| === write_role_playstyle_quote === | | === write_role_playstyle_quote === |
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| == Internal Utility Functions == | | == Internal Utility Functions == |
| The following functions are called directly from Lua by other modules, not from wikitext: | | The following functions are primarily for internal use but may be useful for advanced users: |
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| === get_json_item === | | === get_json_item === |
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| * '''name''' - Name of the hero in english | | * '''name''' - Name of the hero in english |
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| === get_stat === | | === get_similar_items === |
| Returns the value of a stat, checking the hero's top-level data, then the 'Weapon' block, then the 'AltFire' block. Returns nil when the hero has no such stat. This is the shared lookup behind get_hero_var, get_list_elem and hero_has_stat. | | Returns an array of hero tables that have a specified property |
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| ====Parameters====
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| * '''hero_data''' - Hero table, such as the one returned by get_json_item
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| * '''stat''' - Key of the stat
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| === get_scalings ===
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| Returns an ordered list of a hero's scalings for a stat, Level first then Spirit:
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| <pre>{ { type = "Level", value = 1.5 }, { type = "Spirit", value = 0.04 } }</pre>
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| Absent and zero scalings are omitted, so an empty list means the stat does not scale.
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| ====Parameters====
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| * '''hero_data''' - Hero table
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| * '''stat''' - Key of the stat
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| * '''include_zero''' - OPTIONAL, keep scalings whose value is 0. Only get_hero_scaling_data needs this.
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| === has_stat ===
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| Returns true when a hero has a non-zero base value for a stat, or any scaling for it. Backs hero_has_stat.
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| ====Parameters====
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| * '''hero_data''' - Hero table
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| * '''stat''' - Key of the stat
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| === find_hero_key ===
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| Resolves a hero key or an english hero name to a hero key, case-insensitively. Returns nil when the input matches no hero. Backs get_hero_key and resolve_key.
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| ====Parameters====
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| * '''input''' - Hero key or english hero name
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| === hero_tag ===
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| Returns a hero's Nth description tag, or an empty string when there is no such tag. Backs get_hero_tag and has_tags.
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| ====Parameters====
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| * '''hero_en''' - Name of the hero in english
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| * '''index''' - Which tag to return (1, 2 or 3)
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| === write_scalar_str ===
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| Returns the expanded <code>Ss</code> or <code>PI</code> template for a scaling value, or an empty string when the value is 0.
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| ====Parameters====
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| * '''scaling_value''' - The scaling amount
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| * '''scaling_type''' - "Spirit" or "Level"
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| * '''compact''' - OPTIONAL, render the compact form with the value shown
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| === get_hero_scaling_data ===
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| '''Deprecated''', use get_scalings instead. Returns a table keyed by scaling value, so an entry is silently dropped when Level and Spirit scale by the same amount, and zero scalings are kept. Retained only for [[Module:HeroComparisonTable]].
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| ====Parameters==== | | ====Parameters==== |
| * '''hero_data''' - Hero table | | * '''property''' - Property key to search for |
| * '''stat''' - Key of the stat
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| == Scaling System == | | == Scaling System == |