Paige/Sounds: Difference between revisions

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=== Firing ===
=== Firing ===
'''Audio plays when Paige shoots'''
{| class="wikitable"
|Weapon Fire 01
|[[File:Bookworm wpn fire 01.mp3]]
|-
|Weapon Fire 02
|[[File:Bookworm wpn fire 02.mp3]]
|-
|Weapon Fire 03
|[[File:Bookworm wpn fire 03.mp3]]
|-
|Weapon Fire 04
|[[File:Bookworm wpn fire 04.mp3]]
|-
|Weapon Fire 05
|[[File:Bookworm wpn fire 05.mp3]]
|-
|Weapon Fire 06
|[[File:Bookworm wpn fire 06.mp3]]
|}
'''Paige's last shot has an additional audio'''
{| class="wikitable"
|Last shot
|[[File:Bookworm wpn last shot 01.mp3]]
|}
'''Audio plays if Paige's shots whiz by you'''
{| class="wikitable"
|Whiz By 01
|[[File:Bookworm weapon whizby 01.mp3]]
|-
|Whiz By 02
|[[File:Bookworm weapon whizby 02.mp3]]
|-
|Whiz By 03
|[[File:Bookworm weapon whizby 03.mp3]]
|-
|Whiz By 04
|[[File:Bookworm weapon whizby 04.mp3]]
|-
|Whiz By 05
|[[File:Bookworm weapon whizby 05.mp3]]
|-
|Whiz By 06
|[[File:Bookworm weapon whizby 06.mp3]]
|-
|Whiz By 07
|[[File:Bookworm weapon whizby 07.mp3]]
|-
|Whiz By 08
|[[File:Bookworm weapon whizby 08.mp3]]
|-
|Whiz By 09
|[[File:Bookworm weapon whizby 09.mp3]]
|-
|Whiz By 10
|[[File:Bookworm weapon whizby 10.mp3]]
|}


=== Reloading ===
=== Reloading ===
'''Paige's reloading consists of 2 audios that play consecutively'''
{| class="wikitable"
|Start 01
|[[File:Bookworm wpn reload start 01.mp3]]
|-
|Start 02
|[[File:Bookworm wpn reload start 02.mp3]]
|-
|Start 03
|[[File:Bookworm wpn reload start 03.mp3]]
|}
{| class="wikitable"
|End 01
|[[File:Bookworm wpn reload end 01.mp3]]
|-
|End 02
|[[File:Bookworm wpn reload end 02.mp3]]
|-
|End 03
|[[File:Bookworm wpn reload end 03.mp3]]
|}


== Movement ==
== Movement ==
'''Paige shares wraith's footsteps'''
{| class="wikitable"
|Footstep 01
|[[File:Wraith_footstep_01.mp3]]
|-
|Footstep 02
|[[File:Wraith_footstep_02.mp3]]
|-
|Footstep 03
|[[File:Wraith_footstep_03.mp3]]
|-
|Footstep 04
|[[File:Wraith_footstep_04.mp3]]
|-
|Footstep 05
|[[File:Wraith_footstep_05.mp3]]
|-
|Footstep 06
|[[File:Wraith_footstep_06.mp3]]
|-
|Footstep 07
|[[File:Wraith_footstep_07.mp3]]
|-
|Footstep 08
|[[File:Wraith_footstep_08.mp3]]
|-
|Footstep 09
|[[File:Wraith_footstep_09.mp3]]
|-
|Footstep 10
|[[File:Wraith_footstep_10.mp3]]
|-
|Footstep 11
|[[File:Wraith_footstep_11.mp3]]
|-
|Footstep 12
|[[File:Wraith_footstep_12.mp3]]
|-
|Footstep 13
|[[File:Wraith_footstep_13.mp3]]
|-
|Footstep 14
|[[File:Wraith_footstep_14.mp3]]
|-
|Footstep 15
|[[File:Wraith_footstep_15.mp3]]
|}


== Abilities ==
== Abilities ==
{{AbilityIcon|Conjure Dragon}}
=== {{AbilityIcon|Bookwyrm}} ===
{{AbilityIcon|Defend and Fight!}}
'''Audio plays when casting the spell'''
{{AbilityIcon|Captivating Read}}
{| class="wikitable"
{{AbilityIcon|Rallying Charge}}
|Cast
|[[File:Bookworm conjure dragon cast.mp3]]
|}
'''Audio loops on the book'''
{| class="wikitable"
|Loop
|[[File:Bookworm conjure dragon proj lp.mp3]]
|}
'''Audio plays when the book lands on a surface'''
{| class="wikitable"
|Impact 01
|[[File:Bookworm conjure dragon impact 01.mp3]]
|-
|Impact 02
|[[File:Bookworm conjure dragon impact 02.mp3]]
|-
|Impact 03
|[[File:Bookworm conjure dragon impact 03.mp3]]
|}
'''Audio loops on the dragon after it comes out of the book'''
{| class="wikitable"
|Dragon Loop
|[[File:Bookworm conjure dragon lp.mp3]]
|}
'''Audio plays when the dragon expires'''
{| class="wikitable"
|Dragon Expire
|[[File:Bookworm conjure dragon expire.mp3]]
|}
'''If the dragon burns an enemy, audio plays'''
{| class="wikitable"
|Burn Start 01
|[[File:Bookworm conjure dragon burn start 01.mp3]]
|-
|Burn Start 02
|[[File:Bookworm conjure dragon burn start 02.mp3]]
|-
|Burn Start 03
|[[File:Bookworm conjure dragon burn start 03.mp3]]
|}
'''Audio loops on the burned target'''
{| class="wikitable"
|Burn Loop
|[[File:Bookworm conjure dragon burn lp.mp3]]
|}
'''Audio plays when the burn expires'''
{| class="wikitable"
|Burn Expire
|[[File:Bookworm conjure dragon burn expire.mp3]]
|}
 
=== {{AbilityIcon|Plot Armor}} ===
'''Audio plays on Paige when selecting the spell <small>(can be heard by enemies even behind a wall)</small>'''
{| class="wikitable"
|Select
|[[File:Bookworm barrier select.mp3]]
|}
'''Audio plays on Paige after deselecting the spell <small>(can be heard by enemies even behind a wall)</small>'''
{| class="wikitable"
|Deselect
|[[File:Bookworm barrier unselect.mp3]]
|}
'''Audio plays when casting the spell'''
{| class="wikitable"
|Cast
|[[File:Bookworm barrier cast.mp3]]
|}
'''Audio plays when the shield starts'''
{| class="wikitable"
|Start
|[[File:Bookworm barrier shield start.mp3]]
|}
'''Audio loops on the shielded target'''
{| class="wikitable"
|Loop
|[[File:Bookworm barrier mod lp.mp3]]
|}
'''Audio plays when the shield expires'''
{| class="wikitable"
|Expire
|[[File:Bookworm barrier shield expire.mp3]]
|}
 
=== {{AbilityIcon|Captivating Read}} ===
'''Audio plays when casting the spell'''
{| class="wikitable"
|Cast
|[[File:Bookworm aoe cast.mp3]]
|}
'''Audio plays throughout the build up of the sword'''
{| class="wikitable"
|Build Up
|[[File:Bookworm aoe buildup.mp3]]
|}
'''Audio plays when the sword hits the ground'''
{| class="wikitable"
|End
|[[File:Bookworm aoe end.mp3]]
|}
'''Audio plays on each enemy the sword hits and roots'''
{| class="wikitable"
|Root 01
|[[File:Bookworm aoe root 01.mp3]]
|-
|Root 02
|[[File:Bookworm aoe root 02.mp3]]
|-
|Root 03
|[[File:Bookworm aoe root 03.mp3]]
|}
 
=== {{AbilityIcon|Rallying Charge}} ===
'''Audio plays on the animation before casting the spell'''
{| class="wikitable"
|Build Up
|[[File:Bookworm rallying charge cast.mp3]]
|}
'''Audio plays when casting the spell'''
{| class="wikitable"
|Cast
|[[File:Bookworm rallying charge cast global.mp3]]
|}
'''If the cavalry is behind a wall the sound becomes distant'''
{| class="wikitable"
|Cast Distant
|[[File:Bookworm rallying charge cast global distant.mp3]]
|}
'''Audio loops on the cavalry'''
{| class="wikitable"
|Loop
|[[File:Bookworm rallying charge lp.mp3]]
|}
'''If the cavalry is behind a wall the sound becomes distant'''
{| class="wikitable"
|Loop Distant
|[[File:Bookworm rallying charge lp distant.mp3]]
|}
 
== Emotes ==
'''''Paige's voice lines that play in specific situations.'''''
 
=== Efforts ===
'''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
{| class="wikitable"
|Effort 01
|[[File:Bookworm effort general 01.mp3]]
|-
|Effort 02
|[[File:Bookworm effort general 02.mp3]]
|-
|Effort 03
|[[File:Bookworm effort general 03.mp3]]
|-
|Effort 04
|[[File:Bookworm effort general 04.mp3]]
|-
|Effort 05
|[[File:Bookworm effort general 05.mp3]]
|}
'''Audio plays when dashing.'''
{| class="wikitable"
|Dash 01
|[[File:Bookworm effort dash 01.mp3]]
|-
|Dash 02
|[[File:Bookworm effort dash 02.mp3]]
|-
|Dash 03
|[[File:Bookworm effort dash 03.mp3]]
|-
|Dash 04
|[[File:Bookworm effort dash 04.mp3]]
|-
|Dash 05
|[[File:Bookworm effort dash 05.mp3]]
|-
|Dash 06
|[[File:Bookworm effort dash 06.mp3]]
|-
|Dash 07
|[[File:Bookworm effort dash 07.mp3]]
|-
|Dash 08
|[[File:Bookworm effort dash 08.mp3]]
|-
|Dash 09
|[[File:Bookworm effort dash 09.mp3]]
|-
|Dash 10
|[[File:Bookworm effort dash 10.mp3]]
|-
|Dash 11
|[[File:Bookworm effort dash 11.mp3]]
|}
'''Audio plays during light melee. These lines are currently unused.'''
{| class="wikitable"
|Light Melee 01
|[[File:Bookworm effort melee small 01.mp3]]
|-
|Light Melee 02
|[[File:Bookworm effort melee small 02.mp3]]
|-
|Light Melee 03
|[[File:Bookworm effort melee small 03.mp3]]
|-
|Light Melee 04
|[[File:Bookworm effort melee small 04.mp3]]
|-
|Light Melee 05
|[[File:Bookworm effort melee small 05.mp3]]
|}
'''Audio plays during heavy melee. These lines are currently unused.'''
{| class="wikitable"
|Heavy Melee 01
|[[File:Bookworm effort melee big 01.mp3]]
|-
|Heavy Melee 02
|[[File:Bookworm effort melee big 02.mp3]]
|-
|Heavy Melee 03
|[[File:Bookworm effort melee big 03.mp3]]
|-
|Heavy Melee 04
|[[File:Bookworm effort melee big 04.mp3]]
|-
|Heavy Melee 05
|[[File:Bookworm effort melee big 05.mp3]]
|}
 
=== Pain ===
'''Audio sometimes plays when taking a small amount of damage.'''
{| class="wikitable"
|Small Pain 01
|[[File:Bookworm pain small 01.mp3]]
|-
|Small Pain 02
|[[File:Bookworm pain small 02.mp3]]
|-
|Small Pain 03
|[[File:Bookworm pain small 03.mp3]]
|-
|Small Pain 04
|[[File:Bookworm pain small 04.mp3]]
|-
|Small Pain 05
|[[File:Bookworm pain small 05.mp3]]
|-
|Small Pain 06
|[[File:Bookworm pain small 06.mp3]]
|}
'''Audio sometimes plays when taking a large amount of damage.'''
{| class="wikitable"
|Big Pain 01
|[[File:Bookworm pain big 01.mp3]]
|-
|Big Pain 02
|[[File:Bookworm pain big 02.mp3]]
|-
|Big Pain 03
|[[File:Bookworm pain big 03.mp3]]
|-
|Big Pain 04
|[[File:Bookworm pain big 04.mp3]]
|-
|Big Pain 05
|[[File:Bookworm pain big 05.mp3]]
|}
'''Audio plays when''' '''Paige is killed.'''
{| class="wikitable"
|Death 01
|[[File:Bookworm pain death 01.mp3]]
|-
|Death 02
|[[File:Bookworm pain death 02.mp3]]
|-
|Death 03
|[[File:Bookworm pain death 03.mp3]]
|-
|Death 04
|[[File:Bookworm pain death 04.mp3]]
|-
|Death 05
|[[File:Bookworm pain death 05.mp3]]
|-
|Death 06
|[[File:Bookworm pain death 06.mp3]]
|}
'''Audio plays when''' '''Paige takes damage while low on health. These lines are currently unused.'''
{| class="wikitable"
|Warning 01
|[[File:Bookworm pain low health warning 01.mp3]]
|-
|Warning 02
|[[File:Bookworm pain low health warning 02.mp3]]
|-
|Warning 03
|[[File:Bookworm pain low health warning 03.mp3]]
|-
|Warning 04
|[[File:Bookworm pain low health warning 04.mp3]]
|}
 
{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Sounds]]
 
[[Category:Paige]]
[[Category:Paige|S]]

Latest revision as of 18:09, 25 August 2026

List of sound effects for Paige.

Weapon

[edit | edit source]

Firing

[edit | edit source]

Audio plays when Paige shoots

Weapon Fire 01
Weapon Fire 02
Weapon Fire 03
Weapon Fire 04
Weapon Fire 05
Weapon Fire 06

Paige's last shot has an additional audio

Last shot

Audio plays if Paige's shots whiz by you

Whiz By 01
Whiz By 02
Whiz By 03
Whiz By 04
Whiz By 05
Whiz By 06
Whiz By 07
Whiz By 08
Whiz By 09
Whiz By 10

Reloading

[edit | edit source]

Paige's reloading consists of 2 audios that play consecutively

Start 01
Start 02
Start 03
End 01
End 02
End 03

Movement

[edit | edit source]

Paige shares wraith's footsteps

Footstep 01
Footstep 02
Footstep 03
Footstep 04
Footstep 05
Footstep 06
Footstep 07
Footstep 08
Footstep 09
Footstep 10
Footstep 11
Footstep 12
Footstep 13
Footstep 14
Footstep 15

Abilities

[edit | edit source]

Audio plays when casting the spell

Cast

Audio loops on the book

Loop

Audio plays when the book lands on a surface

Impact 01
Impact 02
Impact 03

Audio loops on the dragon after it comes out of the book

Dragon Loop

Audio plays when the dragon expires

Dragon Expire

If the dragon burns an enemy, audio plays

Burn Start 01
Burn Start 02
Burn Start 03

Audio loops on the burned target

Burn Loop

Audio plays when the burn expires

Burn Expire

Audio plays on Paige when selecting the spell (can be heard by enemies even behind a wall)

Select

Audio plays on Paige after deselecting the spell (can be heard by enemies even behind a wall)

Deselect

Audio plays when casting the spell

Cast

Audio plays when the shield starts

Start

Audio loops on the shielded target

Loop

Audio plays when the shield expires

Expire

Audio plays when casting the spell

Cast

Audio plays throughout the build up of the sword

Build Up

Audio plays when the sword hits the ground

End

Audio plays on each enemy the sword hits and roots

Root 01
Root 02
Root 03

Audio plays on the animation before casting the spell

Build Up

Audio plays when casting the spell

Cast

If the cavalry is behind a wall the sound becomes distant

Cast Distant

Audio loops on the cavalry

Loop

If the cavalry is behind a wall the sound becomes distant

Loop Distant

Emotes

[edit | edit source]

Paige's voice lines that play in specific situations.

Efforts

[edit | edit source]

Audio plays for generic efforts (such as jumping or ledge mantling.)

Effort 01
Effort 02
Effort 03
Effort 04
Effort 05

Audio plays when dashing.

Dash 01
Dash 02
Dash 03
Dash 04
Dash 05
Dash 06
Dash 07
Dash 08
Dash 09
Dash 10
Dash 11

Audio plays during light melee. These lines are currently unused.

Light Melee 01
Light Melee 02
Light Melee 03
Light Melee 04
Light Melee 05

Audio plays during heavy melee. These lines are currently unused.

Heavy Melee 01
Heavy Melee 02
Heavy Melee 03
Heavy Melee 04
Heavy Melee 05

Audio sometimes plays when taking a small amount of damage.

Small Pain 01
Small Pain 02
Small Pain 03
Small Pain 04
Small Pain 05
Small Pain 06

Audio sometimes plays when taking a large amount of damage.

Big Pain 01
Big Pain 02
Big Pain 03
Big Pain 04
Big Pain 05

Audio plays when Paige is killed.

Death 01
Death 02
Death 03
Death 04
Death 05
Death 06

Audio plays when Paige takes damage while low on health. These lines are currently unused.

Warning 01
Warning 02
Warning 03
Warning 04