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[[File:Powerup cooldown.png|thumb|Powerup duration icons (all 4 active at once)]] | [[File:Powerup cooldown.png|thumb|Powerup duration icons (all 4 active at once)]] | ||
[[File:PowerupBuff.png|Minimap icon|frame]] | [[File:PowerupBuff.png|Minimap icon|frame]] | ||
'''Powerups''', also known as '''Bridge Buffs''' or '''Runes''', are temporary buffs that spawn as a glowing stone on the bridges connecting two buildings near the [[Urn]] spawn and dropoff points, starting at 10 minutes and then every 5 minutes thereafter. They require a | '''Powerups''', also known as '''Bridge Buffs''' or '''Runes''', are temporary buffs that spawn as a glowing stone on the bridges connecting two buildings near the [[Urn]] spawn and dropoff points, starting at 10 minutes and then every 5 minutes thereafter. They require a Heavy [[Melee Attack]] to claim. | ||
Powerups appear as a white circle symbol with a dot in the [[Minimap]]. | Powerups appear as a white circle symbol with a center dot in the [[Minimap]]. | ||
Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following: | Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following: | ||
| Line 13: | Line 13: | ||
* Survival: | * Survival: | ||
** Starts at +250 [[Health|Bonus Health]] and +1% [[Health Regen|Max Health Regen]] for 160s | ** Starts at +250 [[Health|Bonus Health]] and +1% [[Health Regen|Max Health Regen]] for 160s | ||
** | ** Ends at +700 Bonus Health and +1.5% Max Health Regen for 160s | ||
* Casting: | * Casting: | ||
** Starts at +20 [[Spirit Power]] and +15% Cooldown Reduction for 160s | ** Starts at +20 [[Spirit Power]] and +15% Cooldown Reduction for 160s | ||
Revision as of 19:24, 21 April 2025



Powerups, also known as Bridge Buffs or Runes, are temporary buffs that spawn as a glowing stone on the bridges connecting two buildings near the Urn spawn and dropoff points, starting at 10 minutes and then every 5 minutes thereafter. They require a Heavy Melee Attack to claim.
Powerups appear as a white circle symbol with a center dot in the Minimap.
Powerups start weaker and grow stronger (from 10 minutes to 40 minutes). Exact values are the following:
- Gun:
- Survival:
- Starts at +250 Bonus Health and +1% Max Health Regen for 160s
- Ends at +700 Bonus Health and +1.5% Max Health Regen for 160s
- Casting:
- Starts at +20 Spirit Power and +15% Cooldown Reduction for 160s
- Ends at +40 Spirit Power and +25% Cooldown Reduction for 160s
- Movement:
- Starts at +1 Stamina, +2m/s Sprint Speed, +20% Stamina Regeneration Rate, and +40% Zipline Boost for 160s
- Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s
These temporary stat increases do not appear in the in-game stats, but they are listed as active effects in the left side of the player's HUD. The duration of powerup effects appears in the lower left of the HUD, above the soul count.
Update history
| Update | Changes |
|---|---|
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February 25, 2025 |
[Map Rework]
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November 21, 2024 |
[Misc Gameplay]
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September 26, 2024 |
[General Changes]
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August 1, 2024 |
[Misc Gameplay]
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July 18, 2024 |
[Misc Gameplay]
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July 11, 2024 |
[General Changes]
[Misc Gameplay]
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July 4, 2024 |
[Misc Gameplay]
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June 27, 2024 |
[Misc Gameplay]
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