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| Latest revision | Your text | ||
| Line 109: | Line 109: | ||
tech_damage = {icon='{{Icon/NoColor|[[File:Spirit damage.png|link=Spirit Damage|20px]]}}', link='Spirit Damage'}, | tech_damage = {icon='{{Icon/NoColor|[[File:Spirit damage.png|link=Spirit Damage|20px]]}}', link='Spirit Damage'}, | ||
WeaponDamage = {icon='{{Icon/NoColor|[[File:Bullet Damage.png|link=Weapon Damage|20px]]}}', label_color='#ec981a', link='Weapon Damage'}, | WeaponDamage = {icon='{{Icon/NoColor|[[File:Bullet Damage.png|link=Weapon Damage|20px]]}}', label_color='#ec981a', link='Weapon Damage'}, | ||
Heals = {icon='{{Icon/Green|[[File:Healing.png|link=Health_Regen|20px]]}}', label_color='#13f278', link='Health_Regen'}, | |||
Heals = {icon='{{Icon/Green|[[File:Healing.png|link= | |||
} | } | ||
| Line 204: | Line 203: | ||
local frame | local frame | ||
if type(key) == "table" and key.args then | if type(key) == "table" and key.args then | ||
frame = | frame = key | ||
key = frame.args[1] | |||
lang_code_override = frame.args["lang_code_override"] | |||
fallback_str = frame.args["fallback_str"] | |||
lang_code_override = args["lang_code_override"] | remove_var_index = frame.args["remove_var_index"] | ||
fallback_str = args["fallback_str"] | item_name = frame.args["item_name"] | ||
remove_var_index = args["remove_var_index"] | |||
item_name = args["item_name"] | |||
else | else | ||
frame = mw.getCurrentFrame() | frame = mw.getCurrentFrame() | ||