Paradox/Sounds: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
Roy (talk | contribs)
No edit summary
Roy (talk | contribs)
No edit summary
Line 26: Line 26:


=== {{AbilityIcon|Kinetic Carbine}} ===
=== {{AbilityIcon|Kinetic Carbine}} ===
'''2 Audios play on Paradox when charging her spell'''
'''Audio plays on Paradox when casting the spell'''
{| class="wikitable"
{| class="wikitable"
|Accel
|Accel
|[[File:Accel.mp3]]
|[[File:Accel.mp3]]
|-
|}
'''Audio starts looping on Paradox after casting the spell'''
{| class="wikitable"
|Loop
|Loop
|[[File:Chrono kinetic carbine charge lp.mp3]]
|[[File:Chrono kinetic carbine charge lp.mp3]]

Revision as of 20:00, 7 July 2025

List of sound effects for Paradox.

Weapon

Movement

Abilities

Audio plays on the AoE of the spell

Armed

Audio plays on Paradox after using the spell

Cast

Audio plays on the wall when deployed

Activate

Audio plays on Paradox when casting the spell

Accel

Audio starts looping on Paradox after casting the spell

Loop

Audio plays on Paradox after shooting

Fire

If the spell runs out, an Audio plays

Expire