Monster Rounds: Difference between revisions

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{{Infobox item/auto|Monster Rounds}}
{{Infobox item/auto|Monster Rounds}}
'''Monster Rounds''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants [[Health Regen|Out of Combat Regen]] and additional [[Weapon Damage]] and [[Bullet Resist]] against [[NPC]]s.


{{ItemSummary|{{#var:item_key_or_en}}}}
{{ItemSummary|{{#var:item_key_or_en}}}}
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== Notes ==
== Notes ==
* Monster Rounds applies additional damage to Non-Player Characters. This includes [[Troopers]], lane structures like [[Guardian]]s, [[Walker]]s, neutral entities such as [[Denizens|Denizen]], and the [[Patron]].  
* Monster Rounds applies additional damage to Non-Player Characters. This includes [[Troopers]], lane structures like [[Guardian]]s, [[Walker]]s, neutral entities such as [[Denizens|Denizen]], and the [[Patron]].  
* It does ''not'' apply additional damage against {{HeroIcon|McGinnis|McGinnis'}}' {{AbilityIcon|Mini Turret|Mini Turrets}}.
* It does ''not'' apply additional damage against {{HeroIcon|McGinnis|McGinnis'}}' {{AbilityIcon|Mini Turret|Mini Turrets}}.



Revision as of 03:49, 3 March 2026

Monster Rounds
Image for the Deadlock item Monster Rounds
Cost Souls800
Tier 1
+25% Weapon Damage vs. NPCs
+25% Bullet Resist vs. NPCs
+1 Out of Combat Regen
Upgrades To:
Cultist Sacrifice
Internal name: upgrade_non_player_bonus

Monster Rounds
Image for the Deadlock item Monster Rounds
Cost Souls800
Tier 1
Enhanced
+60% Weapon Damage vs. NPCs
+60% Bullet Resist vs. NPCs
+2 Out of Combat Regen
Upgrades To:
Cultist Sacrifice
Internal name: upgrade_non_player_bonus

Monster Rounds is a Tier 1 Weapon Item that can be purchased from the Shop for Souls800.

It is a component of Cultist Sacrifice.

Notes

Update history

View the full update history: Monster Rounds/Update history

Update Changes

March 21, 2026

  • Improved Enhanced version.

May 19, 2025

  • Out of Combat regen reduced from 1.5 to 1

May 8, 2025

  • Price increased from 500 to 800 Souls.
  • Weapon Damage vs NPCs reduced from 26% to 25%.
  • No longer grants +1 Health Regen.
  • Now grants +1.5 Out of Combat regen.
  • No longer grants 30 Bonus Health.
  • Now upgrades to Cultist Sacrifice.
Weapon
Vitality
Spirit