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== Interactions == | == Interactions == | ||
Note: Anything missing from this list has not been tested, and therefore may or may not be affected by Plated Armor. | Note: Anything missing from this list has not been tested, and, therefore, may, or may not, be affected by Plated Armor. | ||
=== Weapons === | === Weapons === | ||
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=== Abilities === | === Abilities === | ||
Effects blocked by both Deflection and On-Hit Prevention: | |||
* {{HeroIcon|Billy}} - {{AbilityIcon|Blasted}} bonus bullet damage amp | |||
* {{HeroIcon|Celeste}} - {{AbilityIcon|Light Eater}} on-hit spirit damage | |||
* {{ItemIcon|Graves}} - {{AbilityIcon|Essence Theft}} | |||
* {{HeroIcon|Grey Talon}} - {{AbilityIcon|Rain of Arrows}}: Triggers at once for all arrows. All arrows are deflected as though they are a single shot. | |||
* {{ItemIcon|Haze}} - {{AbilityIcon|Fixation}}: Stack buildup | |||
* {{HeroIcon|Holliday}} {{AbilityIcon|Crackshot}}: Cooldown is not applied when blocked. | |||
* {{HeroIcon|Infernus}} - {{AbilityIcon|Afterburn}}: Buildup | |||
* {{ItemIcon|Mina}} - {{AbilityIcon|Love Bites}}: Buildup and spirit damage on bullet hits | |||
* {{HeroIcon|Seven}} - {{AbilityIcon|Power Surge}}: The chaining damage is blocked per bullet and the opportunity to apply is not consumed when blocked. | |||
{{ | Effects partially blocked: | ||
* {{HeroIcon|Venator}} - {{AbilityIcon|Ira Domini}}'s Weapon damage can be deflected, but not the pure damage. | |||
* {{HeroIcon|Wraith}} - {{AbilityIcon|Card Trick}}: Buildup blocked by Deflection. | |||
Effects that are not blocked: | Effects that are not blocked: | ||
* {{HeroIcon|Mirage}} - {{AbilityIcon|Djinn's Mark}} | * {{HeroIcon|Mirage}} - {{AbilityIcon|Djinn's Mark}} | ||
* {{HeroIcon|Paradox}} - {{AbilityIcon|Kinetic Carbine}} | * {{HeroIcon|Paradox}} - {{AbilityIcon|Kinetic Carbine}} | ||