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{{WeaponCard|key=hero_familiar|weapon_name=Long Night}} | {{WeaponCard|key=hero_familiar|weapon_name=Long Night}} | ||
Long Night has a subtle "homing" effect, in which the projectiles bend towards the enemy when close to Rem's crosshair. This is more noticeable when landing headshots, and is offset by Rem's outgoing headshot reduction. | Long Night has a subtle "homing" effect, in which the projectiles bend towards the enemy when close to Rem's crosshair. This is more noticeable when landing headshots, and is offset by Rem's outgoing headshot reduction. | ||
[[File:Rem aim assist.png|left|thumb|185x185px|Long Night's | [[File:Rem aim assist.png|left|thumb|185x185px|Long Night's aim assist]] | ||
{{Clear}} | {{Clear}} | ||
== Abilities == | == Abilities == | ||