Powerups: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Alphabetized the buff order so it's easier to scan. |
m Updated new values for the bridge buffs / powerups |
||
| Line 8: | Line 8: | ||
* Casting: | * Casting: | ||
** Starts at +15 [[Spirit Power]] and +12% Cooldown Reduction for 160s | ** Starts at +15 [[Spirit Power]] and +12% Cooldown Reduction for 160s | ||
** Ends at + | ** Ends at +65 Spirit Power and +20% Cooldown Reduction for 160s | ||
* Gun: | * Gun: | ||
** Starts at +12% [[Fire Rate]] and + | ** Starts at +12% [[Fire Rate]] and +35% [[Ammo]] for 160s | ||
** Ends at +35% Fire Rate and + | ** Ends at +35% Fire Rate and +70% Ammo for 160s | ||
* Movement: | * Movement: | ||
** Starts at + | ** Starts at +2 [[Stamina]], +1.5m/s [[Sprint Speed]], +20% Stamina Regeneration Rate, and +40% Zipline Boost for 160s | ||
** Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s | ** Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s | ||
* Survival: | * Survival: | ||
** Starts at +200 [[Health|Bonus Health]] and + | ** Starts at +200 [[Health|Bonus Health]] and +4 (fixed) [[Health Regen]] for 160s | ||
** Ends at +700 Bonus Health and + | ** Ends at +700 Bonus Health and +40 (fixed) [[Health Regen]] for 160s | ||
These temporary stat increases do not appear in the in-game stats, but they are listed as active effects in the left side of the player's HUD. The duration of powerup effects appears in the lower left of the HUD, above the soul count. | These temporary stat increases do not appear in the in-game stats, but they are listed as active effects in the left side of the player's HUD. The duration of powerup effects appears in the lower left of the HUD, above the soul count. | ||
Revision as of 06:19, 22 November 2025


Powerups, also known as Bridge Buffs or Runes, are temporary buffs that spawn as a glowing stone on the bridges connecting two buildings near the Urn spawn and dropoff points, starting at 5 minutes and then every 5 minutes thereafter. They require a Heavy Melee Attack to claim.
Powerups are displayed on the Minimap with unique icons indicating their type.
Powerups start weaker and grow stronger (from 5 minutes to 40 minutes). Exact values are the following:
- Casting:
- Starts at +15 Spirit Power and +12% Cooldown Reduction for 160s
- Ends at +65 Spirit Power and +20% Cooldown Reduction for 160s
- Gun:
- Movement:
- Starts at +2 Stamina, +1.5m/s Sprint Speed, +20% Stamina Regeneration Rate, and +40% Zipline Boost for 160s
- Ends at +4 Stamina, +4m/s Sprint Speed, +50% Stamina Regeneration Rate and +80% Zipline Boost for 160s
- Survival:
- Starts at +200 Bonus Health and +4 (fixed) Health Regen for 160s
- Ends at +700 Bonus Health and +40 (fixed) Health Regen for 160s
These temporary stat increases do not appear in the in-game stats, but they are listed as active effects in the left side of the player's HUD. The duration of powerup effects appears in the lower left of the HUD, above the soul count.
Update history
- Main article: Update historyView the full update history: Powerups/Update history
| Update | Changes |
|---|---|
| |
| |
|
[Map Rework]
|
Gallery
-
Weapon minimap icon
-
Movement minimap icon
-
Spirit minimap icon
-
Survival minimap icon
| ||||||||||||||