Pocket/Sounds: Difference between revisionsGive feedback
< Pocket
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== Movement == | == Movement == | ||
'''Pocket's movement consists of 2 sounds that play simultaneously''' | |||
{| class="wikitable" | |||
|Footstep 01 | |||
|[[File:Pocket footstep 01.mp3]] | |||
|- | |||
|Footstep 02 | |||
|[[File:Pocket footstep 02.mp3]] | |||
|- | |||
|Footstep 03 | |||
|[[File:Pocket footstep 03.mp3]] | |||
|- | |||
|Footstep 04 | |||
|[[File:Pocket footstep 04.mp3]] | |||
|- | |||
|Footstep 05 | |||
|[[File:Pocket footstep 05.mp3]] | |||
|- | |||
|Footstep 06 | |||
|[[File:Pocket footstep 06.mp3]] | |||
|- | |||
|Footstep 07 | |||
|[[File:Pocket footstep 07.mp3]] | |||
|- | |||
|Footstep 08 | |||
|[[File:Pocket footstep 08.mp3]] | |||
|- | |||
|Footstep 09 | |||
|[[File:Pocket footstep 09.mp3]] | |||
|- | |||
|Footstep 10 | |||
|[[File:Pocket footstep 10.mp3]] | |||
|- | |||
|Footstep 11 | |||
|[[File:Pocket footstep 11.mp3]] | |||
|- | |||
|Footstep 12 | |||
|[[File:Pocket footstep 12.mp3]] | |||
|- | |||
|Footstep 13 | |||
|[[File:Pocket footstep 13.mp3]] | |||
|- | |||
|Footstep 14 | |||
|[[File:Pocket footstep 14.mp3]] | |||
|- | |||
|Footstep 15 | |||
|[[File:Pocket footstep 15.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Foley 01 | |||
|[[File:Pocket movement foley short 01.mp3]] | |||
|- | |||
|Foley 02 | |||
|[[File:Pocket movement foley short 02.mp3]] | |||
|- | |||
|Foley 03 | |||
|[[File:Pocket movement foley short 03.mp3]] | |||
|- | |||
|Foley 04 | |||
|[[File:Pocket movement foley short 04.mp3]] | |||
|- | |||
|Foley 05 | |||
|[[File:Pocket movement foley short 05.mp3]] | |||
|- | |||
|Foley 06 | |||
|[[File:Pocket movement foley short 06.mp3]] | |||
|- | |||
|Foley 07 | |||
|[[File:Pocket movement foley short 07.mp3]] | |||
|- | |||
|Foley 08 | |||
|[[File:Pocket movement foley short 08.mp3]] | |||
|- | |||
|Foley 09 | |||
|[[File:Pocket movement foley short 09.mp3]] | |||
|- | |||
|Foley 10 | |||
|[[File:Pocket movement foley short 10.mp3]] | |||
|- | |||
|Foley 11 | |||
|[[File:Pocket movement foley short 11.mp3]] | |||
|- | |||
|Foley 12 | |||
|[[File:Pocket movement foley short 12.mp3]] | |||
|- | |||
|Foley 13 | |||
|[[File:Pocket movement foley short 13.mp3]] | |||
|- | |||
|Foley 14 | |||
|[[File:Pocket movement foley short 14.mp3]] | |||
|} | |||
'''Occasionally, a frog sound will play''' | |||
{| class="wikitable" | |||
|Frog 01 | |||
|[[File:Pocket footstep frog 01.mp3]] | |||
|- | |||
|Frog 02 | |||
|[[File:Pocket footstep frog 02.mp3]] | |||
|- | |||
|Frog 03 | |||
|[[File:Pocket footstep frog 03.mp3]] | |||
|- | |||
|Frog 04 | |||
|[[File:Pocket footstep frog 04.mp3]] | |||
|- | |||
|Frog 05 | |||
|[[File:Pocket footstep frog 05.mp3]] | |||
|} | |||
== Abilities == | == Abilities == | ||
Revision as of 18:30, 9 July 2025
List of sound effects for Pocket.
Weapon
Movement
Pocket's movement consists of 2 sounds that play simultaneously
| Footstep 01 | |
| Footstep 02 | |
| Footstep 03 | |
| Footstep 04 | |
| Footstep 05 | |
| Footstep 06 | |
| Footstep 07 | |
| Footstep 08 | |
| Footstep 09 | |
| Footstep 10 | |
| Footstep 11 | |
| Footstep 12 | |
| Footstep 13 | |
| Footstep 14 | |
| Footstep 15 |
| Foley 01 | |
| Foley 02 | |
| Foley 03 | |
| Foley 04 | |
| Foley 05 | |
| Foley 06 | |
| Foley 07 | |
| Foley 08 | |
| Foley 09 | |
| Foley 10 | |
| Foley 11 | |
| Foley 12 | |
| Foley 13 | |
| Foley 14 |
Occasionally, a frog sound will play
| Frog 01 | |
| Frog 02 | |
| Frog 03 | |
| Frog 04 | |
| Frog 05 |
Abilities
Audio plays on Pocket when casting the spell
| Cast |
An audio plays on each barrage shot
| Shot 01 | |
| Shot 02 | |
| Shot 03 | |
| Shot 04 | |
| Shot 05 | |
| Shot 06 |
Audio loops on the flying cape
| Loop |
A countdown plays when the cape is about to disappear
| Timer |
An audio plays if Pocket warps to the cape
| Warp |
If the cape runs out, an audio will play
| End |
Audio plays on pocket when casting the spell
| Start |
While Pocket is inside his case, an audio plays
| Delay |
Audio plays when the spell ends
| Explosion |
Audio plays on Pocket when casting the spell
| Full |
If the spell hits and enemy, an audio plays on them throughout the duration of the debuff
| Debuff |