Paige/Sounds: Difference between revisions

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=== Firing ===
=== Firing ===
{| class="wikitable"
|
|
|}


=== Reloading ===
=== Reloading ===
{| class="wikitable"
|
|
|}


== Movement ==
== Movement ==
{| class="wikitable"
|
|
|}


== Abilities ==
== Abilities ==
=== {{AbilityIcon|Conjure Dragon}} ===
=== {{AbilityIcon|Conjure Dragon}} ===
'''Audio plays when casting the spell'''
{| class="wikitable"
|Cast
|
|}
'''Audio loops on the book'''
{| class="wikitable"
|Loop
|
|}
'''Audio plays when the book lands on a surface'''
{| class="wikitable"
|Impact 01
|
|-
|Impact 02
|
|-
|Impact 03
|
|}
'''Audio loops on the dragon after it comes out of the book'''
{| class="wikitable"
|Dragon Loop
|
|}
'''Audio plays when the dragon expires'''
{| class="wikitable"
|Dragon Expire
|
|}
'''If the dragon burns an enemy, audio plays'''
{| class="wikitable"
|Burn Start 01
|
|-
|Burn Start 02
|
|-
|Burn Start 03
|
|}
'''Audio loops on the burned target'''
{| class="wikitable"
|Burn Loop
|
|}
'''Audio plays when the burn expires'''
{| class="wikitable"
|Burn Expire
|
|}
=== {{AbilityIcon|Defend and Fight!}} ===
=== {{AbilityIcon|Defend and Fight!}} ===
'''Audio plays on Paige when selecting the spell <small>(can be heard by enemies even behind a wall)</small>'''
{| class="wikitable"
|Select
|
|}
'''Audio plays on Paige after deselecting the spell <small>(can be heard by enemies even behind a wall)</small>'''
{| class="wikitable"
|Deselect
|
|}
'''Audio plays when casting the spell'''
{| class="wikitable"
|Cast
|
|}
'''Audio plays when the shield starts'''
{| class="wikitable"
|Start
|
|}
'''Audio loops on the shielded target'''
{| class="wikitable"
|Loop
|
|}
'''Audio plays when the shield expires'''
{| class="wikitable"
|Expire
|
|}
=== {{AbilityIcon|Captivating Read}} ===
=== {{AbilityIcon|Captivating Read}} ===
'''Audio plays when casting the spell'''
{| class="wikitable"
|Cast
|
|}
'''Audio plays throughout the build up of the sword'''
{| class="wikitable"
|Build Up
|
|}
'''Audio plays when the sword hits the ground'''
{| class="wikitable"
|End
|
|}
'''Audio plays on each enemy the sword hits and roots'''
{| class="wikitable"
|Root 01
|
|-
|Root 02
|
|-
|Root 03
|
|}
=== {{AbilityIcon|Rallying Charge}} ===
=== {{AbilityIcon|Rallying Charge}} ===
'''Audio plays on the animation before casting the spell'''
{| class="wikitable"
|Build Up
|
|}
'''Audio plays when casting the spell'''
{| class="wikitable"
|Cast
|
|}
'''If the cavalry is behind a wall the sound becomes distant'''
{| class="wikitable"
|Cast Distant
|
|}
'''Audio loops on the cavalry'''
{| class="wikitable"
|Loop
|
|}
'''If the cavalry is behind a wall the sound becomes distant'''
{| class="wikitable"
|Loop Distant
|
|}
{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Sounds]]
[[Category:Sounds]]
[[Category:Paige]]
[[Category:Paige]]