Pure Damage: Difference between revisions

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[[File:True damage.png|thumb|235x235px|Pure Damage from Venator's Ira Domini (grey bar only)]]
[[File:True damage.png|thumb|235x235px|Pure Damage from Venator's Ira Domini (gray bar only)]]
'''Pure Damage''' is a damage type from [[Ability|Abilities]] and [[Item|Items]] that isn't considered [[Spirit Damage|Spirit]] or [[Weapon Damage]], and thus cannot be mitigated by [[Damage Resistance]] or [[Damage Barrier|Barriers]].
'''Pure Damage''' is a damage type from [[Ability|Abilities]] and [[Item|Items]] that isn't considered [[Spirit Damage|Spirit]], [[Weapon Damage|Weapon]], or [[Melee Damage]], and thus cannot be mitigated by [[Damage Resistance]] or [[Damage Barrier|Barriers]].


== Overview ==
Pure Damage appears as white numbers, and a grey bar in the damage report tab.
Pure Damage appears as white numbers, and a grey bar in the damage report tab.


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Some abilities or items show as Pure Damage (white numbers), however they are a post damage mitigation [[Damage Amplification|damage amp]], therefore the damage is already reduced once.
Some abilities or items show as Pure Damage (white numbers), however they are a post damage mitigation [[Damage Amplification|damage amp]], therefore the damage is already reduced once.
Only effects that make the player [[Status Effects#Invincibility|Invincible]] can block Pure Damage. However, {{ItemIcon|Plated Armor}} has a chance to deflect {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} stakes.
{{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} and {{AbilityIcon|Gutshot}} (T3) are '''Blessed''', a unique modifier of Pure Damage that can also execute enemies under {{DataProp|Ira Domini|ExecuteThreshold}}% health.


== List of Pure Damage Abilities ==
== List of Pure Damage Abilities ==
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|{{PageRef|Lady Geist}}
|{{PageRef|Lady Geist}}
|{{AbilityIcon|Soul Exchange}}
|{{AbilityIcon|Soul Exchange}}
|
|-
|{{PageRef|Mirage}}
|{{AbilityIcon|Fire Scarabs}}
|
|
|-
|-
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|{{PageRef|Venator}}
|{{PageRef|Venator}}
|{{AbilityIcon|Gutshot}}
|{{AbilityIcon|Gutshot}}
|T3 upgrade
|T3 upgrade Blessed melee only (can also execute)
|-
|-
|{{PageRef|Venator}}
|{{PageRef|Venator}}
|{{AbilityIcon|Ira Domini}}
|{{AbilityIcon|Ira Domini}}
|While Blessed only
|While Blessed only (can also execute)
|-
|-
|{{PageRef|Victor}}
|{{PageRef|Victor}}
|{{AbilityIcon|Jumpstart}}
|{{AbilityIcon|Jumpstart}}
|Self Damage part
|
|-
|-
|{{PageRef|Victor}}
|{{PageRef|Victor}}
|{{AbilityIcon|Aura of Suffering}}
|{{AbilityIcon|Aura of Suffering}}
|Self Damage part only
|Self Damage only
|}
|}


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== Notes ==
== Notes ==


* Pure Damage was added in the [[Update:August 18, 2025|August 18, 2025 Update]]. Before this, the abilities and items listed dealt Spirit Damage instead.
* Pure Damage does not trigger {{ItemIcon|Mystic Reverb}}. If an ability has bonus Pure Damage like the blessed stakes of {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}}, it will not be used to calculate the damage of the reverb.
** Their behavior was similar, bypassing resistances, however some interactions were different, for example {{PageRef|Lady Geist}}'s {{AbilityIcon|Soul Exchange}} worked with {{ItemIcon|Mystic Reverb}}
* Pure Damage was added in the [[Six New Heroes]] update. Before this, the abilities and items listed dealt Spirit Damage instead.
** Their behavior was similar, bypassing resistances, however some interactions were different, for example {{PageRef|Lady Geist}}'s {{AbilityIcon|Soul Exchange}} worked with {{ItemIcon|Mystic Reverb}}.


{{Stat navbox}}
{{Stat navbox}}
[[Category:Stats]]
[[Category:Stats]]

Latest revision as of 22:36, 8 September 2026

Pure Damage from Venator's Ira Domini (gray bar only)

Pure Damage is a damage type from Abilities and Items that isn't considered Spirit, Weapon, or Melee Damage, and thus cannot be mitigated by Damage Resistance or Barriers.

Overview

[edit | edit source]

Pure Damage appears as white numbers, and a grey bar in the damage report tab.

Some items can function similarly to Pure Damage by bypassing mitigation of their damage type.

Some abilities or items show as Pure Damage (white numbers), however they are a post damage mitigation damage amp, therefore the damage is already reduced once.

Only effects that make the player Invincible can block Pure Damage. However, Plated Armor has a chance to deflect Venator's Ira Domini stakes.

Venator's Ira Domini and Gutshot (T3) are Blessed, a unique modifier of Pure Damage that can also execute enemies under 8% health.

List of Pure Damage Abilities

[edit | edit source]
Hero Ability Notes
Billy Blasted Post-mitigation damage amp
Grey Talon Guided Owl T3 execute only (below health threshold)
Lady Geist Soul Exchange
Shiv Killing Blow Execute only (below health threshold)
Venator Consecrating Grenade Burn damage only
Venator Gutshot T3 upgrade Blessed melee only (can also execute)
Venator Ira Domini While Blessed only (can also execute)
Victor Jumpstart
Victor Aura of Suffering Self Damage only

List of Pure Damage Items

[edit | edit source]
Name Cost Category Notes
Blood Tribute Souls3,200 Weapon Self Damage part
Siphon Bullets Souls6,400 Vitality
Focus Lens Souls6,400 Spirit Post-mitigation damage amp

Notes

[edit | edit source]
  • Pure Damage does not trigger Mystic Reverb. If an ability has bonus Pure Damage like the blessed stakes of Venator's Ira Domini, it will not be used to calculate the damage of the reverb.
  • Pure Damage was added in the Six New Heroes update. Before this, the abilities and items listed dealt Spirit Damage instead.