Recharging Rush: Difference between revisions

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== Affected Abilities ==
== Affected Abilities ==


Some of the abilities do not start out as charged but gain charges when they get a specific upgrade. In that case, Extra Charge will not affect these abilities until the upgrade is taken.
Some of the abilities do not start out as charged but gain charges when they get a specific upgrade. In that case Recharging Rush will not affect these abilities until the upgrade is taken.


{{InteractionAbilityList|Charges|hide=Time Between Charges}}
{{InteractionAbilityList|Charges|hide=Time Between Charges}}

Revision as of 21:54, 7 May 2026

Recharging Rush
Image for the Deadlock item Recharging Rush
Cost Souls1,600
Tier 2
+20% Max Ammo
+10% Weapon Damage
Passive 25s
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
200
Damage Threshold
3.5s Time Frame
Internal name: upgrade_rechargingbullets

Recharging Rush
Image for the Deadlock item Recharging Rush
Cost Souls1,600
Tier 2
Enhanced
+50% Max Ammo
+40% Weapon Damage
Passive 13s
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
200
Damage Threshold
3.5s Time Frame
Internal name: upgrade_rechargingbullets

Recharging Rush is a Tier 2 Weapon Item that can be purchased from the Shop for Souls1,600.

Affected Abilities

Some of the abilities do not start out as charged but gain charges when they get a specific upgrade. In that case Recharging Rush will not affect these abilities until the upgrade is taken.

Template:InteractionAbilityList

Update history

View the full update history: Recharging Rush/Update history

Update Changes

May 22, 2026

  • Cooldown increased from 24s to 25s.

April 10, 2026

  • Cooldown increased from 20s to 24s.

January 22, 2026

  • Added to the game.
Weapon
Vitality
Spirit