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{{Infobox hero | {{Infobox hero | ||
| key = hero_familiar | | key = hero_familiar | ||
| voice_actor = | | voice_actor = | ||
| release_date = January 26, 2026 | | release_date = January 26, 2026 | ||
| codenames = Familiar | | codenames = Familiar | ||
| pronouns = He/Him | | pronouns = He/Him | ||
}}{{Quotation | }}{{Quotation|2=They're good at doing things I'm too lazy to do, heh. | ||
| 2 = I | |||
}} | }} | ||
'''Rem''' is a [[Hero]] in ''[[Deadlock]]''. An accidental stowaway from the world of dreams, Rem has found himself stranded in the city that never sleeps. Pillow fights are Rem's preferred form of conflict, | '''Rem''' is a [[Hero]] in ''[[Deadlock]]''. An accidental stowaway from the world of dreams, Rem has found himself stranded in the city that never sleeps. Pillow fights are Rem's preferred form of conflict, tossing his favorite pillow at enemies to knock them back when they're getting too close. His friends, however, he likes to keep nearby - leaping to their aid when things get dicey and taking a quick nap on their shoulder. His Lil Helpers are curious creatures, taking interest in everything the streets of New York have to offer, and cheering on his allies as they go. Ultimately when Naptime hits, no one will be able to keep their eyes open. | ||
A sleepy child from a world of dreams, Rem and his little helpers found themselves stranded in New York. Searching the five boroughs for a way home, Rem seeks to summon the Patrons so he can finally return to his family. | A sleepy child from a world of dreams, Rem and his little helpers found themselves stranded in New York. Searching the five boroughs for a way home, Rem seeks to summon the Patrons so he can finally return to his family. | ||
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== Innate == | == Innate == | ||
Rem can enter [[ | Rem can enter [[Vent|vents]] in the map by crouching, but he cannot enter while in combat. | ||
== Weapon == | == Weapon == | ||
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| hero_name = Rem | | hero_name = Rem | ||
| ability_num = 1 | | ability_num = 1 | ||
}} | }} | ||
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* The duration of Tag Along resets each time the player hops to a new ally. | * The duration of Tag Along resets each time the player hops to a new ally. | ||
* If Rem holds the [[melee]] key after exiting Tag Along, they can hit a heavy melee without triggering its visual and sound effects. This is likely a bug. | * If Rem holds the [[melee]] key after exiting Tag Along, they can hit a heavy melee without triggering its visual and sound effects. This is likely a bug. | ||
}} | }} | ||
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| ability_num = 3 | | ability_num = 3 | ||
| notes = | | notes = | ||
* Helpers can be assigned to [[Sinner's Sacrifice]] machines, and will always secure full jackpots as if done with a heavy melee. They are interrupted if a player hits the machine. | * Helpers can be assigned to [[Sinner's Sacrifice]] machines, and will always secure full jackpots as if done with a heavy melee. They are interrupted if a player hits the machine. | ||
** Helpers wait until the final lightbulbs start flashing to do the last hit, allowing a short window of time for another player to get the jackpot first. | ** Helpers wait until the final lightbulbs start flashing to do the last hit, allowing a short window of time for another player to get the jackpot first. | ||
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* Helpers will fully heal troopers upon cast. | * Helpers will fully heal troopers upon cast. | ||
* Troopers with helpers yield +20% souls to enemies when killed. | * Troopers with helpers yield +20% souls to enemies when killed. | ||
* Helpers can be assigned to a [[Curiosity Shop]] to buy items in queue. They can also buy from enemy shops, making Rem the only hero able to do so. (This does not apply to base shops.) | * Helpers can be assigned to a [[Curiosity Shop]] to buy items in queue. They can also buy from enemy shops, making Rem the only hero able to do so. (This does not apply to base shops.) | ||
** Rem does not need to have line of sight to the shop to send a helper to it. | ** Rem does not need to have line of sight to the shop to send a helper to it. | ||
* Helpers have a short delay to collect [[souls]] after breaking [[boxes]], allowing a player to collect them first. | * Helpers have a short delay to collect [[souls]] after breaking [[boxes]], allowing a player to collect them first. | ||
}} | }} | ||
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| ability_num = 4 | | ability_num = 4 | ||
| notes = | | notes = | ||
* | * Has 50% cooldown when interrupted. | ||
* [[Barrier]] health does not count towards sleep damage threshold. | * [[Barrier]] health does not count towards sleep damage threshold. | ||
}} | }} | ||
== Backstory == | == Backstory == | ||
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== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Rem card.png|Rem's portrait | File:Rem card.png|Rem's portrait. | ||
File:Rem vertical.png|Rem's hero select portrait. | |||
File:Rem Icon.png|Rem's minimap icon. | |||
File:Rem vertical.png|Rem's hero select portrait | File:Rem Render.png|Rem in-game render. | ||
File:Rem Icon.png|Rem's minimap icon | File:Rem select background.png|Rem's select background. | ||
File:Rem Render.png|Rem in-game render | File:Rem Reference Sheet.png|Rem Reference Sheet. | ||
File:Rem select background.png|Rem's select background | File:Rem name.svg|Rem's typography. | ||
File:Rem Reference Sheet.png|Rem | File:Rem Weapon.png|Rem's Weapon -- Long Night | ||
File:Rem Weapon.png|Rem's Weapon - | File:Rem Vote Splash.png|Rem splash art from the vote screen. | ||
File:Rem VoterPoster.jpg|"Vote for Rem" poster/spray from the 1/23/26 major update | |||
File:Vote Rem Damaged.png|Damaged "Vote Rem" poster. | |||
File:Rem Voter Sticker.png|Rem voter sticker. | |||
File:Rem Gloat (Familiar).png|Gloat portrait for Rem. | |||
File:Rem Critical (Familar).png|Critical health portrait for Rem. | |||
File:Rem Voting Thank You.png|Thanks for voting Rem! | |||
File:Rem Voting Thank You Damaged.png|Only this and nothing more. | |||
File:Rem secret room.png|Rem's secret room at the hideout | File:Rem secret room.png|Rem's secret room at the hideout | ||
File:Rem's shadow at the hideout (22.01).png|Rem's shadow in the hideout | File:Rem's shadow at the hideout (22.01).png|Rem's shadow in the hideout | ||
File:Rem's hideout hint.png|Rem's pillow hint at the hideout | File:Rem's hideout hint.png|Rem's pillow hint at the hideout. | ||
File:Rem helper.png|Rem's lil helper | File:Rem helper.png|Rem's lil helper | ||
File:Rem clone.png|Rem's unused "clone" ability, copying [[Paige]] | |||
File:Rem clone.png|Rem's unused "clone" ability, copying | |||
</gallery> | </gallery> | ||
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* Rem's name references [[wikipedia:Rapid_eye_movement_sleep|Rapid Eye Movement]], a unique and active phase of sleep in which most dreaming occurs. | * Rem's name references [[wikipedia:Rapid_eye_movement_sleep|Rapid Eye Movement]], a unique and active phase of sleep in which most dreaming occurs. | ||
* Rem's hybrid anatomy of bird and mammal resembles that of a wingless [[wikipedia:Griffin|Griffin]] or [[wikt:keythong|Keythong]] in ancient mythology. | * Rem's hybrid anatomy of bird and mammal resembles that of a wingless [[wikipedia:Griffin|Griffin]] or [[wikt:keythong|Keythong]] in ancient mythology. | ||
* Rem has a line where he dreams about mangos,<ref>{{VoiceLineCite|name=Rem|quotes=Rem/Quotes#Naptime|context=(Upgrade Naptime while asleep)|transcription=That's a lot of mangos.}}</ref> which are the favorite fruit of developer [[ | * Rem has a line where he dreams about mangos,<ref>{{VoiceLineCite|name=Rem|quotes=Rem/Quotes#Naptime|context=(Upgrade Naptime while asleep)|transcription=That's a lot of mangos.}}</ref> which are the favorite fruit of developer [[Icefrog]] and an item in ''Dota 2''.<ref>[https://liquipedia.net/dota2/Enchanted_Mango Enchanted Mango] in Dota 2 Wiki</ref> | ||
* "Having Sweet Dreams in the Hideout" is displayed as one's status in the in-game Friends List when playing as Rem in the [[Hideout]]. | * "Having Sweet Dreams in the Hideout" is displayed as one's status in the in-game Friends List when playing as Rem in the [[Hideout]]. | ||
== References == | == References == | ||
<references/> | <references/> | ||
== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||
[[Category:Heroes]] | |||
[[Category:Rem]] | |||