Reactive Barrier: Difference between revisions

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updated cost for new patch (1,250 -> 1,600)
updated, automated
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{{Infobox item
{{Infobox item
| item_name = Reactive Barrier
| item_name = Reactive Barrier
| item_type = Vitality
| item_tier = 2
| has_components = false
| has_passive1 = true
| has_passive1 = true
| has_passive2 = false
| has_passive2 = false
| has_active1 = false
| has_active1 = false
| has_iscomponentof = false
| has_iscomponentof2 =
| item_stat1 = +20% [[Ammo]]
| item_stat2 = +75 Bonus [[Health]]
| item_stat3 = +2 [[Health Regen]]
| souls = 1,600
| passive1_description = Automatically '''restores one stamina''' and deploy temporary '''Bullet and [[Spirit Shield]]s''' when you are [[movement locked]], [[Stunned]], [[Chained]], [[Immobilized]], or [[Slept]].
| passive1_description = Automatically '''restores one stamina''' and deploy temporary '''Bullet and [[Spirit Shield]]s''' when you are [[movement locked]], [[Stunned]], [[Chained]], [[Immobilized]], or [[Slept]].
| passive1_cooldown = 32s
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1 = 350 [[Bullet Shield]] Health (Conditional)
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|VexBarrierCombatBarrier}} {{ss|2.09}} [[Barrier]] Health (Conditional)
| passive1_stat2 = 200 Spirit Shield Health (Conditional)
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| passive1_stat3 = 9s Duration
}}
}}


'''Reactive Barrier''' is a Tier 2 [[Vitality]] [[item]] that automatically deploys a temporary Bullet and Spirit [[Spirit Shield|Shield]] when you are [[Crowd Control|movement locked]], [[Crowd Control#Stun|stunned]], [[Crowd Control|chained]], [[Crowd Control|immobilized]], or [[Crowd Control#Sleep|slept]].  
'''Reactive Barrier''' is a Tier 2 [[{{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}}]] [[item]] that automatically deploys a temporary [[Barrier]] when you are [[Crowd Control|movement locked]], [[Crowd Control#Stun|stunned]], [[Crowd Control|chained]], [[Crowd Control|immobilized]], or [[Crowd Control#Sleep|slept]].


It also provides [[ammo]], [[Bonus Health|bonus health]] and [[Health Regen|health regen]] to the purchasing hero.
It can be purchased for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}} from the [[shop]].
 
It can be purchased for {{Souls|1,600}} from the [[shop]].


== Update history ==
== Update history ==

Revision as of 19:47, 18 May 2025

Reactive Barrier
Image for the Deadlock item Reactive Barrier
Cost Souls1,600
Tier 2
Passive 55s
Automatically restores one stamina and deploy temporary Bullet and Spirit Shields when you are movement locked, Stunned, Chained, Immobilized, or Slept.
Internal name: upgrade_vex_barrier

Reactive Barrier is a Tier 2 Vitality item that automatically deploys a temporary Barrier when you are movement locked, stunned, chained, immobilized, or slept.

It can be purchased for Souls1,600 from the shop.

Update history

Main article: Update history

View the full update history: Reactive Barrier/Update history

Update Changes

May 22, 2026

  • Now grants +1 Out of Combat Regen (from components).

April 30, 2026

  • Now upgrades to Indomitable.
  • No longer restores 1 stamina on trigger.
  • No longer grants +6% Spirit Resist.
  • Now triggers off of Silence (same trigger set as Indomitable).
  • Cooldown increased from 40s to 55s.
  • Barrier spirit scaling reduced from 2.1 to 1.8.

November 21, 2025

  • Cooldown increased from 26s to 40s.
  • Duration reduced from 12s to 10s.
Weapon
Vitality
Spirit