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{{Infobox hero | {{Infobox hero | ||
| key = hero_chrono | | key = hero_chrono | ||
| voice_actor = Elle Newlands<ref> | | voice_actor = Elle Newlands<ref>[https://www.imdb.com/title/tt33268153/fullcredits/ Deadlock] on [https://www.imdb.com/ IMDb]</ref> | ||
| release_date = April 24, 2024 | | release_date = April 24, 2024 | ||
| codenames = Chrono | | codenames = Chrono | ||
}}{{Quotation|2=If someone's by themselves, I'll drag 'em to where I want them to be. | |||
}}{{Quotation | |||
| 2 = | |||
}} | }} | ||
'''Paradox''' is a [[Hero]] in ''[[Deadlock]]''. She wields time manipulation with potent disruption and slowing abilities. With a charged | '''Paradox''' is a [[Hero]] in ''[[Deadlock]]''. She wields time manipulation with potent disruption and slowing abilities. With a charged Kinetic Carbine, she can threaten her enemies at any range while damaging and slowing them with thrown Pulse Grenades and well-placed Time Walls. At just the right moment, Paradox can activate her Paradoxical Swap to change places with her target, dropping them into a dangerous situation amongst her team. | ||
Paradox is both the name of this Hero and the name of their Thieves' Guild, specializing in stealing the untouchable and breaking into ultra-secure facilities. Their motives are unclear, except for a certain level of delight that its members seem to take in snubbing the world's biggest corporations and governments. | Paradox is both the name of this Hero and the name of their Thieves' Guild, specializing in stealing the untouchable and breaking into ultra-secure facilities. Their motives are unclear, except for a certain level of delight that its members seem to take in snubbing the world's biggest corporations and governments. | ||
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| notes = | | notes = | ||
* Deals 50% damage to objectives. | * Deals 50% damage to objectives. | ||
* | * Time slow means [[Movement Slow]]. Dashes are not affected. | ||
* | * Since grenade radius increases by each pulse, increasing its [[Ability Duration|duration]] with items such as {{ItemIcon|Duration Extender}} also increases its maximum radius. | ||
* There is no stacks limit | * There is no max stacks limit. Casting grenade twice with {{ItemIcon|Echo Shard}} allows double stacking. | ||
}} | }} | ||
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| ability_num = 2 | | ability_num = 2 | ||
| notes = | | notes = | ||
* The move slow for enemies passing through lasts | * The move slow for enemies passing through lasts 2s. | ||
* Projectiles from abilities and items are affected. Ally abilities that deal weapon damage get the bonus damage. | * Projectiles from abilities and items are affected. Ally abilities that deal weapon damage get the bonus damage. | ||
* A projectile cannot be affected by more than one wall. This means that stacking several walls (from T3) does not give extra damage. | * A projectile cannot be affected by more than one wall. This means that stacking several walls (from T3) does not give extra damage. | ||
}} | }} | ||
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| ability_num = 3 | | ability_num = 3 | ||
| notes = | | notes = | ||
* | * Carbine is immune to [[Bullet Evasion]]. | ||
* Like the damage, the duration of Time-Stop for the target also | * Carbine's damage scaling is based on [[Weapon Damage]] of a full burst shot ({{#invoke:Abilities|get_ability_prop|Kinetic Carbine|MaxBonusBulletDamage|Value}} * bullet damage). | ||
* Carbine's | * Despite scaling with Weapon Damage, it deals [[Spirit Damage]], and thus can trigger spirit items like {{ItemIcon|Mystic Reverb}}, {{ItemIcon|Tankbuster}} or {{ItemIcon|Spirit Burn}}. | ||
* Despite saying "Move Speed is increased while charging", the bonus is only given after Carbine is fully charged. | * Like the damage, the duration of Time-Stop for the target also depends on charge time, starting at {{#invoke:Abilities|get_ability_prop|Kinetic Carbine|MinSlowDuration}}s. | ||
* Move Speed bonus is a unique buff that applies a multiplicative modifier to all of Paradox's animations. This has | * Conditional Weapon Damage items apply their bonuses to Carbine. For example, having {{ItemIcon|Point Blank}} will make Carbine use it's damage bonus if the shot target is in close range. | ||
* | * Carbine has inconsistent interactions with items that affect shooting: | ||
* | ** Items that apply their effects with Kinetic Carbine: | ||
* | *** {{ItemIcon|Restorative Shot}}. | ||
*** {{ItemIcon|Mystic Shot}}. | |||
*** {{ItemIcon|Weakening Headshot}} and {{ItemIcon|Crippling Headshot}}. | |||
* | *** {{ItemIcon|Hollow Point}}'s bullet resist debuff. | ||
* | ** Items that do '''not''' apply their effects with Kinetic Carbine: | ||
*** {{ItemIcon|Headshot Booster}} and {{ItemIcon|Headhunter}}. | |||
{{ | *** {{ItemIcon|Spirit Shredder Bullets}} and {{ItemIcon|Spirit Rend}}. | ||
*** {{ItemIcon|Point Blank}} slow. | |||
}} | *** {{ItemIcon|Tesla Bullets}} and {{ItemIcon|Capacitor}}. | ||
{{ | *** {{ItemIcon|Armor Piercing Rounds}}' pierce. | ||
*** {{ItemIcon|Lucky Shot}}'s extra damage. | |||
| | *** {{ItemIcon|Ricochet}}. | ||
*** {{ItemIcon|Siphon Bullets}}. | |||
*** Buildup items like {{ItemIcon|Toxic Bullets}}. | |||
** {{ItemIcon|Split Shot}} allows Paradox to fire 5 Carbine shots at once. However, it will only affect the first enemy hit. | |||
** {{ItemIcon|Express Shot}} gives the smaller "Secondary Fire Weapon Damage" bonus to Carbine shot and immediately shoots a regular bullet with the bigger "Weapon Damage" bonus. | |||
}} | * Despite saying "Move Speed is increased while charging", the bonus is only given after the Carbine is fully charged. | ||
* Move Speed bonus is a unique buff that applies a multiplicative modifier to all of Paradox's animations. This has several consequences: | |||
** Move speed bonus works as a flat multiplicative modifier on top of all other move speed buffs and debuffs and is not part of usual [[Move Speed#Calculating_Move_Speed|stacking algorithm]]. | |||
** Jump height also gets boost, both for ground and air jumps | |||
** Dash distance seems to be unaffected. | |||
** Reload animation gets completed quicker, but it is only a visual/audial indicator and the actual reload time is unaffected. | |||
** Several items get affected by quicker animations: | |||
*** {{ItemIcon|Majestic Leap}} performs the leap quicker. | |||
*** {{ItemIcon|Magic Carpet}} gets increase to its flying speed. | |||
*** {{ItemIcon|Ethereal Shift}} gets increase to its "floating" speed. | |||
}} | }} | ||
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| ability_num = 4 | | ability_num = 4 | ||
| notes = | | notes = | ||
* | * On T3, holding alt cast (middle mouse click) before swapping lets the player swap a single target. | ||
* Paradoxical Swap will trigger {{ItemIcon|Reactive Barrier}}, {{ItemIcon|Indomitable}} and {{ItemIcon|Cloak of Opportunity}}, cleansing the effect, so neither you or the target will move. | |||
** On T3, if you hit a target that cleanses Paradoxical Swap, but another target is within the swap area of effect, the following happens: | |||
*** The original target of Paradoxical Swap doesn't move. | |||
*** Any other nearby targets affected by the swap area of effect will be swapped. | |||
*** Paradox will move to the original target's position. | |||
{{ | |||
* The original target of Paradoxical Swap doesn't move. | |||
* Any other nearby targets affected by the swap area of effect will be swapped. | |||
* Paradox will move to the original target's position. | |||
}} | }} | ||
== Backstory == | == Backstory == | ||
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== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Paradox card.png|Paradox portrait | File:Paradox card.png|Paradox portrait | ||
File:Paradox MM.png|Paradox icon | File:Paradox MM.png|Paradox icon | ||
File:Paradox Render.png|Paradox in-game render | File:Paradox Render.png|Paradox in-game render | ||
File:Paradox select background.png|Paradox select background | File:Paradox select background.png|Paradox select background | ||
File:Paradox Reference Sheet.png|Paradox reference sheet | File:Paradox Reference Sheet.png|Paradox reference sheet | ||
File:Paradox | File:Paradox name.png|Paradox name typography | ||
File:Paradox Weapon.png|Paradox weapon - Trade Secret | |||
File:Paradox winter.png|Paradox 2024 [[Seasonal events#Winter|Winter skin]] | |||
File:Paradox | |||
File:Paradox | |||
File:Paradox concept art.png|Paradox concept art | File:Paradox concept art.png|Paradox concept art | ||
File:Chrono card.png|Chrono portrait ([[Neon Prime]]) | |||
File:Paradox Gloat.png|Gloat portrait for Paradox. | |||
File:Paradox Critical.png|Critical health portrait for Paradox. | |||
File: | |||
File: | |||
</gallery> | </gallery> | ||
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* Paradox is voiced by Elle Newlands, who also voiced [https://apexlegends.wiki.gg/wiki/Horizon Horizon] in ''Apex Legends''. Both characters are Scottish and use technology of spacetime manipulation. | * Paradox is voiced by Elle Newlands, who also voiced [https://apexlegends.wiki.gg/wiki/Horizon Horizon] in ''Apex Legends''. Both characters are Scottish and use technology of spacetime manipulation. | ||
* Paradox wears a [[wikipedia:Blue_rose|blue rose]] in her lapel, which do not exist in nature, and are only possible through genetic modification. In art, blue roses are a symbol for mystery and the unattainable. | * Paradox wears a [[wikipedia:Blue_rose|blue rose]] in her lapel, which do not exist in nature, and are only possible through genetic modification. In art, blue roses are a symbol for mystery and the unattainable. | ||
* "Scheming in the Hideout" is displayed as one's status in the in-game Friends List when playing as Paradox in the [[Hideout]]. | * "Scheming in the Hideout" is displayed as one's status in the in-game Friends List when playing as Paradox in the [[Hideout]]. | ||
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== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||
[[Category:Heroes]] | |||