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'''Movement Slow''' is a status effect applied by many items and abilities that slows [[move speed]] by a percentage. | '''Movement Slow''' is a status effect applied by many items and abilities that slows [[move speed]] by a percentage. | ||
Movement Slow cannot reduce a player's speed below 2.0 m/s in-game | Movement Slow cannot reduce a player's speed below 2.0 m/s in-game.<!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to 78.74 hu--> | ||
== | == Math == | ||
Slows from multiple sources are multiplicative with each other. | |||
== | The formula for movement slow is: <math>\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)</math><br/> | ||
where <math>\text{Slow}_i</math> is the percent slow amount. | |||
For example, multiple sources of movement slow: | |||
* 25% movement slow from [[Slowing Bullets]] | |||
* 25% movement slow from [[Point Blank]] results in: | |||
<math>1 - (1 - 0.25) * (1 - 0.25) = 43.75% \text{ movement slow}</math> | |||
== Movement Slow Resist == | |||
Movement Slow Resist is applied after the final slow percentage is calculated. | |||
For example, if the player had [[Enduring Speed]] with 40% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 26.4% slowed. | |||
Movement Slow Resist | |||
== Sources == | == Sources == | ||
=== Movement Slow === | |||
==== Heroes ==== | ==== Heroes ==== | ||
{{ | * {{HeroIcon|Dynamo}}'s {{AbilityIcon|Kinetic Pulse}} (T1) | ||
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}} | |||
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} | |||
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frost Grenade}} | |||
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Arctic Beam}} | |||
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frozen Shelter}} | |||
* {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Malice}} | |||
* {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} (T2) | |||
* {{HeroIcon|Lash}}'s {{AbilityIcon|Flog}} (T1) | |||
* {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}} | |||
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Mini Turret}} (T1) | |||
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Spectral Wall}} (T1) | |||
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Heavy Barrage}} to self | |||
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Heavy Barrage}} (T1) | |||
* {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}} | |||
* {{HeroIcon|Paradox}}'s {{AbilityIcon|Time Wall}} | |||
* {{HeroIcon|Pocket}}'s {{AbilityIcon|Barrage}} | |||
* {{HeroIcon|Viscous}}'s {{AbilityIcon|Puddle Punch}} | |||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Strike}} | |||
{{Item stat table|Movement Slow}} | {{Item stat table|Movement Slow}} | ||
=== Movement Slow Resist === | === Movement Slow Resist === | ||
==== Heroes ==== | ==== Heroes ==== | ||
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Ice Path}} to self | |||
{| class = "wikitable sortable | |||
{| class="wikitable sortable | |||
! Name !! {{Souls}} Cost !! Category !! Stat change | ! Name !! {{Souls}} Cost !! Category !! Stat change | ||
|- | |- | ||
| {{ItemIcon|Enduring Speed}} || 1,750 || Vitality || +<b>30</b>% Movement Slow Resist | |||
| {{ItemIcon|Enduring Speed}} || 1, | |||
|} | |} | ||
{{Stat navbox}} | {{Stat navbox}} | ||