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m added additional information regarding Mystic Reverbs interaction with spirit resistance. |
Steveneven3 (talk | contribs) I've done some testing and I'm not sure what this note is supposed to mean. Adjusted it for more clarity on how the damage actually sems to work. Additionally, added some clarification on the known bug based on some testing. |
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* Mystic Reverb can be imbued on {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Soul Exchange}}, but it has no effect. | * Mystic Reverb can be imbued on {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Soul Exchange}}, but it has no effect. | ||
* The debuff can store damage from items like {{ItemIcon|Quicksilver Reload}} or {{ItemIcon|Tankbuster}} on the imbued ability. | * The debuff can store damage from items like {{ItemIcon|Quicksilver Reload}} or {{ItemIcon|Tankbuster}} on the imbued ability. | ||
* The | * The 50% extra damage is calculated based on pre-mitigation damage, but can then still be mitigated by spirit resistance when it triggers. | ||
== Known Bugs == | == Known Bugs == | ||
* The initial reverb damage can kill the primary target, but is sometimes non-lethal to secondary targets, leaving them with at least 1 hp remaining. | * The initial reverb damage can kill the primary target, but is sometimes non-lethal to secondary targets, leaving them with at least 1 hp remaining. This seems to mainly happen against Target Dummies in Sanbox | ||
== Update history == | == Update history == | ||
Revision as of 21:27, 6 November 2025
| Mystic Reverb | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| +8% Spirit Lifesteal | |||
| Passive | |||
| Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay. | |||
| Internal name: upgrade_mystic_reverb | |||
| Sounds | |||
Mystic Reverb is a Tier 4 Spirit Item that provides Spirit Lifesteal.
It has a passive that allows an imbued ability to Slow the target and nearby enemies on hit, then after a brief delay, deals half of the imbued ability's damage to the target and enemies near the target.
It can be purchased from the Shop for
6,400.
Notes
- The debuff effect is applied to the first enemy hit. If the imbued ability is an area-of-effect and it hits multiple heroes, only one enemy will receive the debuff.
Notable Interactions
- Mystic Reverb can be imbued on Lady Geist's Soul Exchange, but it has no effect.
- The debuff can store damage from items like Quicksilver Reload or Tankbuster on the imbued ability.
- The 50% extra damage is calculated based on pre-mitigation damage, but can then still be mitigated by spirit resistance when it triggers.
Known Bugs
- The initial reverb damage can kill the primary target, but is sometimes non-lethal to secondary targets, leaving them with at least 1 hp remaining. This seems to mainly happen against Target Dummies in Sanbox
Update history
- Main article: Update history
View the full update history: Mystic Reverb/Update history
| Update | Changes |
|---|---|
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Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit