Pure Damage: Difference between revisions

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Overview: Changed invincible link from nonexistent Status_Effects#Invincible to existent Status_Effects#Invincibility
 
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Some abilities or items show as Pure Damage (white numbers), however they are a post damage mitigation [[Damage Amplification|damage amp]], therefore the damage is already reduced once.
Some abilities or items show as Pure Damage (white numbers), however they are a post damage mitigation [[Damage Amplification|damage amp]], therefore the damage is already reduced once.


Only effects that make the player [[Status Effects#Invincibility|Invincible]] can block Pure Damage.
Only effects that make the player [[Status Effects#Invincibility|Invincible]] can block Pure Damage. However, {{ItemIcon|Plated Armor}} has a chance to deflect {{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} stakes.


{{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} and {{AbilityIcon|Gutshot}} (T3) are '''Blessed''', a unique modifier of Pure Damage that can also execute enemies under {{DataProp|Ira Domini|ExecuteThreshold}}% health.
{{HeroIcon|Venator}}'s {{AbilityIcon|Ira Domini}} and {{AbilityIcon|Gutshot}} (T3) are '''Blessed''', a unique modifier of Pure Damage that can also execute enemies under {{DataProp|Ira Domini|ExecuteThreshold}}% health.

Latest revision as of 22:36, 8 September 2026

Pure Damage from Venator's Ira Domini (gray bar only)

Pure Damage is a damage type from Abilities and Items that isn't considered Spirit, Weapon, or Melee Damage, and thus cannot be mitigated by Damage Resistance or Barriers.

Overview

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Pure Damage appears as white numbers, and a grey bar in the damage report tab.

Some items can function similarly to Pure Damage by bypassing mitigation of their damage type.

Some abilities or items show as Pure Damage (white numbers), however they are a post damage mitigation damage amp, therefore the damage is already reduced once.

Only effects that make the player Invincible can block Pure Damage. However, Plated Armor has a chance to deflect Venator's Ira Domini stakes.

Venator's Ira Domini and Gutshot (T3) are Blessed, a unique modifier of Pure Damage that can also execute enemies under 8% health.

List of Pure Damage Abilities

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Hero Ability Notes
Billy Blasted Post-mitigation damage amp
Grey Talon Guided Owl T3 execute only (below health threshold)
Lady Geist Soul Exchange
Shiv Killing Blow Execute only (below health threshold)
Venator Consecrating Grenade Burn damage only
Venator Gutshot T3 upgrade Blessed melee only (can also execute)
Venator Ira Domini While Blessed only (can also execute)
Victor Jumpstart
Victor Aura of Suffering Self Damage only

List of Pure Damage Items

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Name Cost Category Notes
Blood Tribute Souls3,200 Weapon Self Damage part
Siphon Bullets Souls6,400 Vitality
Focus Lens Souls6,400 Spirit Post-mitigation damage amp

Notes

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  • Pure Damage does not trigger Mystic Reverb. If an ability has bonus Pure Damage like the blessed stakes of Venator's Ira Domini, it will not be used to calculate the damage of the reverb.
  • Pure Damage was added in the Six New Heroes update. Before this, the abilities and items listed dealt Spirit Damage instead.