Monster Rounds: Difference between revisions

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Wrap Infobox item into Default/Enhanced tabber (BOT)
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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
{{Infobox item/auto|Monster Rounds}}
<tabber>
Default=
{{Infobox item
| item_name            = Monster Rounds
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|NonPlayerBonusWeaponPower}} [[Weapon Damage]] vs. [[NPC]]s
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|NonPlayerBulletResist}} [[Bullet Resist]] vs. [[NPC]]s
| item_stat3          = +{{ItemData|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} [[Health Regen|Out of Combat Regen]]
| iscomponentof1_name  = Cultist Sacrifice
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Monster Rounds
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|NonPlayerBonusWeaponPower|prefix=+|suffix=|noicon=true}} [[Weapon Damage]] vs. [[NPC]]s
| item_stat2          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|NonPlayerBulletResist|prefix=+|suffix=|noicon=true}} [[Bullet Resist]] vs. [[NPC]]s
| item_stat3          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|OutOfCombatHealthRegen|prefix=+|suffix=|noicon=true}} [[Health Regen|Out of Combat Regen]]
| iscomponentof1_name  = Cultist Sacrifice
}}
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</div>


'''Monster Rounds''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants [[Health Regen|Out of Combat Regen]] and additional [[Weapon Damage]] and [[Bullet Resist]] against [[NPC]]s.
{{ItemSummary|{{#var:item_key_or_en}}}}
 
'''Monster Rounds''' is a [[Component]] of {{ItemIcon|Cultist Sacrifice}}.
 
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.


== Notes ==
== Notes ==
* Monster Rounds applies additional damage to Non-Player Characters. This includes [[Troopers]], lane structures like [[Guardian]]s, [[Walker]]s, neutral entities such as [[Denizens|Denizen]], and the [[Patron]].  
* Monster Rounds applies additional damage to Non-Player Characters. This includes [[Troopers]], [[Neutral]] entities including the [[Mid-Boss]], as well as lane structures and team objectives such as [[Guardian]]s, [[Walker]]s, [[Shrine]]s, and the [[Patron]].
* The bonus [[Bullet Resist]] has no effect against Walkers, Shrines, the Patron, {{HeroIcon|Graves}}' {{AbilityIcon|Borrowed Decree|l1=Ghouls}} or {{HeroIcon|McGinnis}}' {{AbilityIcon|Mini Turret|l1=Turrets}}, since they deal [[Spirit Damage]].


* It does ''not'' apply additional damage against {{HeroIcon|McGinnis|McGinnis'}}' {{AbilityIcon|Mini Turret|Mini Turrets}}.
== Abilities affected by Monster Rounds ==
{{AbilityTable|summons}}


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}

Latest revision as of 22:25, 10 August 2026

Monster Rounds
Image for the Deadlock item Monster Rounds
Cost Souls800
Tier 1
+25% Weapon Damage vs. NPCs
+25% Bullet Resist vs. NPCs
+1 Out of Combat Regen
Upgrades To:
Cultist Sacrifice
Internal name: upgrade_non_player_bonus

Monster Rounds
Image for the Deadlock item Monster Rounds
Cost Souls800
Tier 1
Enhanced
+60% Weapon Damage vs. NPCs
+60% Bullet Resist vs. NPCs
+2 Out of Combat Regen
Upgrades To:
Cultist Sacrifice
Internal name: upgrade_non_player_bonus

Monster Rounds is a Tier 1 Weapon Item that can be purchased from the Shop for Souls800.

It is a component of Cultist Sacrifice.

Notes

[edit | edit source]

Abilities affected by Monster Rounds

[edit | edit source]
This is a dynamic list "summons". Edit contents · Edit notes.
Hero Ability Notes
Graves Jar of Dead Cannot be consumed by Cultist Sacrifice.
Grasping Hands Base ghoul + T3 additional ghoul.
Borrowed Decree
McGinnis Mini Turret
Spectral Wall T3 turrets.
Rem Lil Helpers Affects trooper followed by helper.

Update history

[edit | edit source]

View the full update history: Monster Rounds/Update history

Update Changes

March 21, 2026

  • Improved Enhanced version.

May 19, 2025

  • Out of Combat regen reduced from 1.5 to 1

May 8, 2025

  • Price increased from 500 to 800 Souls.
  • Weapon Damage vs NPCs reduced from 26% to 25%.
  • No longer grants +1 Health Regen.
  • Now grants +1.5 Out of Combat regen.
  • No longer grants 30 Bonus Health.
  • Now upgrades to Cultist Sacrifice.
[edit | edit source]
Weapon
Vitality
Spirit