| Patron | |
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| Health | |
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| Information | |
| Voice Actor: | Debra Wilson (Archmother)[1] |
| Voice Lines: | The Hidden King/Quotes; The Archmother/Quotes |
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The Patrons are [[Outer Planes|extraplanar]]<ref name=":0">{{VoiceLineCite|name=Newscaster|file=newscaster_headline_80.mp3|transcription=The orders of The Amber Hand and Sapphire Flame have long provided safeguards insuring that The Patrons remain on their home plane. But have the people we trusted to be wardens of The Patrons secretly been planning a coup?}}</ref> elder gods<ref>{{VoiceLineCite|name=Vyper|file=Viper_select_01.mp3|transcription=Hahaha, how hard can summoning an elder god be?}}</ref><ref>{{VoiceLineCite|name=Dynamo|file=Dynamo ping pre game 02.mp3|transcription=Who wants to summon an elder god?}}</ref> whose followers petition heroes to participate in a ritual, in the hopes of summoning them. In order for the ritual to be completed, the enemy Patron must be destroyed. | The Patrons are [[Outer Planes|extraplanar]]<ref name=":0">{{VoiceLineCite|name=Newscaster|file=newscaster_headline_80.mp3|transcription=The orders of The Amber Hand and Sapphire Flame have long provided safeguards insuring that The Patrons remain on their home plane. But have the people we trusted to be wardens of The Patrons secretly been planning a coup?}}</ref> elder gods<ref>{{VoiceLineCite|name=Vyper|file=Viper_select_01.mp3|transcription=Hahaha, how hard can summoning an elder god be?}}</ref><ref>{{VoiceLineCite|name=Dynamo|file=Dynamo ping pre game 02.mp3|transcription=Who wants to summon an elder god?}}</ref> whose followers petition heroes to participate in a ritual, in the hopes of summoning them. In order for the ritual to be completed, the enemy Patron must be destroyed. | ||
The two Patrons in-game are the [[The Hidden King|Hidden King]] and the [[The Archmother|Archmother]]. There are more Patrons, but they haven't yet made contact with humanity.<ref>2024-09-28 - [[Yoshi]]; Deadlock Discord - ''"There are more than two Patrons, but so far only two are trying to enter our world"''</ref> The motivations of the Hidden King and Archmother are unclear, although {{HeroIcon|The Doorman}} mentions that they've been waiting to be summoned "for centuries".<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Hotel Guest Taunt - Generic|voice line]] (Hotel Guest taunt): ''"The Patrons have waited centuries to be summoned, they can wait a little longer."''</ref> {{HeroIcon|Warden}} and his family believe the Patrons will "herald the end of humanity" if they are not stopped.<ref>{{PageRef|name=Warden}}'s in-game [[Warden/Quotes#Select|voice line]] (select): ''"The Patrons will herald the end of humanity if we let them."''</ref> | |||
Once the ritual is completed, the Patrons can grant one wish to each hero who helped summon them.<ref>[[The Binding of Oathkeeper|''The Binding of Oathkeeper'']] - [https://youtu.be/nn_C9nQ_Ri0?si=HPiD-NYhX4-d35sn&t=1269 Chapter 5B]</ref> The specifics of the Patron's powers and their limitations are unclear. What the winning Patron intends to do after the ritual is also unclear, although the Patron's herald believes they will usher in a new era.<ref>{{PageRef|name=Hidden King}}'s in-game [[Graves/Quotes#Patrons|voice line]] (ally Graves killstreak): ''"Graves will usher us into the Hidden King's new era!"''</ref><ref>{{PageRef|name=Archmother}}'s in-game [[Graves/Quotes#Patrons|voice line]] (ally Graves killstreak): ''"Graves will usher us into the Archmother's new era!"''</ref><ref>{{PageRef|name=Hidden King}}'s in-game [[Victor/Quotes#Patrons|voice line]] (Victor start): ''"You need not feel adrift in this world, Victor. Complete the ritual, and find your place alongside the Hidden King!"''</ref><ref>{{PageRef|name=Archmother}}'s in-game [[Celeste/Quotes#Patrons|voice line]] (Celeste start): ''"Summon the Archmother, and usher in a new world with you by her side!"''</ref> | |||
The Patrons have heralds who speak on their behalf.<ref>{{VoiceLineCite|name=The Archmother|quotes=The Archmother/Quotes#Match Start|context=(Viscous match start)|transcription=Everyone looks at you and discounts your value. But not me. And not The Archmother. Complete the ritual, and let her help you.}}</ref><ref>{{VoiceLineCite|name=The Archmother|quotes=The Archmother/Quotes|context=(Ally Drifter killstreak)|transcription=Archmother: Accept the gift that The Drifter has laid before us.}}</ref><ref>{{VoiceLineCite|name=The Hidden King|quotes=The Hidden King/Quotes|context=(Street Brawl victory)|transcription=Their broken husks make fitting tribute to our king.}}</ref> The heralds have knowledge on the thoughts and desires of the [[heroes]], and can communicate with them telepathically during the ritual. If a hero openly dislikes the Patrons, the herald tells them to direct their anger towards the enemy Patron, as is the case with Warden and {{HeroIcon|Venator}}.<ref>{{VoiceLineCite|name=The Archmother|quotes=The Archmother/Quotes#Match Start|transcription=I know you hate the Archmother, Warden, but today she is not your enemy… she is the path that will lead you to destroying The Hidden King once and for all.}}</ref><ref>{{VoiceLineCite|name=The Hidden King|quotes=The Hidden King/Quotes#Match Start|transcription=Venator, I know you have no love for the Hidden King, but the Archmother is a tyrant, and together, we can usurp her.}}</ref> While the heralds can read Warden's emotions, they cannot see his desires.<ref>{{PageRef|name=Hidden King}}'s in-game [[Warden/Quotes#Patrons|voice line]] (Warden start): ''"I can't tell what you're after, Warden. But I know you're afraid of failure. Fear not! The Hidden King will be your guide to victory."''</ref> | |||
This is the first time in known history that humanity has been able to make contact with the Patrons.<ref>{{VoiceLineCite|name=Newscaster|file=newscaster_headline_18.mp3|transcription=Could today be the day where humanity makes contact with.. The Patron? Only time will tell.}}</ref> Such rituals used to be impossible, as well as forbidden, before the [[Maelstrom|Second Maelstrom]].<ref>{{VoiceLineCite|name=Newscaster|file=newscaster_headline_79.mp3|transcription=For decades, contact with The Patrons has not only been impossible, but forbidden. But with the Maelstrom upon us that may change!}}</ref> The orders of the Amber Hand and the Sapphire Flame were supposed to safeguard humanity from the Patrons, but recently are suspected to have changed their objectives.<ref name=":0" />[[File:Patron_VisualNovel_Art.png|thumb|A Patron looming over humans]]The Patrons are familiar with The Doorman, another extraplanar being. They are happy to see Doorman fighting on their behalf.<ref>{{VoiceLineCite|name=The Hidden King|quotes=The Hidden King/Quotes#Match Start|transcription=The King will be so happy to see you again, Doorman.}}</ref><ref>{{VoiceLineCite|name=The Archmother|quotes=The Archmother/Quotes#Match Start|transcription=My, my. Well, isn't this a pleasant surprise? The Archmother will be pleased to see you.}}</ref> The Doorman calls the Patrons "old friends"<ref>{{VoiceLineCite|name=The Doorman|file=Doorman happy 08.mp3|transcription=It was so nice getting a chance to summon old friends.}}</ref> and refers to them as [[Sapphire Flame|City Mother]] and [[Amber Hand|Amber King]].<ref>{{VoiceLineCite|name=The Doorman|file=Doorman ping pre game 03.mp3|transcription=How exciting to see City Mother and the Amber King once more!}}</ref> | |||
[[The Binding of Oathkeeper|''The Binding of Oathkeeper's'']] multiple endings shows potential wishes granted by the Patrons: | [[The Binding of Oathkeeper|''The Binding of Oathkeeper's'']] multiple endings shows potential wishes granted by the Patrons: | ||
| Line 106: | Line 105: | ||
File:Hidden King model.png|The Hidden King | File:Hidden King model.png|The Hidden King | ||
File:Archmother model.png|The Archmother | File:Archmother model.png|The Archmother | ||
File:Hidden King weak.png|The Hidden King (Weakened) | |||
File:Archmother weak.png|The Archmother (Weakened) | |||
File:The Hidden King.png|Hidden King icon | File:The Hidden King.png|Hidden King icon | ||
File:The Archmother.png|Archmother icon | File:The Archmother.png|Archmother icon | ||
| Line 120: | Line 121: | ||
File:Hidden King alt icon.png|Unused Hidden King icon | File:Hidden King alt icon.png|Unused Hidden King icon | ||
File:Archmother alt icon.png|Unused Archmother icon | File:Archmother alt icon.png|Unused Archmother icon | ||
File:NPC neon prime Titan.png|[[Neon Prime]] Titan (Patron) | File:NPC neon prime Titan.png|[[Neon Prime]] Titan (Patron) | ||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
* The Patrons were originally named '''The''' '''Amber Hand''' and '''The''' '''Sapphire Flame''' | * The Patrons were originally named '''The''' '''Amber Hand''' and '''The''' '''Sapphire Flame''' before the [[Old Gods, New Blood]] update released. The Patrons also used to be the announcers of the game before being replaced by heralds speaking on their behalf. | ||
* Based on game files and voice lines, another proposed rename for the Patrons was the '''Broken Crown''' and the '''Guided Hand'''. Those names are still used in a few voice lines. | * Based on game files and voice lines, another proposed rename for the Patrons was the '''Broken Crown''' and the '''Guided Hand'''. Those names are still used in a few voice lines. | ||
* The Hidden King's voice actor was recast in the [[Old Gods, New Blood]] update. | * The Hidden King's voice actor was recast in the [[Old Gods, New Blood]] update. | ||
Revision as of 22:17, 22 March 2026
| Weakened Patron | |
|---|---|
| Stats | |
| Health | |
| Base Health: | |
| Health Regen: | |
| Bullet Resist: | |
| Spirit Resist: | |
| Damage | |
| Damage: | |
| DPS: | |
| Range: | |
| Information | |
| Voice Actor: | Debra Wilson
(Archmother)[1] |
| Voice Lines: | The Hidden King/Quotes; The Archmother/Quotes |
“Who wants to summon an elder god?— Dynamo
A Patron is a deity which takes the form of a large extraplanar entity. Each team’s base houses a Patron,
The Hidden King and
The Archmother, and victory is secured by defeating the opposing team's Patron, completing the ritual.
The Hidden King appears as a shadowy figure with antlers and glowing yellow eyes, bound to a burning wicker man structure. Long, claw-like yellow hands extend from the shadows. His base is a factory filled with large speakers and microphones, and his side of the map features working-class red brick buildings labeled "Downtown". The Archmother wears a broken mask resembling the head of the Statue of Liberty, her form bound to a crystalline structure. Her base is a museum with a Neoclassic aesthetic, and her side of the map features upper-class white brick buildings labeled "Uptown".
During gameplay, a herald speaks on behalf of the Patrons to their teams, commenting on player performance, announcing major events, and offering boons that allow players to level up.
Overview
Patrons are formidable units found at the back of each team's base. In its first phase, the Patron is completely unkillable until both Shrines are destroyed.
The Patron has two methods of attack in Phase 1:
- Laser Beam: Fires a slow-moving beam dealing 440 + 5% HP damage per second, targeting enemy players and Troopers and reducing their bullet and spirit resistance by 10%. The beam leaves behind burning ground that deals damage over time to those who remain in it.
- Shrine Defense: Creates a large explosion at a Shrine platform after a 3.5s delay, dealing 300 + 20% HP damage and cursing any enemies caught in the blast, forcing them to retreat or be damaged.
After the first half of its health bar is depleted, the Patron enters its second phase. It becomes invulnerable again for a short period as its shadowy form collapses into its structure. The structure then explodes and reforms into an orb that hovers in the pit. Once the transformation completes, it becomes vulnerable again as a Weakened Patron.
Defeating the Patron's first phase shortens the remaining respawn time of any dead players on the defending team by up to 20s (see Last Stand Buff).
The Patron is the only structure that regenerates health out of combat, restoring 120 health/s. It is also protected by backdoor protection, which increases this regeneration by 75 health/s when no enemy Troopers are nearby.
Weakened Patron
In its second phase, the Patron enters its Weakened form, compressing into a spherical orb that hovers inside the pit of its team's base. The Hidden King's orb appears as a cracked sphere of charred wood and burning debris, with a glowing ember core visible through the fissures, surrounded by jagged wooden spikes. The Archmother's orb appears as a crystalline blue sphere surrounded by jagged rock shards arranged to form a face-like structure, with glowing cyan energy emanating from within.
In this state, it has two attacks:
- Damage Pulse: Constantly emits 75 damage every second to up to 3 nearby enemies within a 19m radius.
- Pit Explosion: Unleashes a large expanding wave inside the pit after a 3.5s delay, dealing 300 + 20% HP damage and cursing enemies, similar to the Shrine Defense attack.
Similar to Mid Boss, the Patron is immune to all incoming damage from outside the pit, forcing players to get in close if they want to damage it. The Weakened Patron has the same starting HP as the first phase but gains more HP per minute than phase one.
The Weakened Patron has 50% damage resistance when an ally has been in the pit for more than 2s, and 100% damage resistance when two or more allies are in the pit.
Health Scaling
The Patron's maximum health is not static and increases as the match progresses, starting at specific times during each phase.
| Phase | Scaling Starts At | Max Health Gained per Minute |
|---|---|---|
| Phase 1 | 20 minutes | 250 |
| Phase 2 | 1 minute | 450 |
Lore
The Patrons are extraplanar[2] elder gods[3][4] whose followers petition heroes to participate in a ritual, in the hopes of summoning them. In order for the ritual to be completed, the enemy Patron must be destroyed.
The two Patrons in-game are the Hidden King and the Archmother. There are more Patrons, but they haven't yet made contact with humanity.[5] The motivations of the Hidden King and Archmother are unclear, although The Doorman mentions that they've been waiting to be summoned "for centuries".[6] Warden and his family believe the Patrons will "herald the end of humanity" if they are not stopped.[7]
Once the ritual is completed, the Patrons can grant one wish to each hero who helped summon them.[8] The specifics of the Patron's powers and their limitations are unclear. What the winning Patron intends to do after the ritual is also unclear, although the Patron's herald believes they will usher in a new era.[9][10][11][12]
The Patrons have heralds who speak on their behalf.[13][14][15] The heralds have knowledge on the thoughts and desires of the heroes, and can communicate with them telepathically during the ritual. If a hero openly dislikes the Patrons, the herald tells them to direct their anger towards the enemy Patron, as is the case with Warden and Venator.[16][17] While the heralds can read Warden's emotions, they cannot see his desires.[18]
This is the first time in known history that humanity has been able to make contact with the Patrons.[19] Such rituals used to be impossible, as well as forbidden, before the Second Maelstrom.[20] The orders of the Amber Hand and the Sapphire Flame were supposed to safeguard humanity from the Patrons, but recently are suspected to have changed their objectives.[2]

The Patrons are familiar with The Doorman, another extraplanar being. They are happy to see Doorman fighting on their behalf.[21][22] The Doorman calls the Patrons "old friends"[23] and refers to them as City Mother and Amber King.[24]
The Binding of Oathkeeper's multiple endings shows potential wishes granted by the Patrons:
- An answer to one of Abrams' questions regarding the Tome;
- Binding Oathkeeper back to the Tome and allowing Lady Geist to stay young;
- The sacrifice of Johann Jr. in exchange for 200 years of Oathkeeper's complete obedience to Lady Geist;
- The self-sacrifice of Lady Geist in exchange for banishing Oathkeeper from Earth;
- Safely removing Oathkeeper from Geist, but making her return to the natural age she had before their pact.
In addition to the ritual, the Patrons lead skirmishes between their teams in the form of Street Brawl matches.[25]
Update history
View the full update history: Patron/Update history
| Update | Changes |
|---|---|
| |
| |
|
Gallery
-
The Hidden King
-
The Archmother
-
The Hidden King (Weakened)
-
The Archmother (Weakened)
-
Hidden King icon
-
Archmother icon
-
Hidden King artwork
-
Archmother artwork
-
Hidden King typography
-
Archmother typography
-
Patron icon
-
Old Patron artwork
-
Amber Hand Patron
-
Sapphire Flame Patron
-
"The Broken Crown" unused name
-
"The Guided Hand" unused name
-
Unused Hidden King icon
-
Unused Archmother icon
-
Neon Prime Titan (Patron)
Trivia
- The Patrons were originally named The Amber Hand and The Sapphire Flame before the Old Gods, New Blood update released. The Patrons also used to be the announcers of the game before being replaced by heralds speaking on their behalf.
- Based on game files and voice lines, another proposed rename for the Patrons was the Broken Crown and the Guided Hand. Those names are still used in a few voice lines.
- The Hidden King's voice actor was recast in the Old Gods, New Blood update.
- In Neon Prime, the Patron was called Titan, and the Weakened Patron was the Core. The Patrons are still called "Titans" in the game files.
- The Patron damage to the player is listed as "Condemned by the Patron" in the damage report.
- The text across the old Patron model's reads

The Patron's crest
KILOZS BOTAREX UNDT VOXT DIOKOTOS DEOS TOPAX DE OS HOLINAS UXFAXT TOV LIMOT OBERXO
GOL EN TAX FOXIST HARFT DEOS MAX OPUS DEONI SUX TOS DUO POLINUAX DREOX SIDWEG
REBTIS AST MECTONUS MAX DERIKT POLTERMUSON DEFONAL WEKMOXAN GETOX D
- The language seems to be inspired by Latin ("Opus" is Latin for "work"), but most of the words don't exist.
References
- ↑ 1.0 1.1 2024-08-26 - Kaori; Deadlock Discord - "[Sapphire Flame] is not Ellen [McLain], it's Debra Wilson"
- ↑ 2.0 2.1 Newscaster's in-game voice line - "The orders of The Amber Hand and Sapphire Flame have long provided safeguards insuring that The Patrons remain on their home plane. But have the people we trusted to be wardens of The Patrons secretly been planning a coup?"
- ↑
Vyper's in-game voice line - "Hahaha, how hard can summoning an elder god be?"
- ↑
Dynamo's in-game voice line - "Who wants to summon an elder god?"
- ↑ 2024-09-28 - Yoshi; Deadlock Discord - "There are more than two Patrons, but so far only two are trying to enter our world"
- ↑
The Doorman's in-game voice line (Hotel Guest taunt): "The Patrons have waited centuries to be summoned, they can wait a little longer."
- ↑
Warden's in-game voice line (select): "The Patrons will herald the end of humanity if we let them."
- ↑ The Binding of Oathkeeper - Chapter 5B
- ↑
Hidden King's in-game voice line (ally Graves killstreak): "Graves will usher us into the Hidden King's new era!"
- ↑
Archmother's in-game voice line (ally Graves killstreak): "Graves will usher us into the Archmother's new era!"
- ↑
Hidden King's in-game voice line (Victor start): "You need not feel adrift in this world, Victor. Complete the ritual, and find your place alongside the Hidden King!"
- ↑
Archmother's in-game voice line (Celeste start): "Summon the Archmother, and usher in a new world with you by her side!"
- ↑
The Archmother's in-game voice line (Viscous match start) - "Everyone looks at you and discounts your value. But not me. And not The Archmother. Complete the ritual, and let her help you."
- ↑
The Archmother's in-game voice line (Ally Drifter killstreak) - "Archmother: Accept the gift that The Drifter has laid before us."
- ↑
The Hidden King's in-game voice line (Street Brawl victory) - "Their broken husks make fitting tribute to our king."
- ↑
The Archmother's in-game voice line - "I know you hate the Archmother, Warden, but today she is not your enemy… she is the path that will lead you to destroying The Hidden King once and for all."
- ↑
The Hidden King's in-game voice line - "Venator, I know you have no love for the Hidden King, but the Archmother is a tyrant, and together, we can usurp her."
- ↑
Hidden King's in-game voice line (Warden start): "I can't tell what you're after, Warden. But I know you're afraid of failure. Fear not! The Hidden King will be your guide to victory."
- ↑ Newscaster's in-game voice line - "Could today be the day where humanity makes contact with.. The Patron? Only time will tell."
- ↑ Newscaster's in-game voice line - "For decades, contact with The Patrons has not only been impossible, but forbidden. But with the Maelstrom upon us that may change!"
- ↑
The Hidden King's in-game voice line - "The King will be so happy to see you again, Doorman."
- ↑
The Archmother's in-game voice line - "My, my. Well, isn't this a pleasant surprise? The Archmother will be pleased to see you."
- ↑
The Doorman's in-game voice line - "It was so nice getting a chance to summon old friends."
- ↑
The Doorman's in-game voice line - "How exciting to see City Mother and the Amber King once more!"
- ↑
The Hidden King's in-game voice line (Street Brawl loss) - "The Archmother won today, but we still have another chance to stop her!"